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Leap into the Golden Age - Leap Day 2016

Ladies and gentlemen - we have a target launchdate!

DayTrippers Golden Age Adventures hits online stores in PDF format on Feb 29th, with the print edition following soon thereafter.



Web Dev: Games Onboard

The latest site in the As If Portfolio...
Games Onboard is an alternative online game store, featuring the finest in roleplaying games, tabletop boardgames, dice, miniatures and card games for all ages.

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DayTrippers Q&A Chat - Nov 5

Well the DayTrippers Q&A session on #RPGNET is over, and we have the transcript for anyone who missed it right here:
https://gmshoe.wordpress.com/2015/11/05/qa-tod-foley-daytrippers/

A somewhat cleaned-up version is posted below the jump.

If you're curious about DayTrippers or want to know what else is in the pipeline from As If Productions, check it out. Thanks to Dan Davenport for setting up this event - it was a blast!



Legends of Tabletop Interview

On October 21st, DayTrippers designer/author Tod Foley (that's me!) was the guest on the Legends of Tabletop podcast. The conversation included some of the "hybrid" techniques used in the game, including the YES/NO/AND/BUT action resolution system, progressive character generation, and the stance of the DayTrippers GM midway between trad and narrativism. Also discussed: the game's influences, from Star Trek and Car Wars and Itras By to Kung Fu and Buckaroo Banzai and Heavy Metal magazine.



Art: JEShields Price Calculator

This interactive Price Calculator was built for the website of James Shields, an amazing artist you should definitely check out - especially if you're a publisher of games or comics!

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DayTrippers Website Launched

It's official - the DayTrippers website now takes up virtual space on the interwebs. Right now it's basically a listing of all books and supplemental products available in the line, but coming soon - downloads, hacks, updates, maybe even a forum. Check it out, roleplayers!

http://daytrippersrpg.com/



Game Design: Oracle: The Stone-Drawing Bag

The Stone-Drawing Bag
Starting Counts: Black stones White stones
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Game Design: The As If Collective

The As If Collective is a network of roleplayers, gamers, GMs, Game Designers, artists and neophiles interested in exploring and contributing to experimental applications of narrative engineering. Every month I do 2-4 Releases: each is a minigame, a subsystem, an adventure, a table/chart, a form/sheet, or a web-based tool which will be of interest to Roleplayers, Storygamers and Interactive Fictioneers. As a member of the Collective, you get early access to all of these works in both draft and final form, with the added knowledge that you helped make them happen.

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