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Game Design: DayTrippers GameMasters Guide Now Available

IT'S OUT IN THE WILD! The DayTrippers GameMasters Guide is available now in PDF format. Get ready for the next level of Auteur GameMastering: an infinite variety of surreal science fiction tales are waiting to emerge at your table.

Psychic Content.
Oracular Prep.
Narrative Resolution.
Vertical Control.
High Bleed.
You've played like this before, but you've never seen rules for it.

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Game Design: DayTrippers Adventure Modules 1 & 2 Released

Hot on the tail of the core rules, the first two adventure modules for DayTrippers are now available on RPGnow.com: "Less Little" and "Vidome 123".

Less Little is an introductory module for 1-2 players. The tone is dreamlike and humorous with some mildly adult situations, and the plot is firmly guided. This module is recommended for beginning players and campaigns with a whimsical touch.

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Game Design: DayTrippers - Surreal Science Fiction Roleplaying

Calling all DayTrippers! The DayTrippers core rules set is now available on RPGnow and Scribd. All The Realities await you!

"In some sun-bleached barn outside Sacramento, CA circa 2099, a group of physicists, shady g-men, grad-students, tourists and an array of amateur explorers and nü-gonzo-revivalist writer-dudes gather around a collection of strange vehicles that resemble lunar landers. Each is painted a garish colour and prepped to "slip" into a crazy new plane of existence."

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Game Design: DayTrippers Source Rules Released under Creative Commons

The DayTrippers core rules have been collected into a "source document" which is available in text-only format to facilitate reuse and derivation. These Source Rules are released under the Creative Commons Attribution 3.0 Unported License (Cc By 3.0)

Right here.

Now go forth and make some trippy stuff!


Game Design: Tell me that's a lie - A game in the form of a Villanelle

Inspired by a post by Ben Lehman, "TELL ME THAT'S A LIE" is a one-page storygame for two people, which uses the flip of a coin to tell a story in three acts. Available in PDF format on RPGnow.com, it's my shortest game yet!

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Game Design: Stat Conversion - 1d100 to Powered by the Apocalypse

If you're interested in running oldschool characters in a PbtA system, or using PbtA moves in a d100-based game, you need a way to convert stats and moves between the two systems. Here is my 1d100 to PbtA Stats conversion table...

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