DayTrippers is an OSR-style roleplaying game set in a surrealistic near-future science-fiction multiverse, in which an assortment of colorful character classes pilot unique machines into dream worlds and pocket universes to retrieve items of value and bring them back home. The setting was inspired by the surrealistic fiction of Moebius, Moorcock, Rucker, Weinbaum, Heinlein, Vance, and other masters of weirdness.
As we approach the final release version of the DayTrippers GameMasters Guide, little mechanical bits are falling off like parts from the Serenity!
Members of the As If Collective via Patreon have been sprinkled in DayTrippers subsystems lately, from alien worldbuilding tools to narrative engineering aides and adventure worksheets.
Some of these sections will make it into the final game, in current or modified form. Some will be released to the wild, to enter the Darwinian struggle of dynamic semiotic survival. Either way, Patrons get them for free, don'tcha know.
In books and movies, it’s rare to know the entire history of a character before the actual plot begins. In fact, in many books and movies, the only backstory you ever get occurs in flashbacks, after you’re familiar with the character on a more pedestrian level.
The As If Collective is a network of roleplayers, gamers, GMs, Game Designers, artists and neophiles interested in exploring and contributing to experimental applications of narrative engineering. Every month I do 2-4 Releases: each is a minigame, a subsystem, an adventure, a table/chart, a form/sheet, or a web-based tool which will be of interest to Roleplayers, Storygamers and Interactive Fictioneers. As a member of the Collective, you get early access to all of these works in both draft and final form, with the added knowledge that you helped make them happen.
The interstellar destination below was created using the DayTrippers Planet Generation rules (now in beta testing). Click here to generate another one.
STELLAR SYSTEM CUSATUS An Orange Star 500 times the size of Sol with 6 planets in orbit.
CUSATUS II TYPE: Rogue Planet GRAVITY: 0.50 G ATMOSPHERE: Nitrogen/Oxygen with Ozone in Stratosphere PRESSURE: 5 Earth atmospheres WATER: 20% land, 80% water CLIMATE: Arctic conditions PRECIP DL: 5 BIOSPHERE: No life
Support the game designs and theoretical work of As If Productions. Written especially for roleplayers, GMs, game designers, artists and neophiles who are interested in experimental applications of narrative engineering.
Click here to join:
Special Thanks to Patreon Supporter
Roleplaying since high school, which is too far back to think about.
Your patronage allows me to create more games, more systems, more adventures, more theory. Join my Patreon.