Projects Tagged: 'game design'

DayTrippers Open Source Rules version 3.0 - Creative Commons Release

The DayTrippers Source Rules have been updated to version 3.0. In addition to the PDF, the source document is also available in text-only format to facilitate reuse and derivation. These Source Rules are released under the Creative Commons Attribution 3.0 Unported License (Cc By 3.0)

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Random Factions Generator for SF or Fantasy

Faction Generator
Sometimes you need to brainstorm a number of factions for a quick setting, like a new town or region. This random faction generator creates 1-10 groups complete with motives, tactics, secrets and weaknesses. It can be used for either Science Fiction or Fantasy worlds. Take it for a spin!
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Dying of Thirst Rules for PbtA Systems

The human body requires roughly 1 liter of water a day to survive. The average person can survive three to five days without water. Our heroes, of course, are not average people, but we don't want to throw all verisimilitude out the window. Therefore I propose for your consideration:

DYING OF THIRST RULES

For each day you go without food and water, you suffer 1 harm. Your mouth is dry and your eyes are sunken.

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UbiquiCity Research Bookmarks


Future

Future Timeline Predicting the next 100+ Years - YouTube

Random Motivated, Busy, Emotional NPC Generator

This simple generator automatically creates 20 Non-Player Characters suitable for any generic fantasy or swords-in-space adventure, complete with barbaric/alien names. For each character, it answers the following questions:
  1. What social class are they?
  2. What do they want?
  3. What are they doing?
  4. What are they feeling?


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