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Game Design: DayTrippers GameMasters Guide Now Available

IT'S OUT IN THE WILD! The DayTrippers GameMasters Guide is available now in PDF format. Get ready for the next level of Auteur GameMastering: an infinite variety of surreal science fiction tales are waiting to emerge at your table.

Psychic Content.
Oracular Prep.
Narrative Resolution.
Vertical Control.
High Bleed.
You've played like this before, but you've never seen rules for it.

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Game Design: DayTrippers - Surreal Science Fiction Roleplaying

Calling all DayTrippers! The DayTrippers core rules set is now available on RPGnow and Scribd. All The Realities await you!

"In some sun-bleached barn outside Sacramento, CA circa 2099, a group of physicists, shady g-men, grad-students, tourists and an array of amateur explorers and nü-gonzo-revivalist writer-dudes gather around a collection of strange vehicles that resemble lunar landers. Each is painted a garish colour and prepped to "slip" into a crazy new plane of existence."

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Game Design: Tell me that's a lie - A game in the form of a Villanelle

Inspired by a post by Ben Lehman, "TELL ME THAT'S A LIE" is a one-page storygame for two people, which uses the flip of a coin to tell a story in three acts. Available in PDF format on RPGnow.com, it's my shortest game yet!

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Game Design: Pocket Things

Pocket Things is a silly little storygame for people with pockets, and things in them.

Guest appearances by Chuck Norris possible, but not guaranteed.

Download PDF from RPGNOW

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Game Design: Apocalypse World NPC Generator

Random Apocalypse World NPC Generator (v2.1) by AsIf. Based on a script by Louis with additions by Philomorph. Names taken from the Apocalypse World character playbooks. [continued]


Fiction: Apocalypse: Vegas

Fifty years after The Great Dying, life struggles on in the ruins of Las Vegas.


Squaids

Dodge

Dez

Serendipity

Zeke

Tulu
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Interactive: A Game of "Watch the World Die"

[This example run was compiled from an open online AP (actual play) playtest on story-games.com.]

[game Rules can be found here.]

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