Lately I've been thinking (too much) about fusing hexagonal chess with a hexcrawl, and here's what I came up with. It requires an RPG ruleset but it's system-agnostic. I imagine something like Traveller but you could probably do it with a fantasy setting or anything else. It's an OSR-feeling kinda thing. The important part (I think) is that the RPG system should have very simple, cut-and-dry, combat rules.
Last month, Game Designer Paul Czege proposed a challenge for all RPG designers out there: the ThreeForged Challenge. The idea was for these designers to collaboratively create a ton of new RPGs by passing around unfinished works like Exquisite Corpses. It's crazy, I know. But the ThreeForged challenge is over, and now the world has 103 new roleplaying games in it, created by 127 different designers!
Finalists have been selected in the 200-word RPG Challenge! I and my fellow judges worked through over 220 entries to weed out 33 of them. Reading and voting continues this week, and winners will be announced on or around the 18th.
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"Personality is a persona, a mask. The world is a stage, the self a theatrical creation... Personality is not innate, but acquired. Like a mask, it is a thing, a fetish, a fetishistic object or commodity."