GoAway is a dirt-simple, light-weight "Ban By IP" module for Drupal 6 and 7. It works by redirecting offending anonymous users to a page or URL specified by the admin. The module possesses the following features:
CerebralItch eCards are coming to the iPhone! This promotional site - the latest addition to the CerebralItch Network - was launched in April 2009 to pre-announce the upcoming (June 2009) release of their hilarious iPhone App. With art by by Paul Chamberlain, the site features a browsable gallery of cards and invitations, using the popular Shadowbox system to display them in slideshow format.
Newbury Greens is an online artists community, personal artists gallery and exhibition hall for digital representations of physical artworks. Using a hybrid platform consisting of Drupal (for taxonomy and community features) and X-Cart (for e-commerce features), we were able to quickly put together a seamless user experience allowing art collectors to interact directly with each other, and with the artists whose work they are following.
"Multi-media digital content anywhere anytime." Currently in beta, ContentRealtime provides a single place for file-seekers to find and purchase downloable content in various media, across a broad range of categories. CRT also allows Content Creators to upload thir own original content and offer it for sale. (Proceeds are split 50/50, and there is an affiliate program in the works as well.)
FOR A VARIETY OF REASONS including security and scalability under heavy loads, more and more WordPress users these days are interested in migrating (or "converting") their sites over to the more powerful Drupal CMS. We applaud this decision, and we're here to help.
WordPress-to-Drupal Migrations typically involve 3 parts:
(1) Migrating the Theme (page design),
(2) Migrating the Data, and
(3) Adding/Tweaking the desired Functionality.
Support the game designs and theoretical work of As If Productions. Written especially for roleplayers, GMs, game designers, artists and neophiles who are interested in experimental applications of narrative engineering.
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"Any technology tends to create a new human environment... Technological environments are not merely passive containers of people but are active processes that reshape people and other technologies alike."