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Mobomo: Simple Steps for User Research

Planet Drupal - 30 August 2018 - 8:49am

The post Simple Steps for User Research appeared first on .

Categories: Drupal

Centuries Ago The Dark Lord: when and how to dump - by ALEXIS KENNEDY

Gamasutra.com Blogs - 30 August 2018 - 7:42am
Some folk write lore because it’s what they love doing, some folk write lore because they need it to fill the technical manual spinoff book, many because isn’t that what you do when you’re making an SFF game? Well, not always.
Categories: Game Theory & Design

Academics can no longer compete in game AI competitions - by Ben Weber

Gamasutra.com Blogs - 30 August 2018 - 7:41am
Closed APIs and massive compute requirements are large hurdles for universities.
Categories: Game Theory & Design

A Study Into Puzzle Design - by Josh Bycer

Gamasutra.com Blogs - 30 August 2018 - 7:39am
Puzzle design has evolved over the years, and we're going to talk about the evolution into iterative solutions, and the basic foundation of designing interesting (and fair) puzzles.
Categories: Game Theory & Design

Here's how I made my computer write music - by Joost van Dongen

Gamasutra.com Blogs - 30 August 2018 - 7:38am
I'm working on a procedural music generator that composes music and plays it using digital instruments. It's already producing pretty interesting results in the early stages so in this post I share the basic ideas and discuss my approach to coding it.
Categories: Game Theory & Design

50 things I learned from working in the game industry - by Steven Honders

Gamasutra.com Blogs - 30 August 2018 - 7:35am
A few years ago I wrote an article listing 125 things I had learned while working in game development. I’ve dealt with our game being a failure and the subsequent closing down of our studio. It’s been a few years so I learned a lot more.
Categories: Game Theory & Design

Amazee Labs: Drupal Europe 2018 - see you there!

Planet Drupal - 30 August 2018 - 7:07am
Drupal Europe 2018 - see you there!

Drupal Europe is coming up in Darmstadt September 10-14. Let me walk you through my favorite aspects of the conference.

Josef Dabernig Thu, 08/30/2018 - 16:07

This large-scale conference is entirely community-organized by a very dedicated team of volunteers. Drupal Europe will feature 187 sessions within a wide variety of topics. Diversity was also a goal that the program team worked for and 30% of the sessions have a speaker that identifies being part of an underrepresented group.

The organizers decided to give an interesting twist to the program. In contrast to traditional categories like “Development”, “Design” or “Project Management”, industry tracks are in focus. Drupal Europe, therefore, should be much more appealing to the decision makers who want to evaluate or share their experience using Drupal.

Publishing + Media focuses all on the media industry and what Drupal can bring to the table there. Expect case studies around Burda’s Thunder distribution or Content editing related sessions. I’m looking forward to seeing Building high-performance Thunder sites by former colleague Wolfgang Ziegler.

From Amazee our colleagues Stew West and Fran Garcia will talk about Handy modules when building and maintaining your site as well as Improving the Editor Experience: Paragraphs FTW.

Digital Transformation + Enterprise is all about large-scale clients & projects leveraging Drupal. Thursday’s keynote brings together Dries Buytaert, the original creator and project lead for Drupal, together with Barb Palers, Global Product Partnerships at Google and Leslie Hawthorn, Developer strategy at Red Hat talk about the Future of the open web and open source. Along with many other sessions in this track, I will share my approach on Upgrading vs. Upcycling - How Existing Web Sites Stay Ahead the Curve for those interested in Agile, Architecture and Web strategy.

Drupal + Technology is kind of the classic DrupalCon track focusing all on Drupal-technology related topics that don’t fit into one of the industry tracks. Amongst many others, I’m am looking forward to see Out of the Box is Out of the Box! to get an initiative update from Marc Conroy, Keith Jay and Elliot Ward. Join Amazee’s Philipp Melab for his session on Decoupling Drupal with GraphQL & Twig where he will dive into APIs, GraphQL, Theming and Atomic design.

Drupal Community discussed everything that keep our ecosystem running. I am particularly excited to join the 2 hours workshop by Shyamala Rajaram, Parth Gohil and Donna Benjamin on Building Local Communities - foster Drupal adoption. From Amazee make sure to see Ingrid Talbot in Learning to lead, after a life of going solo for some inspiring learnings on here transition in Being human & Leadership. As well as Bastian Widmer who will explain how to Opensource your daily work Docker Drupal Open Source.

Agency + Business touches on all the advice we need and want to share related to running a Drupal business. How to boost your team members performance by Marina Paych sounds like a very promising session exploring talent development and team culture. I’m humbled to host a panel discussion with Nick Veenhof, Ela Meier, Suzanne Dergacheva, Andre Baumeier, Steve Parks, Ashraf Abed. Together we’ll discuss Hiring Drupal Talent - A Recruiter's Dilemma Panel.

Make sure to check out all the other industry tracks on the program page. The Open Web Lounge also serves as a great opportunity to connect with like-minded open source communities thanks to partners such as CMS Garden, Open Source Initiative, Wordpress, Joomla, Contenido, and Typo3. Got something to share?

Remember to schedule an Informal gathering (BoF) or sign up for Contribution, mostly focused on Monday and Friday where you can experience the real power of open source - being part of it.

We are looking forward to seeing you in Darmstadt. Enjoy the conference!

Categories: Drupal

Postmortem - Arbitrary Metric's Paratopic - by Doc Burford

Gamasutra.com Blogs - 30 August 2018 - 4:02am
How we took a game from concept to one of the top sellers on itch.io.
Categories: Game Theory & Design

OSTraining: How to Highlight the Menu Item of the Current Page in Drupal

Planet Drupal - 30 August 2018 - 3:57am

One of our customers asked how to highlight an active menu item in Drupal and how to keep it highlighted once it has been clicked.

In this tutorial, you will learn how to achieve this goal using the "Menu Trial by Path" and "Pathauto" contrib modules.

In this example, we're going to use a site that has a main menu with different regions e.g. Alaska, California, Pacific. There is also a secondary menu, customized for each geographical regions. So we have the following URL structure:

  • example.com/regions/alaska (Main Navigation)
  • example.com/regions/alaska/al-link-1 (Secondary Navigation)
Categories: Drupal

Post It All

New Drupal Modules - 30 August 2018 - 3:24am
Categories: Drupal

Agiledrop.com Blog: AGILEDROP: Our blog posts from July

Planet Drupal - 30 August 2018 - 2:27am
You have already seen what Drupal blogs were trending in previous months, and now it is time to look at all the blog posts we wrote. Here are the blog topics we covered in July.      The first blog post was Drupal Security Tips. While going into the depth of how Drupalgeddon works is an entirely another topic on its own. The main takeaway from it is keeping your Drupal site and its modules updated which is vital to your site’s security efforts. We’ve gathered some tips about how to do that.    The second was a blog post Developers wanted. ASAP! We took a sample of agency owner John, who… READ MORE
Categories: Drupal

OPTASY: How Do You Restrict Access to Content in Drupal 8? 6 Modules That Will Do the Job for You

Planet Drupal - 30 August 2018 - 1:09am
How Do You Restrict Access to Content in Drupal 8? 6 Modules That Will Do the Job for You radu.simileanu Thu, 08/30/2018 - 08:09

We all love Drupal's granular permission and access control system! And yet: its life-saving hierarchy of user roles and permission levels is strictly for creation/editing content. Since Drupal wrongly assumes that all site visitors should be able to visualize all published content, right? But what if this default assumption doesn't suit your specific use case? What if you need to restrict access to content in Drupal 8?

… to limit users' access to certain content on your website? So that not all visitors should be able to see all published nodes.

In this case, Drupal's typical access control system for creating and editing content is not precisely the functionality that you need.

But there's hope!

Categories: Drupal

Skipping Steam in 2018: Why Jason Rohrer independently distributes One Hour, One Life

Social/Online Games - Gamasutra - 30 August 2018 - 1:00am

Veteran indie dev Jason Rohrer opens up about why he chose to self-distribute his civilization-building MMO game One Hour, One Life, complete with his own user reviews system and more. ...

Categories: Game Theory & Design

How to Become a Video Games Analyst - by Nancy Ahuja

Gamasutra.com Blogs - 30 August 2018 - 12:28am
Video game analysts cover everything around games; they identify various mechanics, elements, and features around games, assess professional video game reviews, and also identify game components that connect or set them apart from each other.
Categories: Game Theory & Design

Game UX Style Guide: Why do you need one? - by Om Tandon

Gamasutra.com Blogs - 30 August 2018 - 12:26am
Is it just me or are UX Playbooks, UX Pattern Libraries, UX Style guides not talked about enough and incorporated as often as UI style guides or brand style guides? Are these just buzzwords or do they really not matter? Or is there some kernel of truth an
Categories: Game Theory & Design

Words on a Screen: Roster Size

RPGNet - 30 August 2018 - 12:00am
The importance of group size.
Categories: Game Theory & Design

MasterCard Gateway

New Drupal Modules - 29 August 2018 - 7:13pm
Categories: Drupal

Blue Drop Shop: The Holy Grail of Logo Sizing

Planet Drupal - 29 August 2018 - 3:39pm
The Holy Grail of Logo Sizing bds-admin Wed, 08/29/2018 - 17:39
Categories: Drupal

Bethesda's Pete Hines: 'I have banned the word replayable because that's not a feature'

Social/Online Games - Gamasutra - 29 August 2018 - 2:11pm

Bethesda's Pete Hines discusses the company's position on single-player experiences and choosing to play Fallout 76 solo. ...

Categories: Game Theory & Design

Gamescom 18 boasts 15,000 jump in attendees at record 370,000

Social/Online Games - Gamasutra - 29 August 2018 - 12:06pm

The annual Gamescom event in Cologne, Germany beat out previous years to set a new attendance record, according to numbers provided by the organizers of the event. ...

Categories: Game Theory & Design

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