Did You See Predator Last Night?: A Review of Lost Patrol by Games Workshop

Tabletop Gaming News - 21 May 2016 - 11:01am
Games Workshop has been rolling out the specialist games one after the other lately. Since the announcement that they were going to be expanding that range, we’ve had Betrayal at Calth, which was Marines vs. Marines. Then there was Deathwatch: Overkill, which gave us Marines vs. Tyranids. And now we have Lost Patrol: Death in […]
Categories: Game Theory & Design

Review Roundup

Tabletop Gaming News - 21 May 2016 - 11:00am
It’s another Saturday. Through an odd turn of events, I’m in the office. So Monday and Tuesday I was home because I was sick. Now it’s Saturday and I’m in the office because my internet is broken at home (overnight storm fried my modem). But all is well. Things are getting done. Anyway, as for […]
Categories: Game Theory & Design


New Drupal Modules - 21 May 2016 - 10:48am

This module provides integration for the jQuery Timedropper plugin, providing a better timepicker.

Categories: Drupal

Field Stripe

New Drupal Modules - 21 May 2016 - 9:54am

Provides a field for Stripe Checkout, also provides a formatter for a price field if commerce_price is used.

Categories: Drupal

Tour link block

New Drupal Modules - 21 May 2016 - 9:11am

This module add's a block with a tour link.
This block is shown on page's which have a tour.
This allows users which don't have toolbar permissions to start a tour.

Categories: Drupal

Display Field Copy

New Drupal Modules - 21 May 2016 - 8:32am

Display Field Copy provides the ability to make a display copy of a field with Display Suite. The copy of the field can use a different formatter (with different config) than the single field that is currently available in core.

For instance, if a site has a single entity reference field and the display needs the list rendered on the page twice (once as a rendered entity and once as a list of links). This module could be used to create a copy of the field and apply a different formatter to it.

Categories: Drupal

Fantasy Flight Games Previews Wave IV Ships For Star Wars: Armada

Tabletop Gaming News - 20 May 2016 - 3:00pm
The Star Wars universe is full of many unique ships. So there’s plenty to choose from when deciding on the next wave to come out for Star Wars: Armada. These two might not be directly talked about in the movies, but anyone who’s familiar with the Extended Universe knows about the Imperial Interdictors and the […]
Categories: Game Theory & Design

New Firestorm Armada Kits Available To Pre-order From Spartan Games

Tabletop Gaming News - 20 May 2016 - 2:00pm
There’s a new group of pre-orders available over on the Spartan Games website. There’s a tourney kit. There’s some deluxe flight token sets. But what most people are probably going to be interested in (if I had to take a guess), would be the OmniDyne and their new box sets. Getting them out of the […]
Categories: Game Theory & Design

Non Clickable Menu Items

New Drupal Modules - 20 May 2016 - 1:45pm

Module 'Non-Clickable Menu Items' allows to have menu items which will not react on user's clicks. This could be a parent menu items which should behave as a containers.

Each menu item will have a setting 'Disable clicks' at edit page and also admin's settings page '/admin/config/user-interface/non-clickable-menu-items' where collected all selected menu items.

Support: GreyBox Technologies

Categories: Drupal

WizKids Previews Civil War Storyline Prize Figures For HeroClix

Tabletop Gaming News - 20 May 2016 - 1:00pm
One of the most iconic images from the Civil War storyline in the comics was the cover of #7 where you’ve got Cap holding his shield up against the repulsor blasts from Iron Man. It’s obvious the two have been in quite a scrap. Well, now you can recreate that scene on your tabletops with […]
Categories: Game Theory & Design

Report: ISP now blocking online games in Morocco due to VoIP ban

Social/Online Games - Gamasutra - 20 May 2016 - 12:59pm

Word is spreading this week that Maroc Telecom, one of the largest ISPs in Morocco, has blocked access to many online games as it tightens its existing ban on VoIP (voice over IP)  traffic. ...

Categories: Game Theory & Design

Corvus Belli Shows of The Onyx Contact Force For Infinity

Tabletop Gaming News - 20 May 2016 - 12:00pm
The Combined Army for Infinity is getting themselves a new Sectorial Army. That would be The Onyx Force. You can find out about them in the Human Sphere N3 book. They’ve also got a 300-point starter force, of which we get a deeper look into in this article they just posted. This new pack is […]
Categories: Game Theory & Design

Twitch signs on to stream the eLeague, TBS' televised eSports venture

Social/Online Games - Gamasutra - 20 May 2016 - 11:57am

TBS and media firm WME | IMG will start broadcasting eSports on cable television next week, and Twitch has signed a multi-year deal to stream coverage  of the venture on its platform. ...

Categories: Game Theory & Design

Videos of Nintendo-backed Minecraft Mario DLC trigger copyright crackdown -- from Nintendo

Social/Online Games - Gamasutra - 20 May 2016 - 11:25am

This week Nintendo launched a free Mario-themed DLC pack for Minecraft on Wii U, and now YouTubers are complaining that videos of that DLC are being flagged for copyright violation -- by Nintendo. ...

Categories: Game Theory & Design

Friday Snippets

Tabletop Gaming News - 20 May 2016 - 11:00am
We once more stand on the precipice of the weekend. I hope you’ve got gaming stuff planned. I know I do. It’ll be a good time had by all. Lots of gaming, and then lots of reporting about said gaming back to you all. But I’m still getting over being sick. I’m hoping I’m on […]
Categories: Game Theory & Design

FFW Agency: Great Examples Of Distributed Content Management In Product Companies

Planet Drupal - 20 May 2016 - 10:24am
Great Examples Of Distributed Content Management In Product Companies erik.wagner Fri, 05/20/2016 - 17:24

Welcome to the fifth post in my series on Distributed Content Management.  In previous posts I’ve defined the concept and provided some great examples of Distributed Content Management use cases in higher education, the pharmaceutical industry and media and entertainment companies.  In today’s post I’ll wrap up my industry-specific use cases by investigating ways in which product companies can use Distributed Content Management to improve their approach to everything from internationalization of their websites to managing community contributions. 

Setting The Scene

Product websites, whether for physical or virtual products, must ultimately influence their visitors.  For direct-to-consumer products, the goal may be a direct conversion - to get the visitor to buy/download the product.  Business-to-business products often have a more complex buyer’s journey, starting with something as seemingly minimal as driving the visitor to contact the company for more information.  Within the digital sphere, companies whose products are extensible platforms or systems may be seeking not only end-users, but developers or contributors to expand on the value of their initial offerings.  In all of these scenarios, the content presented to the user must be keenly adapted to the task at hand and, with products especially, must co-exist with information available from external sources.  Carefully planning their approach to Distributed Content Management - to the point of expanding what they may consider content - is a key tool for a product company’s success.

Use Case 1: A Multi-System Approach to Product Experience Management

Many web platforms strive to be all-in-one solutions for a product’s online presence; however, savvy product companies recognize that they can build a superior web experience by integrating multiple systems and relying on their core strengths.  A common example of this for product companies is around enterprise e-commerce systems (such as Demandware, Magento, or BigCommerce).  All of these solutions provide some level of content management and layout control; however, larger organizations that make heavy use of Distributed Content Management staples such as content re-use and custom publishing workflows may find the out-of-the-box tools duplicative or not sophisticated enough for their processes. Luckily, these systems allow organizations to interact with them programmatically through APIs and many provide pre-built connectors to popular content management systems such as Drupal and WordPress.  By integrating e-commerce tools with powerful content management systems, product companies can have the best of both worlds for both their internal processes and customers’ experience.

Use Case 2: Internationalization of Product Websites

Entry-level internationalization may be achieved with a single website and automated text translation; however, as a product company’s reach expands so may the sophistication of their internationalization strategy - and that can impact their needs for Distributed Content Management.  A simple example of this may be the transition between automatic translation technology (such as Google Translate, Lingotek Inside or’s Website Translator) and content management provided by native-speaking editors.  Native-language content production, with its cultural nuances and idiomatic expressions, can provide a far superior experience to a website’s visitors but introduces a number of elements to a company’s Distributed Content Management strategy. For example, how will translated content fit within the company’s existing publishing workflow?  How will different language teams coordinate around new pages and content?  Taking this further, companies that produce physical products often have unique product lines in different geographical regions, a reality that necessitates a decentralized management strategy with close coordination around company-wide content.

Use Case 3: Curating Other People’s Content

More so than ever before, potential customers have easy access to a flood of content about a product before they decide whether or not to use it.  For a company’s digitally-inclined customers, Amazon’s Q&A and reviews, YouTube videos and even social media interactions with a company have become key elements guiding their decision making.  Attentive product companies actively manage these external sources: answering questions on Amazon, providing high-profile bloggers and YouTube producers with review copies of products, etc., but companies interested in further differentiating themselves are beginning to recognize that the content produced on these channels should be part of their Distributed Content Management strategy.  For example, Twitter actively promotes itself as a customer service platform, citing not only its “unparalleled reach,” but the fact that its conversations can be “embedded across other media.” However, many content strategists promote this same approach for curating testimonials.  Curating and embedding tweets in which a user speaks positively about a company’s product is a great example of managing distributed content to increase potential buyers’ social trust in a product.

Use Case 4: Content For Contributors and Existing Customers

Prospective users are not the only audience for product companies.  Physical product companies, especially those making electronics, often provide access to support resources, such as frequently asked questions and downloadable product manuals. Companies that produce digital products may offer software downloads and updates or, in the case of open products, API and developer documentation.  With each of these areas comes important decision around a company’s approach to Distributed Content Management.  Will product support require registration?  If so, what external system integrations are required to share the appropriate content with the user?  Will developers be able to contribute documentation?  If so, what kind of publishing workflows will be in place in for community-contributed content?  While each new audience brings additional considerations around Distributed Content Management, it also increases the opportunities to improve a product’s digital experience and extend its reach.

What’s Next?

Now that we have sufficiently explored industry-specific use cases for Distributed Content Management, I’ll move on to discussing prerequisites for proper planning.  Thoughts or questions?  Reach out in the comments below or tweet them to me at @HankVanZile.

Tagged with Comments
Categories: Drupal

Battlefront Previews The Leopard For Team Yankee

Tabletop Gaming News - 20 May 2016 - 10:00am
“Protection? Protection from what? Ze Germans?” It might actually not be a bad idea to protect yourself against Ze Germans (specifically in this case the West Germans), as they’ll be making their way to Team Yankee in a couple months. Battlefront has posted up a preview of what you can expect in their book, Leopard. […]
Categories: Game Theory & Design

Field Report

New Drupal Modules - 20 May 2016 - 9:51am

The Field Report module creates a report page that lists all of the fields on the site, along with their label, description, field type, and what they are shared with, organized by entity type and bundle.

This should make it really easy to see how the fields are organized onto your site, and identify any that are missing descriptions or relevant labels, and find fields that could be shared but aren't, etc.

Categories: Drupal

Four Kitchens: Trip Report: DrupalCon 2016 — Five Days in New Orleans

Planet Drupal - 20 May 2016 - 9:14am

A mostly full report on what went down last week in the Big Easy, gonzo journalism -style. …

Categories: Drupal

Group Queue

New Drupal Modules - 20 May 2016 - 9:10am

This module allows you to create a new queue made of several, already existing, child queues in a specific order.
When the group queue is processed, items are returned from the child queues following the queue group configured order. You can still process component child queues as usual as standalone queues.


Supose you create a group queue, named group1 consisting in queue1 and queue2.

Categories: Drupal


Subscribe to As If Productions aggregator