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Nextide Blog: Untapped areas for Business Improvements

Planet Drupal - 12 March 2018 - 12:34pm

Many organization still struggle with the strain of manual processes that touch critical areas of the business. And these manual processes could be costlier that you think. It’s not just profit that may be slipping away but employee moral, innovation, competitiveness and so much more.

By automating routine tasks you can increase workflow efficiency, which in turn can free up staff for higher value work, driving down costs and boosting revenue. And it may be easier to achieve productivity gains simpler, faster, and with less risk that you may assume.

Most companies with manual work processes have been refining them for years, yet they may still not be efficient because they are not automated. So the question to ask is, “can I automate my current processes?”.

Categories: Drupal

Nextide Blog: Maestro D8 Concepts Part 3: Logical Loopbacks & Regeneration

Planet Drupal - 12 March 2018 - 12:34pm

This is part 3 of the Maestro for Drupal 8 blog series, defining and documenting the various aspects of the Maestro workflow engine.  Please see Part 1 for information on Maestro's Templates and Tasks, and Part 2 for the Maestro's workflow engine internals.  This post will help workflow administrators understand why Maestro for Drupal 8's validation engine warns about the potential for loopback conditions known as "Regeneration".

Categories: Drupal

Nextide Blog: Maestro D8 Concepts Part 2: The Workflow Engine's Internals

Planet Drupal - 12 March 2018 - 12:34pm

The Maestro Engine is the mechanism responsible for executing a workflow template by assigning tasks to actors, executing tasks for the engine and providing all of the other logic and glue functionality to run a workflow.  The maestro module is the core module in the Maestro ecosystem and is the module that houses the template, variable, assignment, queue and process schema.  The maestro module also provides the Maestro API for which developers can interact with the engine to do things such as setting/getting process variables, start processes, move the queue along among many other things.

As noted in the preamble for our Maestro D8 Concepts Part 1: Templates and Tasks post, there is jargon used within Maestro to define certain aspects of the engine and data.  The major terms are as follows:

Categories: Drupal

Nextide Blog: Decoupled Drupal and Ember - Authentication

Planet Drupal - 12 March 2018 - 12:34pm

This is part 2 of our series on developing a Decoupled Drupal Client Application with Ember. If you haven't yet read Part 1, it would be best to review Part1 first, as this article continues on with adding authentication and login form to our application. Shortly, we will explore how to create a new article but for that we will need to have authentication working so that we can pass in our credentials when posting our new article.

Categories: Drupal

Nextide Blog: Maestro D8 Concepts Part 1: Templates and Tasks

Planet Drupal - 12 March 2018 - 12:34pm

Templates and tasks make up the basic building blocks of a Maestro workflow.  Maestro requires a workflow template to be created by an administrator.  When called upon to do so, Maestro will put the template into "production" and will follow the logic in the template until completion.  The definitions of in-production and template are important as they are the defining points for important jargon in Maestro.  Simply put, templates are the workflow patterns that define logic, flow and variables.  Processes are templates that are being executed which then have process variables and assigned tasks in a queue.

Once created, a workflow template allows the Maestro engine to follow a predefined set of steps in order to automate your business process.  When put into production, the template's tasks are executed by the Maestro engine or end users in your system.  This blog post defines what templates and tasks are, and some of the terms associated with them.

 

Categories: Drupal

Nextide Blog: Decoupled Drupal and Ember

Planet Drupal - 12 March 2018 - 12:34pm

This is the first in a series of articles that will document lessons learned while exploring using Ember as a decoupled client with Drupal.

You will need to have Ember CLI installed and a local Drupal 8 (local development assumed). This initial series of articles is based on Ember 2.14 and Drupal 8.3.5 but my initial development was over 6 months ago with earlier versions of both Ember so this should work if you have an earlier ember 2.11 or so installed.

You should read this excellent series of articles written by Preston So of Acquia on using Ember with Drupal that provides a great background and introduction to Ember and Drupal.

Categories: Drupal

Nextide Blog: Maestro Overview Video

Planet Drupal - 12 March 2018 - 12:34pm

We've put together a Maestro overview video introducing you to Maestro for Drupal 8.  Maestro is a workflow engine that allows you to create and automate a sequence of tasks representing any business process. Our business workflow engine has existed in various forms since 2003 and through many years of refinements, it was released for Drupal 7 in 2010. 

If it can be flow-charted, then it can be automated

Now, with the significant updates for Drupal 8, maestro was has been rewritten to take advantage of the Drupal 8 core improvements and module development best practices. Maestro now provides a tighter integration with native views and entity support.

Maestro is a solution to automate business workflow which typically include the movement of documents or forms for editing and review/approval. A business process that would require conditional tests - ie: IF this Then that.

Categories: Drupal

Nextide Blog: Maestro Workflow Engine for Drupal 8 - An Introduction

Planet Drupal - 12 March 2018 - 12:34pm

The Maestro Workflow Engine for Drupal 8 is now available as a Beta download!  It has been many months of development to move Maestro out of the D7 environment to a more D8 integrated structure and we think the changes made will benefit both the end user and developer.  This post is the first of many on Maestro for D8, which will give an overview of the module and provide a starting point for those regardless of previous Maestro experience.

Categories: Drupal

Jeff Geerling's Blog: Getting Started with Lando - testing a fresh Drupal 8 Umami site

Planet Drupal - 12 March 2018 - 12:20pm


Testing out the new Umami demo profile in Drupal 8.6.x.

I wanted to post a quick guide here for the benefit of anyone else just wanting to test out how Lando works or how it integrates with a Drupal project, since the official documentation kind of jumps you around different places and doesn't have any instructions for "Help! I don't already have a working Drupal codebase!":

Categories: Drupal

Tencent invests in Chinese game streaming services Douyu and Huya

Social/Online Games - Gamasutra - 12 March 2018 - 12:10pm

Tencent has invested roughly $1B in two major Chinese video game live streaming platforms this week, dropping $632 million on Douyu and as much as $461.6 million on Huya. ...

Categories: Game Theory & Design

Dead Throne Board Game Up On Kickstarter

Tabletop Gaming News - 12 March 2018 - 12:00pm
The folks over at SharkeeGames are running their Kickstarter campaign for Dead Throne. They’ve worked very hard on it, infusing the game throughout with a rich history, innovative mechanics, and an open-world feel. There’s more than one way to win the game, literally. And you can go off on side-quests and search out for hidden […]
Categories: Game Theory & Design

Monday Terrain Corner

Tabletop Gaming News - 12 March 2018 - 11:00am
Hey everyone out there in Internet Land. For those here in the States (besides Florida), how’re you handling the time change? Being a morning person already, it wasn’t so bad for me. I actually felt that much of yesterday was later than it actually was (so, the opposite of what you’d expect). I’d be going, […]
Categories: Game Theory & Design

Learn more about the state of Steam from SteamSpy's creator at GDC 2018!

Social/Online Games - Gamasutra - 12 March 2018 - 10:42am

At GDC 2018, SteamSpy creator Sergey Galyonkin will walk you through (among other things) the significant changes that happened to Steam in 2017 and their effect on new games sales. ...

Categories: Game Theory & Design

Cryptozoic Posts GAMA Preview

Tabletop Gaming News - 12 March 2018 - 10:00am
Cryptozoic is another company that will be at GAMA in Reno, Nevada. *again starts appropriate music* And while not everyone will be able to go to the show (like me, sadly), we can still live vicariously through the internet. Cryptozoic has posted up a list of what they’ll have on display at the show, and […]
Categories: Game Theory & Design

Configuration Split Manager

New Drupal Modules - 12 March 2018 - 9:33am

This module allows an administrator to easily manage modules per environment and configurations of those modules get exported to split directories when exporting with 'drush csmex -y' command". It also automatically add any new module installation to "Dev" split to avoid accidentally enable that module globally.

This module depends on Configuration Split module.

Categories: Drupal

WizKids Posta GAMA Preview

Tabletop Gaming News - 12 March 2018 - 9:00am
GAMA is this week in Reno, Nevada. *starts appropriate music* Game companies from all over the world will be showing off their releases for the year. WizKids is one such company headed to the show. For those that can’t be there (such as myself), we can still get a preview taste of what’ll be on […]
Categories: Game Theory & Design

DrupalEasy: DrupalEasy Podcast 207 - David Needham - Pantheon, Docker-based Local Development Environments, and Hedgehogs

Planet Drupal - 12 March 2018 - 8:33am

Direct .mp3 file download.

David Needham (davidneedham), Developer Advocate with Pantheon as well as a long-time Drupal community member and trainer, joins Mike Anello to discuss his new-ish role at Pantheon, tools for trainers, and a bit of a rabbit-hole into local Docker-based development environments.

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Categories: Drupal

CTI Digital: Drupal's impact on human life

Planet Drupal - 12 March 2018 - 8:21am

Last week I was able to attend Drupalcamp London and present a session called “Drupal 101”. The session was about how everyone is welcome in the Drupal Community, irrespective of who you are.  At Drupalcamp London I met people from all walks of life whose lives had been changed by Drupal. I caught up with a friend called Ryan Szrama who is a perfect example of my message, he conducted a brilliant speech at Drupalcamp about “doing well by doing good” so I’d like to share his story with you.

Categories: Drupal

Privateer Press Previews June Releases For Warmachine and Hordes

Tabletop Gaming News - 12 March 2018 - 8:00am
June is apparently going to be Man-of-War Month for Privateer Press. They’ve got a new army box coming out for them, along with a lot of new MoW pieces. There’s some new units. There’s some new attachments. And there’s a new incarnation of one of the original warcasters from the game. Having risen to the […]
Categories: Game Theory & Design

Pricing your video game - by Yannick Elahee

Gamasutra.com Blogs - 12 March 2018 - 7:45am
Putting a price on a years work is super hard! Let's explore some basic pricing stuff you should consider and think about.
Categories: Game Theory & Design

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