Newsfeeds

The Basics of Localization, Part 5 - by Michelle Deco

Gamasutra.com Blogs - 16 April 2018 - 6:53am
Good UI in a game is sometimes hard to find. Great UI is even harder when it pertains to text. In Part 5 of my Basics in Localization series, I'll walk through the challenges of localizing UI for video games.
Categories: Game Theory & Design

Mediacurrent: DrupalCon Nashville 2018: Executive Summary

Planet Drupal - 16 April 2018 - 6:52am

Drupalcon 2018 is officially done! Mediacurrent was well represented with 37 teammates converging to Nashville for learning, networking, camaraderie, and professional growth. 

In the coming weeks, we will be providing a cross-section of feedback from people who perform different roles. Our goal is to give you some insight around "what you missed." 

Drupalcon Nashville 2018 (by the numbers):
  • Approximately 3000 attendees from around the globe and 150 sessions.
  • Hundreds of informal birds of feather (BoFs) meetings where like minded peers gathered, custom training sessions, Summits, and code sprints were held in conjunction with the conference.
  • Over 20,000 Drupal 8 sites are now being launched per month.
  • 81% more of Drupal 8's modules are now considered fully stable compared to this time last year.
  • Some of the biggest logos in the world that have adopted Drupal were well represented in Nashville.

​​

The Surgence of Marketing & Strategy: 

There was a common theme throughout the conference around how Drupal can provide a more holistic digital experience. Lauren Vaccarello, VP of Marketing at Box captured many of these points.  While there are a myriad of marketing tools and campaign options available, executives must not lose sight of the obvious - your company's web presence is the singular most important digital asset in your organization. Marketers and editors are demanding more though. They want a content management platform and a best of class partner to:

1.  Really lean in and understand their role and where Drupal solves problems for them.
2.  Take the time to learn about goals, success factors, KPIs and the vision of not just the project or department, but company as a whole.
3.  Show a simpler and easier editorial experience workflow.
4.  Leverage data analytics to make more informed decisions.
5.  Execute at a consistent, predicable level, but also provide insight and exposure to how other organizations are utilizing Drupal in creative ways.

These items are resonating. Megan Saniki, Executive Director of the Drupal Association (DA), talked about how the DA will be working hard to serve the needs of everyone involved in a company's digital experience, especially those who would consider themselves "non-technical."  For example, there will now be a new content and editorial track at Drupalcon, more case studies, and a newly redesigned home page was announced for drupal.org.

Vision of Drupal:

Dries Buytaert, the founder of Drupal, gave a powerful keynote presentation. He mentioned what an exciting time and huge opportunity there is "to grab" for everyone who has been involved with Drupal the past 17 years. After listening to a cross-section of stakeholders, Dries articulated what Drupal's 4 most critical priorities will be to drive the community forward. They include:

1. Improving the evaluation process to help increase adoption - this includes the number of clicks and steps to download Drupal.
2. Improving the content creator experience (people want Drupal to act more like social media tools they already use on a daily basis).
3. Improving the site builder experience - this could include making the version update path easier (note: 8.5 is the newest release of Drupal).
4. Promote Drupal to non-technical decision makers.  In general, this should entail more collaboration for those who have a vested interest in marketing Drupal. This includes a "Promote Drupal Fund" drive that was announced to collect $100,000 to among other things hire an extra, full-time employee for the Drupal Association. 

Recommended Sessions:

Top Drupal 8 Modules: A tour through the best of Drupal in 2018
A Farewell to Twig 
WordPress vs Drupal: How the website industry is evolving

Looking to the future:

Let's continue the conversation. Please do not hesitate to reach out and schedule a follow-up meeting with myself or a Mediacurrent expert if you have any questions about Drupalcon Nashville or your next digital project.

Categories: Drupal

An Analysis of Dead by Daylight's Emblem System: Predicting the New Meta - by Tony Hua

Gamasutra.com Blogs - 16 April 2018 - 6:52am
In this article, I will be analyzing Dead by Daylight's Emblem system, a recently released scoring system which aims to redefine how players succeed in the game. In particular, I will be looking at how the rules will define the future meta of the game.
Categories: Game Theory & Design

Why Fortnite Will Fall, But Battle Royale Will Rise on Mobile - by Joseph Kim

Gamasutra.com Blogs - 16 April 2018 - 6:50am
Fortnite Battle Royale is a massive phenomenon on PC and console and now also on mobile. However, I believe key factors will limit the long-term sustained growth and success of Fortnite on the mobile platform.
Categories: Game Theory & Design

Composing video game music for Virtual Reality: The role of music in VR - by Winifred Phillips

Gamasutra.com Blogs - 16 April 2018 - 6:50am
The 1st of a 4-part series. Video game composer Winifred Phillips shares ideas from her GDC 2018 talk, Music in Virtual Reality. Part 1: The role of music in VR, with discussion of Presence, positional audio technologies, & tips for using ambient music.
Categories: Game Theory & Design

The Development of Kingdom Hearts 3 - 12+ Years Later - by Angel Murray

Gamasutra.com Blogs - 16 April 2018 - 6:48am
Kingdom Hearts 3 was brought up by Disney following Kingdom Hearts 2 but the game's development wouldn't be announced until 6 years later. The article goes in-depth about the delays and hurtles that the KH team faced before and after development.
Categories: Game Theory & Design

Searching for AlphaMystica - by Tysen Streib

Gamasutra.com Blogs - 16 April 2018 - 6:48am
Digidiced has been trying to produce a Hard AI for Terra Mystica using machine learning. Our results have been a lot less impressive than we were hoping for. This article will describe a little bit about what we’ve tried and why it hasn’t worked for us.
Categories: Game Theory & Design

Techs of Civilization - by Nikhil Murthy

Gamasutra.com Blogs - 16 April 2018 - 6:48am
A breakdown of the techs of Civilization.
Categories: Game Theory & Design

Post Mortem - Death of a test-suite - by Alex Dorans

Gamasutra.com Blogs - 16 April 2018 - 6:48am
What happens when your QA team loses their entire test-suite? Does Quality in your game suffer? Read on as I explore how we lost our test-suite, the reaction and how ultimately it was a blessing in disguise.
Categories: Game Theory & Design

7 Video Games That Feature Gambling - by Walter Moore

Gamasutra.com Blogs - 16 April 2018 - 6:48am
List with the most popular video games with gambling elements.
Categories: Game Theory & Design

Idoneth Deepkin Available To Order From Games Workshop

Tabletop Gaming News - 16 April 2018 - 6:00am
Under the sea (under the sea) there’s a whole race of elves (sorry, aelves) that have been hiding out from the ocean, sticking clean clear of Slaanesh and only doing some light raiding. Well, that time is over. They’re storming the beaches and bringing their fight inland. You can pick up the Codex for this […]
Categories: Game Theory & Design

Unimity Solutions Drupal Blog: DrupalCon Nashville Key Takeaways

Planet Drupal - 16 April 2018 - 5:47am

Drupalcon Nashville has just been amazing with an interactive and productive board retreat, amazing inspiring Keynotes, meeting friends, the many sessions, great ideas and a wonderful community!

Categories: Drupal

Pride, Ego, and Game Creation

Gnome Stew - 16 April 2018 - 5:28am
“I have written 11 books but each time I think ‘Uh-oh, they’re going to find out now. I’ve run a game on everybody, and they’re going to find me out.’” —Maya Angelou Creating is an act of bringing a piece of your dreams into the real world to live its own life. Letting other people […]
Categories: Game Theory & Design

Sooper Drupal Themes: 8 Days To Drupal 8 | Day 1: Media Management In Drupal 8

Planet Drupal - 16 April 2018 - 2:25am

We're counting down the days to the official SooperThemes Drupal 8 Release! Count with us as we will be writing a Drupal 8 related blog post every day for the next 8 days.

Media management is one of the areas where Drupal was lagging compared to competing systems, like WordPress. In Drupal 8 Media management has improved greatly! With the Entity Browser you can create highly customized user experiences to manage your creative assets. In the early times of Drupal 8 it was difficult to set up the Entity Browser but in the meanwhile turn-key solutions have become available that do the tedious configuration work for you. 

Entity Browser Meet File Entity Browser

If you're using SooperThemes Drupal themes you have the option to use our demo content installation profiles. This is a real time-saver because the demo profiles do not only contain demo content; they come with a complete configuration of all the Drupal features you need. We chose to include the File Entity Browser in Glazed CMS for it's beautiful masonry grid and extended features. This module configures and extends the Entity Browser modules with media library views, mass upload with drag and drop support, and a useful image-preview feature that lets you check the quality your assets while browsing the library.

view on sooperthemes.com if you can't see the video

The preview tool even has an option to preview images in all your image styles, allowing you to decide the right compression/quality trade-off for your creatives!

Media Management In Glazed Builder 8.x

In Drupal 7 our Glazed Builder Drupal page builder module integrates with the Media module. The Media module integrates seamlessly with Glazed Builder, offering all creative assets in Glazed Builder that you have uploaded elsewhere in your Drupal site. Of course any images you upload in the Glazed Builder interface are also available in the media library elsewhere in your Drupal site. 

We achieved the same feat in Drupal 8. Getting there was not easy: the Media module in Drupal 7 offered an API to integrate media library in your frontend application but there is no such API in Entity Browser

Of course we don't let that stop us from building exactly what we want, and we achieved the same seamless integration with Entity Browser that we have with the Media module. 

SooperThemes Open Source Contributions For Entity Browser

In order to get the media management experience up to our standards we made some improvements to the experience and functionality. We contributed several patches to Entity Browser and File Entity Browser.

Supporting field cardinality in File Entity Browser and visual cues for media selection limits

Out of the box Entity Browser does not limit the number of files you can select based on field cardinality. On a single-image field you can select more than one image. Our patch doesn't just limit the number of files you can select based on the field settings but also adds a layer of visual cues that let the user know when he cannot select more images. The patch is unfortunately not committed at the time of writing this blog because there is uncertainty about whether this functionlity beling in Entity Browser core or in the File Entity Browser add-on module.

Check out this video to see how the patched version of File Entity Browser handles fields with unlimited, multi-value, and single-value cardinality:

view on sooperthemes.com if you can't see the video

Categories: Drupal

Views Slideshow Cycle2

New Drupal Modules - 16 April 2018 - 12:28am

Submodule for Views slideshow which uses Cycle2 library.
Main goal is to provide simple RESPONSIVE slideshow.

If you want to use local library use following in "repositories" section of your root composer.json:

{ "type": "composer", "url": "https://asset-packagist.org" },

or download manually or via drush.

Categories: Drupal

Fuzzy Thinking: Squeak!

RPGNet - 16 April 2018 - 12:00am
Fuzzy stealth
Categories: Game Theory & Design

Video Game Deep Cuts: Dancing Below The Ceiling?

Social/Online Games - Gamasutra - 15 April 2018 - 4:44pm

This week's highlights include an update on Capy's much-discussed Below, how Valve gets you to look up in their first-person shooters, and lots more. ...

Categories: Game Theory & Design

Media Download All

New Drupal Modules - 15 April 2018 - 9:17am
Description

The Media Download All module, it is a media entity reference field's display formatter which allows you to download all files associated with one click and which is compressed into a .zip file.

It inherited the default Thumbnail formatter and appended a download link
at the bottom.

It keeps security in mind by using Drupal's private file system to store those temp .zip files. Using the public file system may result in private files being leaked.

Categories: Drupal

Entity Group

New Drupal Modules - 15 April 2018 - 8:05am

These module isn't a standalone module, It aims to develop some features for Group module and contribute these features back to Group

Group is a great module, but it has some limitation(4-15-2018):

  1. It don't support config entity.
  2. It only fully support node.

So "Entity Group" decide to folk Group module and make some experiment on above two pain spot.

This module can't be used today.
Categories: Drupal

Enable All Modules

New Drupal Modules - 15 April 2018 - 6:48am

Enable all modules allows you install all modules dependencies on your drupal project with only one command.

For example, if you are creating a new durpal instance and import you database ... with this project all modules required will be imported at once.

Categories: Drupal

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