Newsfeeds

Authcache Recacher

New Drupal Modules - 16 June 2017 - 2:07pm
Categories: Drupal

Entity Compare

New Drupal Modules - 16 June 2017 - 2:02pm
Categories: Drupal

GCT Studios Teases Bushido Wave 36 Artwork

Tabletop Gaming News - 16 June 2017 - 2:00pm
Wave 36 is apparently going to be bringing something new to Bushido from GCT Studios. What is it? I don’t know. I tried asking Odin but he was pretty tight-lipped on the whole thing. Cheeky bastard. I know he’s holding out on me. For now, we’ve just got this little art preview to go on. […]
Categories: Game Theory & Design

According to the ESA, E3 attendance jumped by 18k this year

Social/Online Games - Gamasutra - 16 June 2017 - 12:10pm

The ESA has revealed the attendance numbers for the first publicly-attended E3 show and detailed the expo's 2018 dates. ...

Categories: Game Theory & Design

Tabletop Gaming News for Sale

Tabletop Gaming News - 16 June 2017 - 12:01pm
Tabletop Gaming News, the industry’s leading source for board and miniature gaming news, is for sale by the site’s owners CMON Limited. Originally launched in 2005, CMON took over the site in 2012 to help grow its presence and deliver the latest news to the community, no matter the publisher or game. CMON is now […]
Categories: Game Theory & Design

New Bolt Action Releases Available From Warlord Games

Tabletop Gaming News - 16 June 2017 - 12:00pm
The Germans have invaded England! Regular folks from all over the country are doing their best to resist their advancements at every turn. Men and women from both the city and the country, who may have never thought about being part in an active warzone are doing their part. That’s what’s going on in Operation […]
Categories: Game Theory & Design

Drupal core announcements: Sprint with the migrate team at DrupalCamp Montreal

Planet Drupal - 16 June 2017 - 11:42am
Start:  2017-06-15 (All day) - 2017-06-18 (All day) America/Toronto Event type:  Sprint

Several key contributors to the Migrate Initiative will be at the sprint at DrupalCamp Montreal on Sunday (and to some degree on earlier days as well). Join contributors Adam G-H (phenaproxima), Maxime Turcotte (maxocub) and Dave Vasilevsky (vasi) in person. Initiative coordinator Mike Ryan (mikeryan) is also planning to join remotely on Sunday.

Among the most important Migrate critical issues on the table that are planned to be worked on is auditing for potential ID conflicts before upgrading from older versions. This is the most thorny outstanding issue for the initiative. Use cases and feedback in general is welcome. Further migrate issues are categorized and tracked in the Migrate triage spreadsheet (update regularly). These include handling import of private files, adding back support for incremental migrations, redirecting for obsolete content translations when they are merged in the migration, etc. All of those need helping hands and this is a great time to get experienced with help from the most well versed people in the field.

If you cannot join the sprint this time, your involvement is more than welcome anytime. The migrate team has weekly meetings on every Thursday at alternating meeting times. See https://www.drupal.org/node/2735059#meet for the upcoming meetings.

Categories: Drupal

Don't Miss: Understanding the successful relaunch of Final Fantasy XIV

Social/Online Games - Gamasutra - 16 June 2017 - 11:23am

In this 2014 GDC talk, Final Fantasy XIV: A Realm Reborn director Naoki Yoshida offers a behind the scenes look at the creation, struggle, and eventual relaunch of the second major Final Fantasy MMORPG. ...

Categories: Game Theory & Design

Friday Snippets

Tabletop Gaming News - 16 June 2017 - 11:00am
It’s that time again, everyone. Friday. The gateway to the weekend. I’m sure a lot of you are going to be heading out to the LGS to try the new edition of 40k. I’m hoping to just hang out with some friends and keep things chill. I saw some games of 8th Edition last week […]
Categories: Game Theory & Design

Firelock Games Posts New Blood & Plunder Preview

Tabletop Gaming News - 16 June 2017 - 10:00am
Arr, mehearties! The deckhands over at Firelock Games is working on a new expansion set for Blood & Plunder. You’ve wanted more buccaneer action, and they’re ready to deliver. There’s a whole lot they’ve got in store, from new foot models to new ships, and more. Check it out below. From the announcement: The No […]
Categories: Game Theory & Design

Ben's SEO Blog: Why Amazon.com Just Bought Whole Foods and What That Means for Drupal

Planet Drupal - 16 June 2017 - 9:21am

Two of the biggest retailers in the world are getting together. This morning, Amazon.com, the juggernaut that continues to put massive pressure on brick-and-mortar retailers, announced that it is buying Whole Foods, the popular, high-end organic foods grocer.

Both companies are major stakeholders in the Drupal ecosystem: Amazon made an investment in Acquia in 2014, and much of Acquia’s hosting infrastructure relies on Amazon Web Services. Whole Foods, for its part, has used Drupal for its web presence for at least five years—if not much longer—and holds Acquia as a key partner. Acquia Drupal is a significant part of the Whole Foods DevOps story. (I can just imagine that email from the Whole Foods Accounts Payables department to Acquia: “Send the bill to Amazon.”)

From a presentation at an Acquia event:

So why would Amazon jump out and make this purchase? The answer is complex and multi-faceted.

For Amazon, it's all about the data.

First, Amazon is, at its core, a data company. They use shopping history and patterns to sell us things we need before we even know that we need them. With all the newly acquired data from Whole Foods upper-end clientele, Amazon can make more efficient stock decisions in both the retail and physical stores. In February, Whole Foods Chief Executive John Mackey said that they would retain the services of Dunnhumby, a customer data and insights company, to inform merchandising and services (in other words, help us stock our shelves and get our prices down). I can’t help but think that Amazon could do even better.

Distribution

Second, this acquisition gives Amazon access to a grocery distribution network that enhances their own. It creates more markets for home grocery delivery. Nomura Instinet analyst Anthony DiClemente recently said that the grocery industry remains one of the largest and most under-penetrated markets for Amazon. Well, that just changed.

How convenient could Whole Foods home delivery be? As Dries has demonstrated in recent keynotes (blog post: http://buytaert.net/cross-channel-user-experiences-with-drupal), I can envision a future where I ask my Echo Dot for some free-range chickpeas and organic shampoo and a Whole Foods van shows up at my door an hour or two later with my products (and as of today, with a sizable charge on my debit card).

The Whole Foods brand - a trip down memory lane

Third, it gives Amazon a very strong brand that is associated with organic groceries and high-end shopping experience.

I’m from Austin, and I’ve been shopping at Whole Foods since there was a single store in the early 80s. My family lived in nearby Temple so once a month we’d drive to Austin so Mom could shop at Whole Foods while us kids ran around the nearby Book Stop (Look it up. It was ahead of its time.), and eat at a fancy restaurant called Chilis.

So, maybe my brand recognition and a lifelong love of the grocery chain is stronger than most. There's no denying that it looms large over the health-food industry and is super-popular with upper-middle class soccer moms and those avocado-on-toast loving millennials we hear so much about (joke). How will Amazon leverage that loyalty? Could we see Amazon Fresh become “Whole Foods from Amazon”?

It's Go time.

The fourth and perhaps most compelling upside for the acquisition lies with Amazon Go, a recent experiment with automated retail stores.

Go is a frictionless shopping and checkout experience for physical stores. According to their website, you just “browse and shop like you would at any other store. Then you’re on the way: no lines, no checkout.”

Convenient.

It's currently only open to Amazon employees in a single Seattle store but the idea is as simple as the implementation is complicated: use advanced scanners and trackers to automate checkout. But what does this do to labor cost? In their commercial, the lone store employee is making sandwiches. That's hyperbole, but it makes that point: this is what Amazon wants. Any labor that doesn’t directly enhance the customer experience is suspect and should be eliminated as soon as possible.

Yesterday, outgoing CEO of GE Jeff Immelt scoffed that robots were not going to take over factory jobs in the next five years. Perhaps, but in retail, it has already begun. Many retailers from grocery stores to Home Depot offer self-checkout. If Amazon leads the way to friction-free checkout in supermarkets, retailers that do not follow in their footsteps will find that they’re the next Borders, CompUSA, or Radio Shack.

The Go technology isn't ready for real world use yet but let's say it's at most 36 months away from being ready for prime time. That means that in relatively short order, Amazon can dramatically reduce one of the biggest expenses Whole Foods carries today: labor. They'll still have the cheese guy and the bread lady—those personal interactions are why people shop at a high-end grocer after all. Still, no more jockeying for the shortest checkout lines. It's hugely convenient, and it will happen.

With Go, Amazon can now tackle Whole Foods’ biggest issue for most people: price. As much as I love it, my family doesn’t do our grocery shopping at Whole Foods. I have a great experience, but I need a second job just to pay the bill. In fact, I walk around with my iPhone out looking up pricing and even placing one-click orders on Amazon. Now, if I could get that Whole Foods experience at Amazon prices? Sign me up.

Amazon will continue to do what they do best: leverage technology to remove inefficiencies in established industries, give customers the best possible experience along the way, and provide a shortcut to the things I want to do. This combination is their killer app.

The Drupal Opportunity

The opportunity for Drupal companies could be limited or could be huge. It seems unlikely that Amazon will continue to use Drupal to power their Whole Foods infrastructure in the long run. In the short run, however, Whole Foods will continue to operate as an independent, wholly-owned subsidiary—just with a lot more coverage and support from the most technically-savvy retail company around.

Outside of the immediate timeframe, it could open opportunities to build closer ties to Amazon through the use of headless Drupal for backend data storage, retrieval, and integration. As much as retailers suffer from Amazon’s dominance, manufacturers benefit from frictionless distribution and additional sales channels that will be created. That gives us, the Drupal community, more opportunities to do what we do best with Drupal 8 and beyond. We can continue toward building voice interactions that tie into Amazon’s Alexa infrastructure in unique ways; Tech stacks that better integrate e-commerce platforms into Amazon’s listings and sales engine; and possibly even recruiting opportunities for top Drupal talent that may be winding down their tenure with Whole Foods.

And that’s not even to mention the retailers that want to compete with Amazon head-on. They need what Drupal has: vision, community, and a platform for building world-class, sustainable, and expandable solutions. They need technology that allows them to meet and beat the Amazon at their own game. They need a shortcut to success, and that’s Drupal 8.

Opportunities for Drupal from a mega merger of Drupal community companies.Planet Drupal, amazon.com, whole foods, drupal news
Categories: Drupal

WizKids Announces Dungeons & Dragons: Tomb of Annihilation Product Lines

Tabletop Gaming News - 16 June 2017 - 9:00am
WizKids is coming out with a whole series of products based on the new storyline that Wizards of the Coast is running for Dungeons & Dragons, Tomb of Annihilation. This is more than just a set of minis to go with it. There’s an entirely new board game as well as a Dice Masters set […]
Categories: Game Theory & Design

CMON Posts A Song of Ice and Fire Overview

Tabletop Gaming News - 16 June 2017 - 9:00am
One of the most-anticipated miniatures games that will be hitting your gaming tables is A Song of Ice and Fire, a game that will let you recreate the George R.R. Martin book series right on your tabletops. CMON has posted up an overview article about the game, giving you a bit of a look at […]
Categories: Game Theory & Design

interceptjs

New Drupal Modules - 16 June 2017 - 8:54am

interceptjs is a jQuery plugin that allows site owners to control calls to action (CTA) that occur for anonymous users. Could be used to offer user experience surveys, for donation calls to action and more. This module hopes to implement a nice GUI to the library itself.

Categories: Drupal

New Blood Bowl, 40k Bundles Available To Order From Forge World

Tabletop Gaming News - 16 June 2017 - 8:00am
Forge World is hitting two ends of the timeline spectrum this week with their releases. On one side, they’re in the far off and mythical past of Blood Bowl with some new goblin secret weapon figures, plus a new pitch to play on, as well as bundling those in with teams and the base box […]
Categories: Game Theory & Design

Promet Source: Drupal Texas Camp Presentation: Harnessing Human Connection to Achieve Marketing Success

Planet Drupal - 16 June 2017 - 7:16am
This blog post is transcribed from the session "More Social, Less Media: Harnessing the power of Human Connection to Achieve Marketing Success" presented by Molly Nelson at Drupal Texas Camp in Austin, TX - June 2017 More Social, Less Media
Categories: Drupal

New Runewars Releases Available From Fantasy Flight Games

Tabletop Gaming News - 16 June 2017 - 7:00am
Last weekend, I got to watch my first full game of Runewars. It’s an interesting-looking game. The two players were playing a 200 point army, which is apparently a “standard size.” Though, since both really just had a couple starter-boxes to go with, it was kind of a stretch to get to those point totals. […]
Categories: Game Theory & Design

6 Played-Out Cliches in Games That Every Developer Should Avoid Using - by Ben Sim

Gamasutra.com Blogs - 16 June 2017 - 6:42am
As gaming evolves, game elements that stemmed from classic game mechanics become more innovative and creative. Despite the development in gaming mechanics that we’ve seen today, there are still video game tropes that find their way into modern day games.
Categories: Game Theory & Design

A work process, Part #2 : A warrior comes and goes - by Arnaud Thion

Gamasutra.com Blogs - 16 June 2017 - 6:41am
How the fight system in High Dragon came to be what it is.
Categories: Game Theory & Design

Rethinking 'Interactivity' - by Taekwan Kim

Gamasutra.com Blogs - 16 June 2017 - 6:41am
The myth of player agency is actively detrimental to game design.
Categories: Game Theory & Design

Pages

Subscribe to As If Productions aggregator