Newsfeeds

Fuzzy Thinking: The Camoflage Skill

RPGNet - 16 July 2018 - 12:00am
Fuzzy skills.
Categories: Game Theory & Design

Pager

New Drupal Modules - 15 July 2018 - 8:48pm

The Pager module provides simple Prev and Next navigation links with respective imges.

Categories: Drupal

Video Game Deep Cuts: Octopath's DOS Demake

Social/Online Games - Gamasutra - 15 July 2018 - 7:36pm

This week's highlights include a rounded look at Octopath Traveler, the dev making a DOS game in 2018, and the evolution of the PlayStation 1-style demake as a genre. ...

Categories: Game Theory & Design

Agiledrop.com Blog: AGILEDROP: Drupal community interview - Renato Goncalves de Araújo

Planet Drupal - 15 July 2018 - 4:20pm
Agiledrop is highlighting active Drupal community members through a series of interviews. Learn who are the people behind Drupal projects. This week we talked with Renato Goncalves de Araújo. Read about what are the two things he loves about Drupal, what he thinks the future will bring for Drupal, and what are projects he is involved into.    1. Please tell us a little about yourself. How do you participate in the Drupal community and what do you do professionally? About me: I have been a software developer for eleven years now. I studied Computer Science at the University of Campinas (… READ MORE
Categories: Drupal

Video Game Deep Cuts: Octopath's DOS Demake - by Simon Carless

Gamasutra.com Blogs - 15 July 2018 - 7:22am
This week's highlights include a rounded look at Octopath Traveler, the dev making a DOS game in 2018, and the evolution of the PlayStation 1-style demake as a genre.
Categories: Game Theory & Design

Bank Identifier Code

New Drupal Modules - 15 July 2018 - 5:20am
Categories: Drupal

alopeyk

New Drupal Modules - 15 July 2018 - 5:19am

This Module Developed to integrate Alopeyk Service API to Drupal 7.0
This module make on Leafletjs.com map platform and OpenStreetMap.com whithout any need to any mony service and is completely free.

به ماژول الوپیک خوش آمدید.
بعد از نصب ماژول به صفحه تنظیمات بروید و مغادیر اولیه و توکن الوپیک را تنظیم بفرمایید.
این ماژول در بخش نقشه از سرویس های کدباز استفاده میکند و نیازی به سروی های پرداختی ندارد.

این ماژول درخواستها را در فرایند زیر مدیریت کرده و قیمت نهایی را در صفحه پیش نمایش پرداخت، به سبد خرید اضافه مینماید.

Categories: Drupal

International Bank Account Number

New Drupal Modules - 15 July 2018 - 4:46am
Categories: Drupal

11 BOSS BATTLES OF X-MORPH: DEFENSE, PART 4, JAGUAR TYPE S - by Piotr Bomak

Gamasutra.com Blogs - 14 July 2018 - 10:22pm
In the fourth installment of our series we share the details about the second boss the players encounter in X-Morph: Defense - the JAGUAR Type S tank.
Categories: Game Theory & Design

Ready Player One: A Game Design Analysis - by Caleb Compton

Gamasutra.com Blogs - 14 July 2018 - 10:22pm
A few months ago Steven Spielberg released his latest sci-fi epic, Ready Player One. While a lot can be said about this movie, in this article I specifically want to look at it from a game design perspective. Is the OASIS actually a good game?
Categories: Game Theory & Design

What we’ve learnt one year after releasing our first game on Nintendo Switch. - by Shaun Roopra

Gamasutra.com Blogs - 14 July 2018 - 10:22pm
A look at some of the things we’ve learnt from releasing our first game on Nintendo Switch, one year later. There may be some advice, potentially some insights into our decrepit soul and definitely lots of bad jokes.
Categories: Game Theory & Design

From New Challenger to World Warrior: Localization Considerations - by Keegan A Dillman

Gamasutra.com Blogs - 14 July 2018 - 10:20pm
Plan on sharing your product with a new locale? Great! Check out these suggestions from QA to make the transition as smooth as possible.
Categories: Game Theory & Design

Meeple Monthly Roundup, May 2018 - by Michael Heron

Gamasutra.com Blogs - 14 July 2018 - 10:20pm
Here's what we were up to in the month of May, 2018
Categories: Game Theory & Design

Multi-Tiered Horror Design With Resident Evil Remastered - by Josh Bycer

Gamasutra.com Blogs - 14 July 2018 - 10:20pm
While plenty of people are talking about the Resident Evil 2 Remake, I want to go back to the first Remastered and an interesting way of increasing the horror with enemy design.
Categories: Game Theory & Design

Time Manipulation in Unity - Recorded Solutions - by Stas Korotaev

Gamasutra.com Blogs - 14 July 2018 - 10:19pm
We wanted a way for the player to not get stuck while playing and here is how we tackled that problem...
Categories: Game Theory & Design

Why I Think Naughty Dog's Vision Of Inclusivity & Diversity Is Important For The Future Of Games - by Julius Fondem

Gamasutra.com Blogs - 14 July 2018 - 10:18pm
I recently watched RobinGaming’s video on how Naughty Dog's agenda of inclusivity & diversity will in his opinion make their games worse and make them lose fans. In this write up I analyze Robin's arguments and present my own counter arguments.
Categories: Game Theory & Design

Paragraphs Context

New Drupal Modules - 14 July 2018 - 7:14pm

This adds a plugin to integrate Paragraphs with Context.

Leverage the power of contexts to control display of your paragraphs based on your own set of rules.

Categories: Drupal

Submit Redirect

New Drupal Modules - 14 July 2018 - 11:54am
Categories: Drupal

Review Roundup

Tabletop Gaming News - 14 July 2018 - 11:00am
It’s Saturday once more. I just knew it would show back up eventually. I’m currently playing D&D, and you can watch if you want. But I know what you all really are here for are those reviews I know you so desperately desire. So let’s not keep you waiting any longer. Today we have: Potion […]
Categories: Game Theory & Design

Mail Control

New Drupal Modules - 14 July 2018 - 4:38am
Categories: Drupal

Pages

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