Newsfeeds

The Bizarre Ways That Your Video Game Can be Banned - by Michael Smith

Gamasutra.com Blogs - 30 April 2018 - 3:12am
The crazy reasons that games have been banned and why you need to walk on eggshells as a developer
Categories: Game Theory & Design

Psych Eval - Booker DeWitt - by Nathan Savant

Gamasutra.com Blogs - 30 April 2018 - 3:11am
A discussion of the personality of Booker DeWitt from Bioshock: Infinite based on gameplay mechanics, and filtered through the lens of the Meyers-Briggs personality profile.
Categories: Game Theory & Design

Wasting Less with Lean Game Dev - by James Bowling

Gamasutra.com Blogs - 30 April 2018 - 3:10am
Using lessons from lean software development we can reduce waste and create low risk opportunities to innovate and delight our players.
Categories: Game Theory & Design

Take a Chance: The Illusion of Randomness in Games - by Caleb Compton

Gamasutra.com Blogs - 30 April 2018 - 3:08am
Randomness is a very important part of many games, but can also be very misunderstood. The appearance of randomness can often be just as important as the actual randomness. This article looks at how randomness is perceived by players.
Categories: Game Theory & Design

Trademarking: A Marketing Perspective - by Jeff Gurian

Gamasutra.com Blogs - 30 April 2018 - 3:05am
Fun fact: "Kartridge" was our first name idea for Kartridge, but the process of finalizing the name and registering the trademark took 8 months. Kongregate's Jeff Gurian learned a lot about trademarks along the way, which he shares in this blog post.
Categories: Game Theory & Design

oOo: Ascension: From Game-Jam to Xbox One in 12 Months - by Kenny Creanor

Gamasutra.com Blogs - 30 April 2018 - 3:01am
Developer Kenny Creanor talks about how he turned 'oOo: Ascension' from a weekend prototype into an Xbox One release in under 12 months
Categories: Game Theory & Design

League of Legends And Why It's So Addicting - by John Nashed

Gamasutra.com Blogs - 30 April 2018 - 3:01am
A blog post discussing what makes League of Legends such an addicting game. I couldn't figure out how to attach an image to the post, if you wish to add an image to it feel free to do so.
Categories: Game Theory & Design

On 'Minimalism' in Games - by Kenny Creanor

Gamasutra.com Blogs - 30 April 2018 - 3:01am
oOo: Ascension Developer Kenny Creanor talks Minimalism and how it doesn't really apply to Games - yet
Categories: Game Theory & Design

Fuzzy Thinking: Gamer Work Outs

RPGNet - 30 April 2018 - 12:00am
Fuzzy exercise.
Categories: Game Theory & Design

Video Game Deep Cuts: The God Of Portal Is Mario's Face

Social/Online Games - Gamasutra - 29 April 2018 - 9:04pm

This week's highlights include multiple God Of War interviews, how Budget Cuts moves in VR via portals, and an interview with Super Mario 64's facial sculptor, among others. ...

Categories: Game Theory & Design

Cardano Blockchain Explorer

New Drupal Modules - 29 April 2018 - 4:27pm

Provides data from the Cardano blockchain.

Categories: Drupal

Webform select collection

New Drupal Modules - 29 April 2018 - 3:05pm

Webform select collection provides a webform element that groups multiple select elements into single collection.

Categories: Drupal

ADCI Solutions: First-timer at DrupalCon: the non-tech girl experience

Planet Drupal - 29 April 2018 - 9:23am

The little feedback on what I’ve seen during DrupalCon Nashville: as a volunteer and a grant receiver, as an attendee and a Drupal team member. I've met many amazing people that have so much to tell you: several of them agreed to share their stories with you, along with my own story.

Read and listen to DrupalCon Nashville stories

Categories: Drupal

Copyright Clearance Center

New Drupal Modules - 29 April 2018 - 8:30am

This module provides third-party integration for the Copyright Clearance Center (CCC) by providing blocks that work with node entities. Block configuration supports node tokens.

Categories: Drupal

Worfklow Tasks

New Drupal Modules - 29 April 2018 - 8:26am
Categories: Drupal

Video Game Deep Cuts: The God Of Portal Is Mario's Face - by Simon Carless

Gamasutra.com Blogs - 29 April 2018 - 7:40am
This week's highlights include multiple God Of War interviews, how Budget Cuts moves in VR via portals, and an interview with Super Mario 64's facial sculptor, among others.
Categories: Game Theory & Design

Opening Hours for Recurring Date Fields

New Drupal Modules - 29 April 2018 - 6:21am

Formats recurring date fields as opening hours/office hours.

Please note at this time the formatter only works with values with weekly frequencies (FREQ=WEEKLY). Each value must have a first occurrence with both initial start and end date and a recurring rule.

Requirements
Categories: Drupal

Bulk User Registration

New Drupal Modules - 28 April 2018 - 12:04pm

Bulk User Registration and Import:

This is the simple module which allow an administrator user to import user or register user from a CSV file.

In this module, you can select existing drupal role while importing user from CSV. In this case, every user in CSV assigns that selected role. But if you want to add your own role from CSV so just mentioned a role in CSV file and click on the option of Override role from CSV.

Override role means selected role will not assign to the user. Only CSV map role will assign to imported user.

Categories: Drupal

Bulk User Registeration

New Drupal Modules - 28 April 2018 - 11:47am
Categories: Drupal

Review Roundup

Tabletop Gaming News - 28 April 2018 - 11:00am
International Tabletop Day. It’s like our true gaming holiday. I’ll be spending it playing D&D with friends (even doing a live stream and then uploading the video later, because that seems like a good idea at the time). I hope you also have something planned out for your day. I know I plan on getting […]
Categories: Game Theory & Design

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