Acro Media: Introducing the Urban Hipster (UH) Demo for Drupal Commerce 2

Planet Drupal - 6 February 2018 - 8:51am

Because Drupal has so many options and so much flexibility, it can be a bit intimidating to newcomers. It doesn't show you examples of what it can do, and it kind of seems to do nothing by default. We realized people needed to be shown just how cool it really is, so we built a demo site to do just that. Check it out here:

The setup

We focused on making it only with out-of-the-box stuff, restricting ourselves to the features and functionality that exist within Drupal Commerce ecosystem itself. No custom code or modifications other than normal theming. That's right: Using only what's available out there now, we came up with a pretty amazing ecommerce site, if we do say so ourselves.

One caveat: we did make a custom theme for the demo, which you'll probably want to do anyway. There are the default Drupal themes, but most people are going to want to create a custom one. But that's a relatively simple task for a front-end developer; you don't need a back-end developer as well.

All the other setup can be done through basic Drupal UI point-and-click configuration. If you're somewhat savvy with configuring Drupal, you can do it all yourself in a very short time, and produce a truly phenomenal site.

Sometimes you need some guidance

Many people wonder how it could possibly be so easy. We've been getting a lot of questions like, "How did you build this big amazing catalog?" And the truth is we didn't actually do that much. We just enabled and configured the functionality that was already available. Drupal has this great Search API (and associated modules, Solr and Facets) that lets you do a ton of search customizations for anything that's stored in Drupal (blog articles, users, products, whatever), so all you have to do is tweak the configurations and you get this amazing catalog.

It's not that hard, but it's not that intuitive either; you just need a little guidance and direction. Sometimes just seeing an example is enough to make you realize how easy it can be. And that's exactly what the demo provides. It features a checkout, tax configurations, some shipping options, and even a sample payment system. You can click around and check it out without fear of breaking things, the database resets every night.

When you go to the demo site initially, a popup is preseted with a bunch of guided tours, but you are of course free to ignore that and just play around with it yourself. We're also releasing a bunch of tutorial videos to help you. We also have a resources page that shows a lot of the different features you can check out.

Plus, all the source code for the demo, including the custom theme, is available on GitHub. Within the repo is a full database dump so you can set up the entire thing yourself locally (see the AND one of the Commerce module maintainers, Bojan Živanović, is taking some of the content and configuration from the demo and turning it into an installable demo store module.

It's seriously awesome. Check it out!

Chat with us

If you'd like a personalized tour to discuss how Drupal Commerce fits into your omnichannel solution, give us a shout. We're happy to show and tell.

Categories: Drupal

Smartly containing the cloud increases computing efficiency, says first-of-its-kind study

Virtual Reality - Science Daily - 6 February 2018 - 8:49am
Researchers discovered ways to further improve computing efficiency using management tools for cloud-based light-weight virtual machine replacements called containers.
Categories: Virtual Reality

Anvil Eight Previews The Vector For Aetherium

Tabletop Gaming News - 6 February 2018 - 8:00am
In physics, a vector is something that has both velocity and direction. In Aetherium, it’s a nasty program that is part of the Rhommox faction. That isn’t to say that it doesn’t also have velocity and direction. The velocity is “as fast as it can” and the direction is “into the heart of the enemy […]
Categories: Game Theory & Design

Worm 'uploaded' to computer and taught amazing tricks

Virtual Reality - Science Daily - 6 February 2018 - 7:58am
The tiny worm C. elegans is the only living being whose neural network has been analyzed completely. It can therefore be transferred to a computer, creating a virtual copy of the worm which behaves in exactly the same way to external stimuli. Such a 'virtual worm' can learn amazing tricks -- its neural network can even be used to balance a pole, which is a standard control problem in computer science.
Categories: Virtual Reality

Nice FileMime

New Drupal Modules - 6 February 2018 - 7:10am
Categories: Drupal

Dissecting Design -- The (In) Accessible Nature of Celeste - by Josh Bycer Blogs - 6 February 2018 - 7:10am
Each week, Game Design Analyst Josh Bycer takes a deep dive into a title. This week, we're focusing on Celeste and how its assist mode and level design are at odds with one another.
Categories: Game Theory & Design

GIFin' Ain't Easy (But It Gets Easier): Tips for Great GIFs - by Dora Breckinridge Blogs - 6 February 2018 - 7:10am
Screenshots are great, but sometimes a still image just doesn't cut it. Here are some general tips and advice to make GIFs that don't suck to promote your game, cribbed from my own experience of learning how to do the same.
Categories: Game Theory & Design

Visual Studio Code is My Favorite Text Editor - by Terry Nguyen Blogs - 6 February 2018 - 7:09am
Visual Studio Code has grown on me as a great text editor that is made versatile through its powerful extension community. It doesn't completely replace Visual Studio, but is robust enough for most text editing scenarios.
Categories: Game Theory & Design

Tencent Targets Casual Mobile Gamers with WeChat Mini Games - by Lisa Hanson Blogs - 6 February 2018 - 7:08am
The WeChat Mini Games platform is a hot topic. The platform is an extension of Tencent’s gaming business, particularly the Mini Programs platform, designed to target the casual mobile gamer.
Categories: Game Theory & Design

Why people don't buy your game - by Chris Zukowski Blogs - 6 February 2018 - 7:07am
If you feel like you are just throwing darts trying random marketing schemes then understanding what a marketing funnel is can really help. In this post I will introduce this concept and illustrate where things can go wrong.
Categories: Game Theory & Design

Once upon a time – Fairy tales as a tool for game devs - by Tabea Iseli Blogs - 6 February 2018 - 7:07am
Creating a meaningful game can be quite challenging, especially when it comes to how to embed a message. For my upcoming game, I decided to use fairy tales as a tool for that. The post talks about that choice and fairy tales as the mystic medium they are.
Categories: Game Theory & Design

Fantasy Flight Previews the Rebel Troopers Unit Expansion for Star Wars: Legion

Tabletop Gaming News - 6 February 2018 - 7:00am
While the Empire had their huge, military machine. The Rebels could only count on those individuals willing to pick up arms and fight. Most of these troopers weren’t career soldiers, but just wanted a better form of government for the galaxy. However, though they might not have been soldiers before, they trained just as hard […]
Categories: Game Theory & Design

Level Design: Understanding a level - by Jonathon Wilson Blogs - 6 February 2018 - 6:42am
Recently, I decided that I wanted to start a blog to discuss various aspects of game development and the game industry. This post focuses on the area of level design, with the idea that future posts will expand upon some of what is disscussed here.
Categories: Game Theory & Design

Outrealm Post-Mortem, Part 1 - by Nick Thandi Blogs - 6 February 2018 - 6:42am
Part 1 of my multi-part series on Outrealm's Post-mortem.
Categories: Game Theory & Design

Anonymous Comment User Info

New Drupal Modules - 6 February 2018 - 6:17am

Provides anonymous user info on comments.

When a comment is authored by a user, the users 'compact' view mode will berendered. By default this view mode includes the user picture/avatar. For comments posted anonymously, there is no built-incapability to show info related to the account, because these anonymous accounts are not user entities. This module provides a way to show user info for anonymous users. You have the option of using a comment display mode in combination with a Twig template.

Categories: Drupal

New Miniatures Available From Knight Models

Tabletop Gaming News - 6 February 2018 - 6:00am
Knight Models is leading off the day with a whole slew of new minis for the Batman Minis Game and the DC Universe Miniatures Game (since, y’know, figs come with rules for both games). There’s good guys. There’s bad guys. There’s a bit of something for everyone. From the announcement: We are glad to show […]
Categories: Game Theory & Design

Translation Views

New Drupal Modules - 6 February 2018 - 5:12am
Categories: Drupal

Web Wash: How to Use Webform Predefined Options in Drupal 8

Planet Drupal - 6 February 2018 - 5:00am

Webform allows you to create powerful forms in Drupal without writing any custom code. One feature I want to show you today is predefined options.

Predefined options ease the creation of forms by offering common lists such as days, months, time zones, titles, etc...

For example, if you want to add a select list where users choose a country, instead of manually entering in all countries yourself, use the predefined one that comes with the module.

Webform comes with around 30 predefined lists which can be added to radio buttons, checkboxes, select list and menus. You can also create your own.

If you have a website that will use the same set of options on multiple forms, look at creating a predefined options list to save time.

In this tutorial, you'll learn how to create and use predefined options.

Categories: Drupal

Entity Domain Access

New Drupal Modules - 6 February 2018 - 3:23am

This is module provide domain access control for any fieldable entities.


Go to settings page admin/structure/domain/entities and enable entity types to manage domain access. After enabling entity types you can configure domain access for bundles of enabled entity types.

You can choose for each bundle the assignation behavior you want to use :

Categories: Drupal

Simple iframe

New Drupal Modules - 6 February 2018 - 3:23am

This module provides a new field type for displaying iframes.

The field provides the most basic settings for an iframe display: src,width and height.

Rendering is done using twig. So it's easy to override to fit your needs.

By default the module allows you to set a default value for the width (default 100% for responsiveness) and height.
The defaults can be overridden in the field settings.

Categories: Drupal


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