Newsfeeds

AEG Launches Thunderstone Quest Kickstarter

Tabletop Gaming News - 22 February 2017 - 2:00pm
Alderac Entertainment Group (for those that didn’t know what AEG stood for) has launched a Kickstarter campaign for their new edition of the Thunderstone deck-building game. This time around it’s called Thunderstone Quest. Like before, you’re in a fantasy realm, looking to do battle against evil monsters while building up your own power. From the […]
Categories: Game Theory & Design

Round 2 of Project Discovery seeks to use Eve Online to discover actual planets

Social/Online Games - Gamasutra - 22 February 2017 - 1:59pm

Eve Online's latest foray into crowdsourced, citizen science uses in-game player exploration data to advance real-world efforts seeking to discover planets beyond our solar system. ...

Categories: Game Theory & Design

Take your career in games to the next level at GDC 2017!

Social/Online Games - Gamasutra - 22 February 2017 - 1:43pm

GDC is happening next week, and show officials want to remind you about the great career growth and networking opportunities attendees can take advantage of at the show! ...

Categories: Game Theory & Design

Jeff Geerling's Blog: Thoughts on the Acquia Certified Back end Specialist - Drupal 8 Exam

Planet Drupal - 22 February 2017 - 1:37pm

Continuing along with my series of reviews of Acquia Developer Certification exams (see the previous one: Drupal 8 Site Builder Exam, I recently took the Back End Specialist – Drupal 8 Exam, so I'll post some brief thoughts on the exam below.


I didn't get a badge with this exam, just a cert... so here's the previous exam's badge!

Categories: Drupal

Auto Purge Users

New Drupal Modules - 22 February 2017 - 1:21pm

Auto Purge Users lets administrators delete inactive users based on time conditions. Users are selected as per criteria that check for different types of user inactivity. Some of the criteria that are used to select users are

• Those who exceed a configured period of inactivity
• Those who have not activated their account since registration
• Those who have not logged in for a long period can be auto-purged.

Categories: Drupal

myDropWizard.com: Drupal 6 security update for Views

Planet Drupal - 22 February 2017 - 1:12pm

As you may know, Drupal 6 has reached End-of-Life (EOL) which means the Drupal Security Team is no longer doing Security Advisories or working on security patches for Drupal 6 core or contrib modules - but the Drupal 6 LTS vendors are and we're one of them!

Today, there is a Moderately Critical security release for the Views module to fix an Access Bypass vulnerability.

The Views module allows site builders to create listings of various data in the Drupal database.

The Views module fails to call db_rewrite_sql() on queries that list Taxonomy Terms, which could cause private data stored on Taxonomy Terms to be leaked to users without permision to view it.

This is mitigated by the fact that a View must exist that lists Taxonomy Terms which contain private data. If all the data on Taxonomy Terms is public or there are no applicable Views, then your site is unaffected.

See the security advisory for Drupal 7 for more information.

Here you can download the Drupal 6 patch.

If you have a Drupal 6 site using the Views module, we recommend you update immediately! We have already deployed the patch for all of our Drupal 6 Long-Term Support clients. :-)

If you'd like all your Drupal 6 modules to receive security updates and have the fixes deployed the same day they're released, please check out our D6LTS plans.

Note: if you use the myDropWizard module (totally free!), you'll be alerted to these and any future security updates, and will be able to use drush to install them (even though they won't necessarily have a release on Drupal.org).

Categories: Drupal

Mutant: Mechatron RPG Up On Kickstarter

Tabletop Gaming News - 22 February 2017 - 1:00pm
Mutant: Year Zero is getting its second big expansion. Mutant: Mechatron brings a robot uprising to the post-apocalyptic setting. What happens when robots that were set to just “continue on” after all the humans have left? For decades, they did just “continue on” in their slowly-crumbling surroundings. But now, they’ve started to gain a mind […]
Categories: Game Theory & Design

Arvan: Land of Dragons Released

Tabletop Gaming News - 22 February 2017 - 12:00pm
Ranger Games Publishing has released their new Dice & Glory campaign setting. It’s called Arvan: Land of Dragons and puts players in a realm that has several familiar, fantasy tropes, but also a bit of a spin on the classic, Tokeinesque settings. You’ve got things like Naga, unicorns, ratlings, and such. The .pdf version of […]
Categories: Game Theory & Design

Midweek Snippets

Tabletop Gaming News - 22 February 2017 - 11:00am
We’re already to Wednesday. That’s what happens when you’ve got a day off at the start of the week. This’ll be my last day here in the old office. We’re moving up the street a couple miles to a new building. Got a couple days at home, though, as they work to finish up some […]
Categories: Game Theory & Design

WizKids Previews U.S.S. Excelsior (Repaint) for Star Trek Attack Wing

Tabletop Gaming News - 22 February 2017 - 10:00am
Why don’t we continue our far-East theme with a look at an upcoming release for Star Trek Attack Wing? Seems like a good idea. WizKids is going back through some of their older ships and giving them repaints in the last couple waves. Wave 29 is no different. It will include the U.S.S. Excelsior, captained […]
Categories: Game Theory & Design

Maximizing the Impact of Procedural Personalities - by Tanya Short

Gamasutra.com Blogs - 22 February 2017 - 9:47am
A designer delves into the relationship between reasoning and behaviour in procedurally generated AI personalities, and makes a few practical suggestions for an improved player experience.
Categories: Game Theory & Design

GKR: Heavy Hitters Up On Kickstarter

Tabletop Gaming News - 22 February 2017 - 9:35am
Long-time readers of TGN know that I love giant robots. At Gen Con this past year, one of the booths I came across was Weta Workshop and their GKR: Heavy Hitters game. The game really caught my attention, especially since GKR stands for “Giant Killer Robots” and all. They had said they were going to […]
Categories: Game Theory & Design

At GDC 2017, get expert tips on improving your game's user experience

Social/Online Games - Gamasutra - 22 February 2017 - 9:02am

At GDC 2017 next week, veteran game devs from across the industry will have a boisterous discussion about the effects of data, creativity, and development constraints on the user experience in games. ...

Categories: Game Theory & Design

New Previews Posted For Big Trouble in Little China Board Game

Tabletop Gaming News - 22 February 2017 - 9:00am
We’ve just got a far-East theme thing going on today, it seems. Let’s keep that going with a look at some of the previews that’ve come out for the Big Trouble in Little China board game that Everything Epic Games has been working on. You were not put upon this Earth to “get it,” Mr. […]
Categories: Game Theory & Design

Warlord Games Posts Test of Honour Expansion Sets

Tabletop Gaming News - 22 February 2017 - 8:00am
Warlord Games is still taking pre-orders for Test of Honour, their new far-East-inspired miniatures skirmish game. But I know some of you out there aren’t content with just what comes in the first couple sets. You want more. Well, Warlord Games is showing off what those next expansion sets will be. From the announcement: Our […]
Categories: Game Theory & Design

CMON Previews Diplomacy in Rising Sun

Tabletop Gaming News - 22 February 2017 - 7:00am
There’s a lot of games out there that have you battle it out against your opponent, crushing them with the might of your military industrial complex. Few include a way to talk your way out of conflict, though. Rising Sun is in that latter category, with diplomacy and alliance-forming being a major part of the […]
Categories: Game Theory & Design

WizKids Previews Hulkpool For HeroClix

Tabletop Gaming News - 22 February 2017 - 6:00am
Just about everyone in the Marvel universe has had a Deadpool parody of them at some point, it seems. In this instance, it’s the Hulk that gets the Deadpool makeover. I have to admit, not having read comics for almost 2 decades now, I don’t quite know the circumstances that Wade ended up with gamma-infused […]
Categories: Game Theory & Design

Commerce Payplug

New Drupal Modules - 22 February 2017 - 5:20am

This module integrates PayPlug payment as a gateway for your Drupal Commerce 2.x website.

PayPlug

PayPlug is a french payment gateway company that offers credit card online payment with very low fees compared to competitors. Don't hesitate to contact them for special offers depending on your business size.

Categories: Drupal

Amazee Labs: This was Drupal Mountain Camp

Planet Drupal - 22 February 2017 - 5:14am
This was Drupal Mountain Camp

From 16-19 February, the first Drupal Mountain Camp took place in Davos, Switzerland. A very diverse crowd of 135 attendees from, 17 different countries, came together to share the latest and greatest in Drupal 8 development, as well as case studies from Swiss Drupal vendors.

Josef Dabernig Wed, 02/22/2017 - 14:14

When we started organizing Drupal Mountain Camp in the summer of 2016, it was hard to predict how much interest it would attract and how many people would join for the camp. By reaching out to the local and international Drupal ecosystem we were excited to get so many people to attend from all around the world including Australia, India, and the US.

As a team of a dozen organizers; we split up the tasks, like setting up the venue, registration, social media, room monitoring and much more. It was great seeing that we were able to split the workload across the entire team and keep it well balanced.

We are very thankful for 30 different speakers who travelled from afar and worked hard to share their expertise with the crowd. As a program organizer I might be biased, but I truly believe that the schedule was packed with great content :)

In addition to the sessions, we also provided free workshop trainings to help spread some more Drupal love.

We took all the speakers up to the mountain for Switzerland's most popular dish, cheese fondue, to say thank you for their sessions and inputs.

With Drupal Mountain Camp we wanted to set a theme that would not only excite attendees with Swiss quality sessions but also create a welcoming experience for everyone. On top of our Code of Conduct, we organized various social activities that would allow attendees to experience Switzerland, snow and the mountains.  

Sprints are an essential way to get started with contributing to Drupal. At Drupal Mountain Camp, we organized a First-time sprinter workshop and had Sprint rooms from Thursday until Sunday with many sprinters collaborating.

For our hosting company amazee.io, Drupal Mountain Camp was a great opportunity to demonstrate our docker based development environment and scalable cluster stack using a set of raspberry pies.

And of course, we ended the conference with skiing and snowboarding at the Swiss mountains :)

Pictures from the camp: selection and all. Curious about the next Drupal Mountain Camp? Follow us on twitter to stay on top and see you at the next event.

Categories: Drupal

Red Dead Online: Possible Rewards For Returning Players - by Logan Smith

Gamasutra.com Blogs - 22 February 2017 - 5:13am
Rockstar might consider rewarding loyal customers that start playing Red Dead Online having already played GTA Online.
Categories: Game Theory & Design

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