Ares Games Posts Gen Con Preview

Tabletop Gaming News - 25 July 2018 - 9:00am
Gen Con is ridiculously close. Much of the show is already on its way to Indianapolis (or, at least, I hope it is for all the shipping managers out there). Ares Games will be in attendance and they’ve got plenty they want to show off, including their new Battlestar Galactica Starship Battles game. But that’s […]
Categories: Game Theory & Design

CMON Announces Starcadia Quest Kickstarter

Tabletop Gaming News - 25 July 2018 - 8:00am
The campaign for Cthulhu: Death May Die might be over, but like CMON does with their projects, when one ends, another begins. In this case, it’s Starcadia Quest. Yes, the Arcadia Quest brand you love so much is blasting off into space. It’s new quests, new monsters, new guilds, new heroes, and the pvpve format […]
Categories: Game Theory & Design

Paizo Previews Half-Elves and Half-Orcs in Pathfinder 2.0

Tabletop Gaming News - 25 July 2018 - 7:00am
I am all for race-mingling. Nothing inherently wrong with that at all. And that includes into your fantasy settings. That’s where you can get Half-Elves and Half-Orcs. But how will these characters be handled rules-wise with race feats and such? That’s what we find out in this Pathfinder 2.0 preview from Paizo. From the post: […]
Categories: Game Theory & Design

OFD.Ferma integration

New Drupal Modules - 25 July 2018 - 6:25am
Categories: Drupal

Webform component AVG

New Drupal Modules - 25 July 2018 - 6:20am
Categories: Drupal

Drupal Association blog: 2018 Drupal Association at-large election winner announced

Planet Drupal - 25 July 2018 - 6:00am

The staff and board of the Drupal Association would like to congratulate our newest board member:

Suzanne Dergacheva.

Thank you, Suzanne, for stepping forward to serve the Drupal community. On behalf of the community I also want to thank all the candidates who put themselves out there in service of Drupal and nominated themselves. We are grateful that our community has so many brave and generous people willing to contribute this way.

Suzanne's election to the board represents the seventh year of elections to a community-at-large seat on the Drupal Association Board.

This year, in my new position as Community Liaison, I wanted the elections to happen using the same processes as last year to observe how everything worked internally and to form proposals for how we can continue to improve the process in following years.

Our next steps will be to reach out to the candidates for their evaluation of the elections experience.

We also want to hear from the voters. Please tell us about your experience with the elections process in the comments below. If you did not vote, we especially want to hear from you, through a special one-question survey. Your feedback is important to us so that we can make the 2019 elections process even better.

About the Elections Methodology: Instant Run-off Voting(IRV)

Elections for the Community-at-large positions on the Drupal Association Board are conducted through Instant Run-off Voting. This means that voters can rank candidates according to their preference. When tabulating ballots, the voters' top-ranked choices are considered first. If no candidate has more than 50% of the vote, the candidate with the lowest votes is eliminated. Then the ballots are tabulated again, with all the ballots that had the eliminated candidate as their first rank now recalculated with their second rank choices. This process is repeated until only two candidates remain and a clear winner can be determined. This voting method helps to ensure that the candidate who is most preferred by the most number of voters is ultimately elected. You can learn more about IRV (also known as Alternative Vote) in this video.

Voting Results

There were 9 candidates in contention for the single vacancy among the two community-at-large seats on the Board. 967 voters cast their ballots out of a pool of 74268 eligible voters (1.3%). Voters ranked an average of 3.7 candidates on their ballots.

The bar charts below show the vote counts for each candidate in each round.

  • Yellow — Votes carried over from the previous round.
  • Green — Votes received in this round.
  • Red — Votes transferred away in this round.

A candidate's votes in a round is the sum of the yellow and green bars.
Since the green and red bars represent votes being transferred, the sum of the
green and red bars is the same.

The exhausted bar represents votes where the voter did not indicate a next
preference and thus there were no candidates to transfer the vote to.

Round 1


Count of first choices.

Round 2


Count after eliminating Esaya Jokonya and transferring votes.

Round 3


Count after eliminating Tom Grandy and transferring votes.

Round 4


Count after eliminating Jairo Pinzon and transferring votes.

Round 5


Count after eliminating Anya Abchiche and transferring votes.

Round 6


Count after eliminating Piyush Poddar and transferring votes.

Round 7


Count after eliminating Suchi Garg and transferring votes.

Round 8


Count after eliminating Nikki Stevens and transferring votes.

Final round between Suzanne Dergacheva and Hussain Abbas.


Winner is Suzanne Dergacheva.


One candidate, who wishes to remain anonymous, withdrew after voting closed. It did not alter the results.

Categories: Drupal

Fantasy Flight Previews Kethra A’laak For Runewars

Tabletop Gaming News - 25 July 2018 - 6:00am
Fantasy Flight has a new preview up for Runewars. This time, it’s the Kethra A’laak, the Ynfernael Mistress of the Uthuk Y’llan. She’s got both a mounted and on-foot version. But really, who wants to have to walk into battle? You can check her out below. (cue up the “wait, they’re still making that game?” […]
Categories: Game Theory & Design Blog: AGILEDROP: Promote Drupal - to agencies!

Planet Drupal - 25 July 2018 - 2:35am
When I started working with Drupal, I was impressed by how developer friendly the community and the software were. Twelve years later, as my role and responsibilities in our business changed, my opinion of who should cater to Drupal also adjusted.   Drupal would not be what it is today without the hard work of many developers who devoted their (mostly free) time to build the core framework. Even more important are the products in the module ecosystem that address real business problems, enabling the cost reduction of developing complex solutions. During the last ten years, I learned how the… READ MORE
Categories: Drupal

The Mechanics of Worldbuilding - by Justin Reeve Blogs - 25 July 2018 - 1:46am
Every aspect of S.T.A.L.K.E.R. is deeply imbued with narrative meaning — including the mechanics. This game design deep dive looks into how its mechanics were used for worldbuilding.
Categories: Game Theory & Design

What is the Value of a Monopoly? - by Caleb Compton Blogs - 25 July 2018 - 1:43am
If you've played a board game, odds are that you've played Monopoly. And as you know, bargaining and trading properties is a huge part of the game. Today, we use economics and math to try and figure out how much money a Monopoly is actually worth!
Categories: Game Theory & Design

Intel Buzz Workshop Seattle 2018 Retrospective - by Jakub Kasztalski Blogs - 25 July 2018 - 1:31am
We gathered in Microsoft Building #33, awaiting a day of panels, networking and game pitches. No press, no fans, no pressure to impress anyone. Just grab a hot coffee, learn a thing or two, and have a chat with fellow geeks.
Categories: Game Theory & Design

Protected password

New Drupal Modules - 25 July 2018 - 1:12am

Coming Soon....

Categories: Drupal

OSTraining: How to Set a Voting System in Drupal 8

Planet Drupal - 24 July 2018 - 10:40pm

One of OSTraining’s customers asked how to implement content voting on their site.

There are a few alpha releases of voting modules based on the Voting API.

In this tutorial, you will learn how to use the Votingapi Widgets for Drupal 8.

It makes use of a “Rating” field, which you can customize and insert into your content.

Let’s start!

Categories: Drupal

Meet The Mobile, Casual Puzzle Games Of 100 Years Ago - by Stephen Jacobs Blogs - 24 July 2018 - 10:28pm
Pigs in Clover, the 1889 analog, mobile puzzle game "featured" in HBO's Westworld kicked off a craze and a genre. Learn more about this style of game and their recreation on mobile platforms.
Categories: Game Theory & Design

Skill vs RNG -- The Debate of Controlling Progress - by Josh Bycer Blogs - 24 July 2018 - 10:18pm
Today's post returns to the debate over games built on Skill or RNG and what they mean towards helping (or harming) the player's progression.
Categories: Game Theory & Design

20 Indie Game Marketing Tips - by Logan Williams Blogs - 24 July 2018 - 10:17pm
Tons of new games are released everyday on all major platforms. In 2018 and beyond, competition and over saturation is a reality. With that being said, I’ve put together 20 tips on how to better promote and sell your games.
Categories: Game Theory & Design

The Art of the Dark: Creating Eleutheria - by Tobias Cook Blogs - 24 July 2018 - 10:10pm
Sunless Skies (the sequel to Sunless Sea) just released its newest region: Eleutheria. Take a look at some of the approaches and processes the art team employed in its creation.
Categories: Game Theory & Design

Opinion: Why KotOR 3 can save Star Wars games - by Justin Runyon Blogs - 24 July 2018 - 10:10pm
Knights of the Old Republic 3 can save Star Wars games, here's how!
Categories: Game Theory & Design

Commerce order flag

New Drupal Modules - 24 July 2018 - 3:16pm

This module provides configurable TRUE/FALSE flag for individual Commerce orders with possibility of quick bulk edit of values.

Typical use cases

Client need to flag their orders with information, like for sample 'Sent to client' without need of editing all of their order item types and reediting orders manually one by one. By setting up the module, giving permissions, editing flag label, bulk actions name (for setting/unseting flag) and adding flag field to commerce_order view it can be achieved in less than 2 minutes.

Categories: Drupal

CMON Announces New Edition of Project: Elite

Tabletop Gaming News - 24 July 2018 - 3:00pm
CMON and Artipia Games are joining together to release a new version of Project: ELITE. The game, first released in 2016, is getting a bit of an update, with rules changes suggested over the past couple years by players, new artwork, and new figures from Mike McVey. The Kickstarter campaign for the new edition will […]
Categories: Game Theory & Design


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