Kings of War: Vanguard Beta Test Happening Now

Tabletop Gaming News - 13 February 2018 - 3:00pm
When a company puts out a game, they obviously want it to be as perfect as possible. But even with a couple dedicated playtest groups, things can be missed. That’s where a public beta can help. And that’s just what Mantic’s got going on for Kings of War: Vanguard. Most of the rules are done […]
Categories: Game Theory & Design

Predators Occulte Fantasy Football Team Up On Kickstarter

Tabletop Gaming News - 13 February 2018 - 2:00pm
Just because the (American) football season is over doesn’t mean that you are just on vacation. No, training for next season is already underway. Maybe you’re looking for a new team to back. Well, you could always check out the Predators Occulte Fantasy Football Team that’s up on Kickstarter now. From the campaign: We announced […]
Categories: Game Theory & Design

Acro Media: Drupal Commerce 2: Set up a Product Type with Custom Fields

Planet Drupal - 13 February 2018 - 1:27pm

In part one  and two of this Acro Media Tech Talk video series, we covered how you set up a new product attribute and used rendered fields, in Drupal Commerce 2. In part three we set up a product variation type with custom fields.  

In part four of this series, we'll complete our overall product configuration by setting up a product type. The product type defines the type of product that you're creating (i.e. hat, shirt, shoe). This is what your store administrators will see when they add a new product to their catalog. By default, a product type will consist of a title, body, and variation type. We'll add some additional custom fields for things like taxonomy reference (for categorization), short description, specifications, product review, etc. 

This entire video series, when complete, will show you how to set up a new product in Drupal Commerce 2, from start to finish. The video is captured using our Urban Hipster Commerce 2 demo site.

Next week we'll post part 5: How to Add and Modify Product Content

Its important to note that this video was recorded before the official 2.0 release of Drupal Commerce and so you may see a few small differences between this video and the official release now available.

Urban Hipster Commerce 2 Demo site

This video was created using the Urban Hipster Commerce 2 demo site. We've built this site to show the adaptability of the Drupal 8, Commerce 2 platform. Most of what you see is out-of-the-box functionality combined with expert configuration and theming.

More from Acro Media Drupal modules used in this video

Categories: Drupal

Battlefront Launches ‘Nam Website, Has Sale on Stock

Tabletop Gaming News - 13 February 2018 - 1:00pm
My dad was drafted for the Vietnam war. Though he never ended up in-country, he did train to drive an APC. Considering what I learned later during a Vietnam War History class that I took, I’m glad he didn’t end up over there. It probably wouldn’t’ve gone well. The Vietnam War is one that’s not […]
Categories: Game Theory & Design

Temporary File Download

New Drupal Modules - 13 February 2018 - 12:59pm

The target of this project is:
provide a mixture of functionality from drupal project
One-time File Download
and like other well known filetransfer providers.

You can:
Provide a temporary download link for private file.
Set an expiration date and time for this link.
Monitor the external download access of this link.
Submit invitation mails for the link.
Get notification mails on each download attempt.

Categories: Drupal

Lexicons of Dueling: Japanese Katana Up On Kickstarter

Tabletop Gaming News - 13 February 2018 - 12:00pm
Lexicons of Dueling is a card game that takes from actual fighting manuals for various types of weapons and puts them in your hands. They’ve created several decks already for such weapons as rapiers and English longswords. Now, they’re headed to the land of the rising sun with the Japanese Katana. This is the first […]
Categories: Game Theory & Design

Podcast Roundup

Tabletop Gaming News - 13 February 2018 - 11:00am
Tuesday, Tuesday, Tuesday. I’m glad it’s here. My Monday wasn’t the best. Much of the day, I had a headache. Hell, I even managed to wear the wrong shirt (I had my Tuesday shirt on under my Monday overshirt. So, today, I’m reversed of that). So, let’s make sure you’ve got something good to listen […]
Categories: Game Theory & Design

Algolia Places

New Drupal Modules - 13 February 2018 - 10:29am

This module integrates the Algolia Places JavaScript library into Drupal. It provides a widget for text inputs on entity forms to leverage the Algolia Places JS library.

To learn more about Algolia Places, read this:

Categories: Drupal

Phase2: Managing Your Drupal 8 Migration

Planet Drupal - 13 February 2018 - 10:14am

In this post, we’ll begin to talk about the development considerations of actual website code migration and other technological details. In these exercises, we’re assuming that you’re moving from Drupal 6 or 7 to Drupal 8. In a later post, I will examine ways to move other source formats into Drupal 8 - including CSV files, non-Drupal content management systems, or database dumps from weird or proprietary frameworks.

Categories: Drupal

Skirmisher Publishing Releases Earth Dog Monster For 5th Edition

Tabletop Gaming News - 13 February 2018 - 10:00am
February for us here in the West means that it’s time for the Chinese Lunar New Year over in, well… China. It’s quite a big celebration, with fireworks and red packets and all sorts of stuff. In honor of the New Year, Skirmisher Publishing has released a new monster for 5th Edition. It’s the Earth […]
Categories: Game Theory & Design

Come hone your skills at the GDC 2018 Community Management Summit

Social/Online Games - Gamasutra - 13 February 2018 - 9:13am

Come to the Community Management Summit at GDC 2018 for a ton of great talks from experts at Psyonix, King, Blizzard, and many more! ...

Categories: Game Theory & Design

February Releases Available From Happy Games Factory

Tabletop Gaming News - 13 February 2018 - 9:00am
We’re a day shy of halfway through February. If there was a good time for February releases, I’d say this is it. And that’s what we’re getting from Happy Games Factory. New Releases for both Eden and Drakerys are in stock and ready to make their way to you. From the announcement: Dear Survivors, February […]
Categories: Game Theory & Design

Black Earth: Heavy Metal Sci-Fi Expansion Up On Kickstarter

Tabletop Gaming News - 13 February 2018 - 8:00am
I actually changed my Pandora station because of this playlist. *rocks out to Amon Amarth* But while I’m listening to Heavy Metal, you guys can go back Black Earth: Heavy Metal, a new expansion for the Black Earth sci-fi minis game. Nuclear Shrimp is looking to bring some new vehicles to the three main faction […]
Categories: Game Theory & Design

Privateer Press Taking Pre-Orders For Skarre, Admiral of the Black Fleet

Tabletop Gaming News - 13 February 2018 - 7:00am
Well, with the Hooch Hauler on its way to people, it’s time for Privateer Press to start taking pre-orders for their next Black Anchor release. This time, it’s taking the “Tactical Rock” to a whole new level. You get Skarre, Admiral of the Black Fleet and her Tactical Half-A-Pirate-Ship. Who needs water for your part-ship […]
Categories: Game Theory & Design

Disable language

New Drupal Modules - 13 February 2018 - 6:27am
Categories: Drupal

Making a Game Boy game in 2017: A "Sheep It Up!" Post-Mortem (part 2/2) - by Doctor Ludos Blogs - 13 February 2018 - 6:11am
What does it take to release a new game cartridge for the Game Boy in 2017? Here’s my experience (Part 2/2), with a lot of details on the tools I used and the feedback my game received!
Categories: Game Theory & Design

The New Boardgame Journalism (with apologies to Kieron Gillen) - by Michael Heron Blogs - 13 February 2018 - 6:07am
This is a post about the New Game Journalism philosophy as applied to tabletop games. We need to be doing better when we talk about what it means to play games and why people should care.
Categories: Game Theory & Design

My favorite game designs of 2017 - by Raph Koster Blogs - 13 February 2018 - 6:04am
Taking a look at the most interesting design elements in games in 2017.
Categories: Game Theory & Design

Video Game Composers: The Art of Music in Virtual Reality (GDC 2018) - by Winifred Phillips Blogs - 13 February 2018 - 6:04am
Video game composer Winifred Phillips presents extra research & scholarship gathered for her GDC 2018 talk: Music in Virtual Reality. This info (not included in the talk) is useful for composers and audio pros interested in music strategies for VR games.
Categories: Game Theory & Design

Basics of Game-as-a-Service Marketing - by Dima Pinchuk Blogs - 13 February 2018 - 6:02am
This post is about the key principles of Game-as-a-Service Marketing.
Categories: Game Theory & Design


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