Newsfeeds

November Deals Happening At Warlord Games

Tabletop Gaming News - 8 November 2017 - 8:00am
The folks over at Warlord Games are looking to make some room in their warehouse. To facilitate that, they’re lowering prices on overstocked items and offering special bundle deals. Want to get some games and gaming magazines for cheaper than usual? Now’s your chance. And it’s not even Black Friday yet. From the post: Our […]
Categories: Game Theory & Design

Response Code Condition

New Drupal Modules - 8 November 2017 - 7:20am

Provides a condition to show or hide a block depending on the response code.

Categories: Drupal

Fantasy Flight Games Previews World-Building In Genesys

Tabletop Gaming News - 8 November 2017 - 7:00am
The Genesys RPG coming from Fantasy Flight Games can be used for any realm, any setting, any era, any location, any… anything, really. But with that blank canvass to start out with, it can be a bit to try and start with that first brush stroke. So… where do you begin? How does world-building happen […]
Categories: Game Theory & Design

Share & Embed Unity WebGL Games Just about Anywhere! - by Rocco Balsamo

Gamasutra.com Blogs - 8 November 2017 - 6:54am
I've built a website called SIMMER.io that makes sharing Unity WebGL games as easy as using YouTube. It's free too!
Categories: Game Theory & Design

The 3 Factors that Lead to Emergent Gameplay - by Josh Bycer

Gamasutra.com Blogs - 8 November 2017 - 6:52am
Emergent Gameplay is a concept that many games claim they have, but few do. In this post, we're going to examine some of the conditions that need to be in a game for emergent elements to be possible.
Categories: Game Theory & Design

Day 36 of 100 Days of VR: Getting Our FPS Game Running in VR - by Josh Chang

Gamasutra.com Blogs - 8 November 2017 - 6:51am
Today, we’re finally going to work in VR! We're going to try and convert our simple FPS into a VR experience that we run from our phone!
Categories: Game Theory & Design

Selecting by Weighted Angle - by E McNeill

Gamasutra.com Blogs - 8 November 2017 - 6:44am
A selection algorithm, especially useful for VR games that use laser pointer controls.
Categories: Game Theory & Design

Block in form

New Drupal Modules - 8 November 2017 - 6:26am

This module allows you to add content blocks in a Drupal entity form

Categories: Drupal

Privateer Press Previews February Releases

Tabletop Gaming News - 8 November 2017 - 6:00am
February is for lovers… Though I’m not quite sure that the Deathjack, Hexeris, or Bog Trogs are really the way I’d personify love. Be that as it may, it’s the sign of love the Privateer Press is giving you, as they’re getting new versions in that month. Have yourself a look. Crafted by a bokor […]
Categories: Game Theory & Design

Valuebound: Enabling custom web font in Drupal website

Planet Drupal - 8 November 2017 - 4:21am

This blog will walk you through one the contributed module in Drupal community that has been a heave of sigh for me whenever I was in trouble for web building activity. A couple of weeks back, I have been assigned a task where the requirement was to enable ‘Benton-sans Regular’ font throughout the site. Initially, I thought it would be an easy task and can be done easily. But I was wrong.

No issues! If you facing similar difficulties. Here, I am going to discuss how you can enable ‘Benton-sans Regular’ font seamlessly using Drupal font-your-face module.

Categories: Drupal

In All Their Looks & Words: The Tomb Of Niankhkhnum And Khnumhotep Part 1

Gnome Stew - 8 November 2017 - 3:00am

Engraving from the tomb of Niankhnum & Khnumhotep, taken from Flickr by user Kairoinfo4u and licensed through CC BY-NC-SA 2.0

Our first history lesson comes from Ancient Egypt, and may possibly be the very first historical record of same-sex relationships. It’s important to remember that just because it’s the first record we have does not make it the first to exist. People have been loving people of the same sex for longer than history has been a thing. Someone deciding to write something down doesn’t mean it hadn’t existed before. That said, this lesson comes to us from the Fifth Dynasty of Egypt, approximately 2400 BCE. It’s really old. It’s the tomb of Nianknkhnum  and Khnumhotep.

In 1964, Mounir Basta, an Egyptian archaeologist, opened a tomb in the Saqqara burial ground and discovered a unique display. Many tombs in the necropolis were burial chambers for prominent husband and wife couples and their families, but this tomb displayed two men in various displays, both holding an equal share of the scenery and often together in affectionate poses. After seeing the two men in intimate portraits, Basta’s argument was that these two men must be brothers, a father and son duo, or perhaps really good friends, because what other option could there be for such a loving duo? Just some best friends getting buried together in a room full of pictures of them holding each other, no big deal.

Engraving from the tomb of Niankhnum & Khnumhotep, taken from Flickr by user Kairoinfo4u and licensed through CC BY-NC-SA 2.0

It’s important to note that among the many scenes depicted on the walls of their tomb, and amid the various inscriptions in the tomb, not once is any mention of a biological relationship. What is contained on the walls is art which places the two men in various images that mimic scenes often used in husband/wife tombs from the same time period and geography. Decorations like a large statue of Nianknkhnum & Khnumhotep holding hands, dozens of images of them holding or supporting one another, and one scene where they enjoy the outdoors together, going fishing and bird hunting and sharing in daily activities. The most intimate of the images is at the entrance to their offering chamber, where they are shown nose to nose, kissing as their belt buckles touch, joining them at the waist. In some hieroglyphs, their names are joined in a wordplay that could suggest that they are now joined in death as they were in life. One inscription features a musician calling for a song about The Two Divine Brothers, possibly a reference to the myth of Horus and Set. Probably meant as a ribald reference to what was a rowdy tale about two male gods having a sexual encounter, this reference further supports the idea that Nianknkhnum & Khnumhotep were involved in a same-sex relationship with one another.

 The most intimate of the images is at the entrance to their offering chamber, where they are shown nose to nose, kissing as their belt buckles touch, joining them at the waist. Outside of what art survives the span of time, we don’t have much to go on for learning about these two men’s actual lives. They are listed in hieroglyphics as manicurists, hairdressers, and royal confidants. This means that they occupied a special position as one of very few people who could actually touch the Pharaoh. Tombs were extremely expensive, so the fact that these two shared one together meant that they were very powerful while alive. Both of their families were buried in the tomb with them, but the tomb was made specifically for these two. During the 4th through 6th dynasties, some experimentation was common with how tombs were displayed between husband and wife, speculation suggests that these two were able to take advantage of that experimentation to craft a lavish burial chamber for themselves.

Unfortunately, the theory of their relationship being one of desire between two men is still challenged within academia. Many scholars are hesitant to support a same-sex-affection reading of their tomb as the belief is that this interpretation may pull in a desire to read ancient culture in a modern lens. In other words, scholars think that a modern audience may try to pull in modern views on sexuality to artifacts that predate the idea of a “homosexual” by thousands of years. A challenge to that is being voiced by some that relationships between men and women in these artifacts are not expected to hold up to intense scrutiny. We just assume that men and women were involved romantically and sexually. Why must a relationship with two people of the same sex undergo such skepticism when the subjects in question follow the patterns of a different sex couple?

Use in your games

Knowing very little about both of these men may hamper your inclusion of them within your games, but there’s still many ways to incorporate them into some pretty popular RPGs out there. Thankfully we have a great number of words detailing their tomb, available online from many sources. It would take very little effort to overlay this floor plan on graph paper, jot down the art descriptions as some box text, and viola! Instant location to explore for your game. That’s probably not enough, though, so let’s look a little further.

Limestone relief from the tomb of Khnumhotep. Fifth Dynasty, about 2400 BC. From Saqqara. (British Museum)

If we are to take the hesitation of academia to embrace a same-sex reading of this tomb as a direct inspiration, we can play a little with what that does at the table. Investigative games like Gumshoe, Call of Cthulhu, or any campaign with detectives and high levels of roleplay would be good vehicles to delve into this. I’ve done some prep to come up with some locations, characters, and clues to build a conspiracy of an archaeologist trying to stem back this kind of reading and this prep will be included in the next installment of this series.

If you wanted to put the romance between these two men in the forefront, you might want to look at games that play with emotions & relationships. A common trope that could be useful here is that of parted lovers trying, or having struggles with trying, to reunite. In a romance setting that may mean a modern approach with Nianknkhnum & Khnumhotep as young men in a school setting. I’ve laid out some prep for Monsterhearts that could be applicable to other PbtA games as well. The new edition of Monsterhearts slimmed down prep but I still enjoy drafting up Menaces & Threats, so there’ll be a couple to be found in the next article.

Finally, if you’re just looking to smash & grab in a dungeon crawl, but at the same time introduce some cool historical context, you can use the burial chambers as a dungeon setting. I’ve prepped a Dungeon Starter for Dungeon World below as well.

As with anything historical in your games, it’s important to do some research before you hit the table, especially if you’re looking to address the subject material respectfully. Let this be the first article you read, and seek out other sources as well. Greg Reeder is an archaeologist who has written about the tomb and presented about these two men, I would suggest at least briefly glancing at his work. Most sources reference his work to some degree. I’ll provide some further reading opportunities below.

One other thing to think about is the context of same-sex desire in ancient cultures. I’ve deliberately not used the word “gay” to address the relationship between these two men. Homosexuality as it’s thought of in a modern construction is still a recent development. People even a couple centuries back did not define or express non-normative sexuality or orientations the same way we do today and it becomes a grey area when using modern speech to talk about ancient cultures. Ancient Egypt almost assuredly had a different view of same-sex desire than we do now.

It’s important to do some research before you hit the table, especially if you’re looking to address the subject material respectfully. Cultural relativity also becomes important because if we start to project modern ideas of sexuality onto the past it becomes easy to connect stereotypes or caricatures onto history. In an interview with the Dallas Morning News, Reeder expressed some hesitations with giving a modern audience some historical information, saying “people laugh when you say manicurists.” A stereotype of many gay men, especially of men of color, is one of a grooming confidant, but that’s only a superficial modern take on what these two men were. It will be vital to respectfully address their position within the royal structure and the important role they played in court without engaging in harmful modern stereotypes. In addition, the western lens on ancient Egypt is fraught with exotification. Avoid the “jewel of the desert” stereotypes, the best way to do this is with research and context. Challenge some of the mythology we’re fed as westerners and look for papers or histories written by Egyptians about their own history.

Check the next installment for the game prep deliverables I promised above!

Categories: Game Theory & Design

Views Plain

New Drupal Modules - 8 November 2017 - 2:53am

Views display style that removes all the wrapper markup.

Installation

composer require drupal/views_plain:1.x-dev

Configuration

While editing a View, select the 'Plain' option under 'Format'.

Categories: Drupal

Flocon de toile | Freelance Drupal: Change the position of the meta data panel on the node form with Drupal 8

Planet Drupal - 8 November 2017 - 2:00am
Content metadata (menu settings, publishing options, url path settings, and so on) are by default displayed on the node form in a side panel. This has the advantage of giving immediate visibility on these options while writing its content. But there are use cases where the lateral position of these informations is detrimental to the general ergonomics, because reducing the space available for the content form. This can be the case, for example, if you use the Field Group module to structure and group the information you need to enter. No need here for a Drupal expert. Let's find out how we can make the position of these metadata customizable according to the needs and general ergonomics of the Drupal 8 project.
Categories: Drupal

Editor image attributes

New Drupal Modules - 8 November 2017 - 1:12am

Overview
Editor image attributes provides additional attributes to be added on editor image.

Supported attributes include
id
class
extra

Categories: Drupal

Agiledrop.com Blog: AGILEDROP: Top Drupal blogs from October

Planet Drupal - 8 November 2017 - 12:56am
The October is over, so it's time we present you top Drupal blogs written in October by other authors.  Let's start with How to maintain Drush commands for Drush 8 and 9 and Drupal console with the same code base by Fabian Bircher from Nuvole. He shows us that the solution is actually really simple, it is all about separating the command discovery from the command logic. Check it out! Our second choice is Decoupled Drupal Hard Problems: Image Styles by Mateu Aguiló Bosch from Lullabot. He shows us the problems when back-end doesn't know anything about the front-end design. He presents a… READ MORE
Categories: Drupal

Take-Two plans to only release games with 'recurrent consumer spending' hooks

Social/Online Games - Gamasutra - 7 November 2017 - 5:39pm

"The business, once upon a time, was a big chunky opportunity to engage for tens of hours, or perhaps a hundred hours," CEO Strauss Zelnick told investors. "That has turned into ongoing engagement." ...

Categories: Game Theory & Design

Zynga sees earnings rise for the second quarter in a row

Social/Online Games - Gamasutra - 7 November 2017 - 4:06pm

This is the second quarter in a row that Zynga has reported a profit, thanks largely to mobile games, which is a big deal when you consider the company had been reporting losses for quite some time. ...

Categories: Game Theory & Design

Savas Labs: The cost of investing in Drupal 7 - why it's time for Drupal 8

Planet Drupal - 7 November 2017 - 4:00pm

In the second of a two-part series, we investigate Drupal 8's present value and help highlight sometimes hidden costs of developing on an older platform. Continue reading…

Categories: Drupal

Morpht: Announcing Enforce Profile Field for Drupal 8

Planet Drupal - 7 November 2017 - 3:42pm


The Enforce Profile Field is a new module which allows editors to enforce the completion of one or more fields in order to access content on a site. It is now available for Drupal 8.

Sometimes you need to collect a variety of profile data for different users. The data may be needed for regulatory compliance or marketing reasons. In some cases you need a single field and in others it may be several. You may also wish to collect the information when a user access certain parts of the site.

The Enforce Profile Field module comes to the rescue in cases such as these, forcing users to complete their profile before being able to move onto the page they want to see. This may sound harsh, however, collecting data as you need it is a more subtle way of collecting data than enforcing it all at registration time.

The implementation consists mainly from a new Field Type called "Enforce profile" and hook_entity_view_alter().

The module works as follows
  1. Site builder defines a “form display” for the user type bundle and specify fields associated with it to collect data.
    1. The fields should not be required, as this allows the user to skip them on registration and profile editing.
    2. In addition the Form Mode Manager module can be used to display the “form display” as a "tab" on a user profile page.
  2. The site builder places an Enforce profile field onto an entity type bundle, such as a node article or page.
  3. The Enforce profile field requires some settings:
    1. A "User's form mode" to be utilized for additional field information extraction (created in the first step).
    2. An "Enforced view modes" that require some profile data to be filled in before being able to access them. You should usually select the "Full content" view mode and rather not include view modes like "Teaser" or "Search".
  4. The editor creates content, an article or page, and can then select which fields need to be enforced.
    1. The editor is provided with multi-select of "User's form mode" fields.
    2. Selecting nothing is equal to no access change, no profile data enforcement.
  5. A new user navigates to the content and is redirected to the profile tab and is informed that they need to complete the fields.
  6. Fields are completed, form submitted and the user redirected back to the content.
    1. In case the user doesn't provide all enforced fields, the profile tab is displayed again with the message what fields need to be filled in.
Why to use the Enforce Profile Field to collect an additional profile data?
  • You may need customer's information to generate a coupon or access token.
  • You may just want to know better with whom you share information.
  • Your users know exactly what content requires their additional profile data input rather than satisfying a wide range of requirements during registration. It just makes it easier for them.
  • The new profile data can be synced to a CRM or other system if required to.

Let us know what you think.
 

Categories: Drupal

Wyrd’s Malifaux App Now Available

Tabletop Gaming News - 7 November 2017 - 3:00pm
Having an app to help you play your miniatures games is nice. You can have all your cards, as well as your opponent’s cards, right at your finger tips. Need to look up a rule? That’s usually on there, too. Keep track of wounds and abilities used. It’s got a lot going on. That’s where […]
Categories: Game Theory & Design

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