Space Race: Interkosmos Card Game Up On Kickstarter

Tabletop Gaming News - 16 November 2017 - 1:00pm
The Space Race. For many years, it was a major part of world politics as the US and the Russians looked to be the first to truly conquer this new frontier. First Sputnik. Then Yuri Gagarin. Then manned missions to the moon (to ridiculously over-simply things). But what if more than just the US and […]
Categories: Game Theory & Design

Private Entity

New Drupal Modules - 16 November 2017 - 12:40pm

Simple per entity access flag limited to the view operation.

  1. Create a private field for the entity type / bundle you want to limit access.
  2. Set the permissions for the roles that can view the private entities.
  3. Make some entities private

The first version will be limited to the Node entity type.

Use case

Suitable when you want

Categories: Drupal

Sooper Drupal Themes: Introducing 4 Theme Designs, 5 Glazed Builder Features And New Portfolio Tools

Planet Drupal - 16 November 2017 - 12:31pm

We're super excited for you to have 4 smoking hot new designs as well as some awesome improvements to our Drupal 7 products! Our updates our available for download immediately!

4 Hot New Theme Designs

With our Drupal 8 development nearing completion we're making sure all our designs are looking their best and are ready for prime-time. SooperThemes is all about empowering users with top notch design and we produced 4 smoking hot new demos for Photography, (Drupal) Agency, App, and Marketing Agency websites.

Photography Drupal Theme Demo Photography Studio Homepage Photo Portfolio Homepage Minimal Gallery Homepage Material Design Portfolio Homepage Coverbox Homepage Full Screen Slider Homepage App Drupal Theme Demo App FAQ App Showcase View App Team and Testomonials iPhone X Mockup With Text (Drupal) Agency Drupal Theme Demo Agency Homepage Portfolio Features Services / Solutions About Us Marketing Agency Drupal Theme Demo Marketing Home Marketing Services About Us Showcase Gallery 5 New Glazed Builder Features Gradient Design Tool For Stunning Section Backgrounds

Design stunning, layered backgrounds for your sections without photoshop! All the beautiful multi-colored sections in our new App demo were made with Glazed Builder. Our gradient tool supports color transparency which means you can create stunning gradients and then blend them with patterns or photography to create mesmerizing designs. If it's your job to create engaging landing pages your job is now easier with Glazed Builder. 

We Listened: New Button To Add Sections Anywhere In Your Page

When landing pages get very long dragging new sections from the top of the page can become tedious. You complained and we listened! A popular request was to make the main Glazed Builder controls float and follow along with you when scrolling down the page. However, this solution can cause conflicts with other controls, and can become confusing when using nested Glazed Container. Instead we designed a new solution that is both clear and effective:  

Save Precious Time With Single Click Inline Editing

Glazed Builder is all about getting things done fast and with ease. Previously inline editing required 1 click to initialize the editor and a second click to place the cursor where you want to start typing. From now on the first click is not needed any more and you can click and type directly, saving you precious milliseconds and providing a more intuitive editing experience! 

Using External Images in Glazed Builder

Thanks to the fully featured media library integration managing images in Glazed Builder was already a great experience. However, we have now exposed the image url on all image widgets in Glazed Builder so that you can directly reference external images, without needing to import them to your media library. 

Vertical Centering Option On Sections

Sections already had a full width option and a full height option. We added a vertical centering option. Vertical centering was already possible using padding but since full height sections with centered text are now a popular design pattern we decided to add this option that makes a good companion to the already existing settings for full width and 100% height.

CMS Portfolio Module Revamped And New Module To Be Announced Tomorrow

For the production of our Photography demo we launched many new capabilities in our portfolio modules. The Glazed CMS Portfolio module previous offered just 2 displaying images: stacked images and thumbnails that link to a lightbox. We needed this component to be more flexible so that we can customize image display for different use cases. The result is a fusion between field formatters, views, and our portfolio images field. You can now use views to format the image field in portfolio pages. Furthermore, you can select any field formatter and view on a per-node basis as well. Our photography demo has a complete dropdown menu showcasing different variations (It's the Gallery Pages dropdown).

On top of that, we have dropped the MD Portfolio module from our products and wrote a new module from scratch for both Drupal 7 and 8. This new module is called SooperThemes Portfolio and will be the topic of another blog post tomorrow! If you're looking to update your website and it uses our portfolio modules it's recommended to wait for tomorrow's blog post.

As always, see our changelogs in the documentation section for a more complete list of changes and feel welcome to give us feedback in the comments! For bug reports please use our support forum.

Categories: Drupal

Bulk Edit Terms

New Drupal Modules - 16 November 2017 - 12:25pm

This module allows to bulk update any entity reference field that is found on any of the selected nodes. It does it using Drupal 8 native actions.

You just need to select the nodes that you want to edit terms from, select 'Update terms' from the dropdown and click on 'Apply'. You'll then be presented with a form that contain fields that appear in at least one of the selected nodes. You just need to populate the values as desired (or leave blank if you don't want to change a field) and submit.

Categories: Drupal

iello Releasing King Kong Pack for King of Tokyo

Tabletop Gaming News - 16 November 2017 - 12:00pm
I wish we were going to Candy Apple Island. “What’ve they got there?” Apes, but they’re not as big. Well, the big ape, King Kong isn’t on Skull Island anymore. He’s not even in New York anymore. This iconic ape is going to be stomping his way into Tokyo to take on the other giant […]
Categories: Game Theory & Design

Thursday Terrain Corner

Tabletop Gaming News - 16 November 2017 - 11:00am
We’re one week from Thanksgiving, my absolute most-favorite-est day of the year. … And I have a metric-****-ton of things to do before we get there! O,o My metaphorical work plate is piled higher than my actual plate will be next week at this time. So while I chew through this mass of projects, take […]
Categories: Game Theory & Design Announcing BAT for Drupal 8

Planet Drupal - 16 November 2017 - 10:29am
The best open-source booking system builder is now available for the world-class Drupal 8 CMS.
Categories: Drupal

Elevated Third: WATCH Elevated 3 Takeaways: Website Launch

Planet Drupal - 16 November 2017 - 10:26am
WATCH Elevated 3 Takeaways: Website Launch WATCH Elevated 3 Takeaways: Website Launch Joe Flores Thu, 11/16/2017 - 11:26

In this edition of 3 Takeaways, Joe Flores, Senior Drupal Developer, answers the question, "what happens during website launch?" From quality assurance to setting the domain name, this video clears things up. 



Hi everybody. My name is Joe Flores, I’m one of the senior developers here at Elevated Third and I’m here to talk to you about your website launch.

Website launch is the culmination of the entire design and dev process and there is a lot riding on the success of this part of the project. There are so many things that can go wrong during launch and here’s what we do to make sure things go as smooth as possible.

Takeaway #1: How launch is different from development

We’re not actually creating code. We are assuming the content of the website is finished and that there will be no major structural changes. This is to ensure that there are no conflicts between the dev server and live. At this point, we are assuming that content changes will only happen on the live website.

Takeaway #2: Configuration and testing

During the launch process your website will be moving on to a new server with more memory and storage space that we configure for security and speed. So we do things like changing admin password, enabling caching, disabling development workflow modules, and configuring marketing automation rules. We do all of this to make sure no one sees an unfinished product. So then, we perform one final QA to make sure everything is running.

Takeaway #3: The actual launch

We spend on average 2 days doing all this stuff to make sure launch is the easiest part of the process. By this point, we caught all big errors and ensured the site is secure. So all this part involves is setting the domain name. We did all the front loading to make sure the launch is smooth and this process only takes a couple of hours.

And that is your 3 takeaways for website launch.

Categories: Drupal

Rather Dashing Games Announces Wakening Lair

Tabletop Gaming News - 16 November 2017 - 10:00am
It seems that just outside every small town in a fantasy setting there’s a lair that some ancient evil used to occupy. This small town is the same. And while it seems that the lair had been dormant for some time, that time is over. But who will head into it and figure out what’s […]
Categories: Game Theory & Design

Cryptozoic Announces DC Deck-Building Game: Confrontations

Tabletop Gaming News - 16 November 2017 - 9:00am
Comic books are filled with confrontations. I mean, it wouldn’t be all that interesting if Superman just went to work as Clark Kent, had a standard day where nothing happened, and then went home at night. Not really thrilling. So you’ve got supervillains and even rogue superheroes and all other sorts of things going on. […]
Categories: Game Theory & Design

Acro Media: Acro Media offering $4000 tuition subsidy towards College’s new Certificate

Planet Drupal - 16 November 2017 - 8:32am

As one of North America’s premier users of Drupal we have worked together with Okanagan College to develop a new Drupal Web Developer Certificate that will be offered weekday evenings beginning January 8, 2018.

We are so anxious to find coding talent that we are putting our own money on the line in hopes of addressing our HR recruitment challenges.

“We need great candidates for interesting and exciting CMS work in Kelowna and are looking forward to hiring graduates from this program,” says Shae Inglis, CEO of Acro Media. “In fact, Acro Media is going beyond just supporting the OC program. We are also sponsoring a contest to provide a $4,000 tuition award to a talented student who submits the best code sample before Dec. 15 for the January intake of the course. Contest details are available at

“The Drupal Web Developer Certificate will give students the knowledge, practice and experience to find great jobs and careers in the Okanagan. This exciting Okanagan College and industry partnership has resulted in a program that will provide companies with highly qualified and work-ready graduates,” explains Dennis Silvestrone, Okanagan College’s Director of Continuing Studies and Corporate Training.

Taught by industry experts, this 240-hour Certificate will be offered at the Okanagan Innovation Centre in downtown Kelowna Mondays through Thursdays from 4:30 p.m. to 9:30 p.m. Students applying for the Drupal Web Developer Certificate are financial aid and student loan eligible.

For more information visit or call 1-888-638-0058 to learn more about qualifying for this Certificate.

Categories: Drupal

Time Barons Now Available From WizKids

Tabletop Gaming News - 16 November 2017 - 8:00am
Oh, to be able to control time. You’d be able to speed through the week and get to the weekend again. Or go back in time and relive really great moments. Hell, I’d go ahead and schedule up TGN posts for the next decade or two at one time. But if there were other people […]
Categories: Game Theory & Design

Z-Man Games Posts New Pandemic: Rising Tide Preview

Tabletop Gaming News - 16 November 2017 - 7:00am
Having your country below sea level can possibly cause some issues unless you’ve got a really good levee, lock, and dam system. Well, the Netherlands is below sea level. And they’ve got a pretty good system going for them. But what if those systems start to fail? It’ll take a lot more than just sticking […]
Categories: Game Theory & Design

Five Weeks in the Wild - Early Access on - by Martin Nerurkar Blogs - 16 November 2017 - 6:31am
On the 10th of October I I started the Nowhere Prophet First Access on ( That was just over five weeks ago so I guess it's time for a look at how that went and how I feel about it.
Categories: Game Theory & Design

Video Game Monetization Strategies - by Chris Cobb Blogs - 16 November 2017 - 6:30am
The purpose of this article is to provide a lens for understanding and evaluating monetization strategies in games.
Categories: Game Theory & Design

Day 38 of 100 Days of VR: Creating a VR First Person Shooter I - by Josh Chang Blogs - 16 November 2017 - 6:29am
Welcome to Day 38! Today, we’re going to talk about the limitations of mobile VR and make some changes in our game to fix things. We’ve already started to fix some things, specifically adding event triggers to our enemies, but there’s still many to solve
Categories: Game Theory & Design

Swift based iPhone Game Development Process - by Juned Ghanchi Blogs - 16 November 2017 - 6:28am
Game development for an iPhone has never been so much easy as it is now. All you need to get started is going to the Apple’s App Store, and you get all the resources readily available.
Categories: Game Theory & Design

Biome Painter: Populating Massive Worlds - by Krzysztof Narkowicz Blogs - 16 November 2017 - 6:27am
How to efficiently populate massive game worlds? Certainly, we don’t want to place every tree manually. After all, game development is about making smart trade-offs.
Categories: Game Theory & Design

Plaid Hat Posts New Stuffed Fables Preview

Tabletop Gaming News - 16 November 2017 - 6:00am
Every story has a beginning. In this new preview of Stuffed Fables from Plaid Hat Games, we get a look at the first couple pages of the Storybook. So, what is this all about? Where is “base” that we build up from? That’s what you get to see. From the post: Hello, and welcome to […]
Categories: Game Theory & Design

Flocon de toile | Freelance Drupal: Change configuration directly on a Drupal 8 production site

Planet Drupal - 16 November 2017 - 5:00am
Managing native configuration with Drupal 8 makes it very easy to make changes or additions to the configuration from a site instance (such as a development environment) to another site instance (the production environment). These configuration exports and imports of a site are made in one piece: that is, the entire configuration of a site, which is updated. Thus if configuration additions have been made to the production site, they will be overwritten at the next import of the configuration if these configurations are not present also on the source environment. But there are valid use cases where certain configurations can and must be modified directly in production. Examples of immediate use are, for example, the creation of new Webform forms, or the creation or update of new Newsletters managed with the SimpleNews module. It is quite legitimate for a webmaster to modify or create new NewsLetters on the production site. It's almost like content, except that ... it's a configuration entity. Let's discover how to manage these particular cases with the module Configuration split, module that will allow us to maintain an organized process to manage the evolution and maintenance of a site in production while allowing the modification of some configurations live.
Categories: Drupal


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