Taking Care of Business, 2018 - by Vince Weller Blogs - 25 February 2018 - 7:13am
Random musings, assumptions, and reflections; afterword by Feargus Urquhart.
Categories: Game Theory & Design

Give The Player What They Deserve - by Ryan Darcey Blogs - 25 February 2018 - 7:12am
Discussing the importance of player feedback and a practical guide towards delivering it in the most efficient way possible.
Categories: Game Theory & Design

Farlands - Systemic Crafting of Evil Islands - by Stanislav Costiuc Blogs - 25 February 2018 - 7:12am
Let's talk about Evil Islands' crafting system and what makes it really unique.
Categories: Game Theory & Design

Being Indie at Taipei Game Show - by Telly Lee Blogs - 25 February 2018 - 7:12am
Last month, our team had a unique opportunity to showcase our game, Salad Hunt, at Taipei Game Show. It was certainly as big as we expected, but felt completely different from shows in the US like PAX.
Categories: Game Theory & Design

Thoughts on Getting Over It - by Nikhil Murthy Blogs - 25 February 2018 - 7:12am
Assorted thoughts on Getting Over It With Bennett Foddy including musings on the design, authorship, profundity and toxic masculinity of the game.
Categories: Game Theory & Design

Pwned Passwords

New Drupal Modules - 25 February 2018 - 3:09am


Categories: Drupal

Config Override Indicator

New Drupal Modules - 25 February 2018 - 12:35am

This module is especially useful for developers working on sites where there are configuration overrides in place depending on the environment. It prevents confusion that arise when changing a form setting, but appears to not take effect.

Categories: Drupal

Universal validation

New Drupal Modules - 24 February 2018 - 2:29pm

Provides an easy way to add AJAX validation on forms on per field basis.

TODO: Add more documentation.

Categories: Drupal

Ryan Szrama: When Drupal friends become family

Planet Drupal - 24 February 2018 - 12:31pm

Many of my longest friendships were born in the Drupal community. I’ve been attending DrupalCons, Drupal Camps, and other events since DrupalCon Barcelona 2007 and centered most of my professional life around contributing to the project as a developer and a teacher. In 2010 that included serving as a mentor in the Google Summer of Code program for a new contributor who wanted to work on Drupal Commerce’s affiliate module, bojanz.

Bojan Živanović and I got to know each other that summer through many IRC chats and coding sessions. After he completed his project successfully, we met at DrupalCon Copenhagen and celebrated at McDonald's. I sure knew how to treat a friend!

I later convinced him to join Commerce Guys’s development team based in Paris. He served on our client services team before diving head first into Commerce Kickstart 2.x development and then creating a whole suite of modules to support usage based billing for subscription services like

Around DrupalCon Austin in 2014, it appeared Bojan's mission with Commerce Guys might be complete. However, I saw an opportunity for him to develop further as a leader in our company and community. I was already busy leading client services with our U.S. team and then with acquiring and refocusing Commerce Guys around Drupal Commerce. It made perfect sense to me to appoint him to be project lead for Commerce 2.x.

That decision has served Commerce Guys and Drupal Commerce well over the last several years. Bojan brought renewed vigor to the project and discipline around competitive research and automated test coverage that far exceeded my own. He's also proven to be an able mentor in his own right, helping dozens of contributors and whole agency teams learn Drupal 8 development in general and Commerce 2.x development in particular.

Today is Bojan's birthday, and reflecting on our almost 8 years of friendship has obviously made me sentimental. At our first meeting in Copenhagen, my daughter Éowyn was just taking her first steps and wouldn't ever remember meeting Bojan. Today she sees him regularly during company Zoom calls and his occasional visit to our home in Greenville, SC. He's not just some random person from daddy's work, he's Uncle Bojan and a trusted friend.

We're all wishing you a happy birthday, Bojan, and we're grateful for your years of contribution and leadership in our midst. I'll have to hit the 2.x queue this evening to send you a birthday present disguised as a patch.

Categories: Drupal

Review Roundup

Tabletop Gaming News - 24 February 2018 - 11:00am
It’s Saturday and I’m painting minis. … I’m not good at painting minis… But, y’know, it’s just about getting the colored goop on the figure. I’m not going to be winning any Golden Demons or Crystal Brushes, but hey… they’ll be painted. But while the last color dries, I’m gonna post your reviews for you. […]
Categories: Game Theory & Design

Ajax File Download Counter

New Drupal Modules - 24 February 2018 - 3:58am

This module uses AJAX to count file downloads. It's optimized for medium to large sites (such as my own site, where the total number of file downloads might be in the hundreds of thousands or even millions. Using this module has some advantages and some limitations versus other methods of counting downloads:

Categories: Drupal

War & Empire III: Dark Ages Up On Kickstarter

Tabletop Gaming News - 23 February 2018 - 3:00pm
West Wind Productions is looking to expand their War & Empire line with their next set, giving you lots of new Dark Age figures. If you’re looking to miniaturize your historical gaming, you’ll want to check out all the various sets that are available as part of the campaign. They cover a little bit of […]
Categories: Game Theory & Design

Wyrd Friday Preview Posted

Tabletop Gaming News - 23 February 2018 - 2:00pm
Fridays are always made better by Wyrd’s previews for The Other Side. Today’s no different. Today, it’s a look at the Mechanized Infantry for the Abyssinian forces. They’ve got cool machine guns, and the ability to pilot a mech, should its current driver be neutralized. Have yourself a look. From the post: The Mechanized Infantry […]
Categories: Game Theory & Design

The Primary Coming To Kickstarter March 15

Tabletop Gaming News - 23 February 2018 - 1:00pm
No matter who is in charge, we often feel that we could do it better. You look at what’s going on and think, “You know, I could fix this all really easily. If only I was the boss.” Well, in The Primary, you are looking to become the President of the United State of America […]
Categories: Game Theory & Design


New Drupal Modules - 23 February 2018 - 12:33pm
Categories: Drupal

New Hail Caesar Sets Available To Order From Warlord Games

Tabletop Gaming News - 23 February 2018 - 12:00pm
A couple of different time periods on display here in Hail Caesar today. Starting off, there’s a new supplement book, Shield Wall, which covers the Dark Ages. As with all Warlord Games books, if you order direct from them, you get an exclusive figure. They’ve also got a huge set where you can get the […]
Categories: Game Theory & Design

Friday Snippets

Tabletop Gaming News - 23 February 2018 - 11:00am
Fridaaaaaaaaaaaaaaaay! Gateway to the weekend. AND! I placed an order for some new dice yesterday. So you know I’m stoked. When dice sets sell out in a matter of minutes, and you manage to get some, it’s a pretty good feeling. Still riding high on that wave today. #NoSuchThingAsTooManyDice Anyway, as I wait for those […]
Categories: Game Theory & Design

Riot reveals the odds and rules that power League of Legends loot boxes

Social/Online Games - Gamasutra - 23 February 2018 - 10:48am

Riot Games has published an interesting breakdown of how in-game items drop from the loot box-styled 'hextech chests' it recently added to its long-running free-to-play MOBA League of Legends. ...

Categories: Game Theory & Design

New Bolt Action Releases Available From Warlord Games

Tabletop Gaming News - 23 February 2018 - 10:00am
Two new releases are available today for Bolt Action. One’s a new British Commandos HQ set, giving your troops some command out on the field. The other is a Waffen-SS Schwimmwagen diorama, depicted in winter. I know that most of the Northern Hemisphere is still pretty cold, but here in Atlanta, we’ve got 70s for […]
Categories: Game Theory & Design

Learn to better understand your players' social values at GDC 2018

Social/Online Games - Gamasutra - 23 February 2018 - 9:27am

Come to GDC 2018 to see Riot Games' Tash Elliott and Jeffrey Burrell share how the League of Legends dev has researched and acted upon the social values their players have across the world. ...

Categories: Game Theory & Design


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