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Inline Formatter Field

New Drupal Modules - 21 July 2018 - 11:42am
Description

The Inline Formatter Field module allows for templating and styling of entities on the front side by use of a field type. This module will create a new field type called "Inline Formatter" which is a boolean. When the boolean is checked the field will render what is entered in the "HTML or Twig Format" field for the formatter's settings in the "Manage Display" screen of the entity. This module makes use of the ACE Editor javascript library imported through cdn.

Categories: Drupal

Review Roundup

Tabletop Gaming News - 21 July 2018 - 11:00am
Saturdaaaaaaaaaaaaaay! Woo! My favorite day of the week, as I can just sit back, relax, and do some gaming. Nevermind that this week I’m vacuuming, dusting, and cleaning countertops in the den. That’s important, too. So, while I try and figure out just how much dust a single lamp can acquire, let’s get you those […]
Categories: Game Theory & Design

My Lists

New Drupal Modules - 21 July 2018 - 5:53am

The ability to create lists private and public in addition to the ability to share the lists with others.

Categories: Drupal

Zhilevan Blog: Drupal Entity cheat sheep

Planet Drupal - 20 July 2018 - 8:37pm
As I've explained Short trip on Entity API in Drupal 8  Entity is the most important thing in Drupal 8, Almost, everything is Entity. So for a Drupal developer, it should be good to have a cheat sheet of Entity API instead of googling every time he/she need something, and of course, after a while, they saved in the long-term memory of Developer. Let's jump into summarized Drupal 8 Entity API.
Categories: Drupal

Layout Editor

New Drupal Modules - 20 July 2018 - 3:42pm

Placeholder for Layout Editor.

Categories: Drupal

More Crucible Guard Releases Available From Privateer Press

Tabletop Gaming News - 20 July 2018 - 3:00pm
Warmachine’s latest faction, the Crucible Guard, are hitting battlefields the world over. The starter army and a little more was released last week, but it’s time to bulk up your forces some more. The new Heavy Warjack kit, as well as a new unit and command attachment are ready to head to war. Source
Categories: Game Theory & Design

Harn Christmas in July Sale Happening Now

Tabletop Gaming News - 20 July 2018 - 2:00pm
Ho ho ho! Merry Christmas in July! I’m Santa Paws and I’m here to give gifts to all the good little gamers out there. In this case, it’s a special sale on everything Harn. You can get 25% off your order by using the special coupon code. From the announcement: HârnWorld: Christmas In July – […]
Categories: Game Theory & Design

Fray: The Restless Sea RPG Up On Kickstarter

Tabletop Gaming News - 20 July 2018 - 1:00pm
Yo ho, yo ho, a sailor’s life for me. Take to the oceans with Fray: The Restless Sea, a new RPG setting and system that’s up on Kickstarter now. Two coastal city-states are on the precipice of war. Into this, you find your PCs. Will you favor one place over the other? Try and avoid […]
Categories: Game Theory & Design

Ashday's Digital Ecosystem and Development Tips: Workflow Management with Drupal 8

Planet Drupal - 20 July 2018 - 12:33pm

Did you know that setting up a content workflow is included in Drupal 8 core? It can be easily set up by simply turning on the Workflow and Content Moderation modules. The Workflow module gives you the ability to define a workflow and the Content Moderation module sets up a simple workflow for drafts and the ability to create more content moderation workflows.

Categories: Drupal

New French Releases For Team Yankee

Tabletop Gaming News - 20 July 2018 - 12:00pm
When it comes to World Wars, the French have had a rather tough time at it. Usually one of the first countries singled out for attack, they’ve had to twice fight off enemy troops from within their borders. They’re looking to make sure that WWIII isn’t a repeat, and have the arms, equipment, and troops […]
Categories: Game Theory & Design

The challenge of designing Overwatch maps when players can get 'literally everywhere'

Social/Online Games - Gamasutra - 20 July 2018 - 11:45am

In an interview with VG 24/7, Overwatch lead designer Geoff Goodman looks back to early conversations he had with the team about designing future-proof levels. ...

Categories: Game Theory & Design

Friday Snippets

Tabletop Gaming News - 20 July 2018 - 11:00am
Happy Weekend Eve! As always, I’m excited that it’s Friday. I’ve got D&D tonight and then a weekend of cleaning. But hey, there’s still some gaming in there. But before I pretend I’m a blue dragonborn and then go all domestic on my domicile, I need to fill up on some bite-sized gaming stories. Today […]
Categories: Game Theory & Design

Defiance 2050 developer Trion Worlds lays off 15 staff

Social/Online Games - Gamasutra - 20 July 2018 - 10:03am

Trion Worlds, known for multiplayer online games like Rift and ArcheAge, has laid off 15 developers, seemingly across multiple disciplines. ...

Categories: Game Theory & Design

Latest Issue of Irregular Magazine Now Available

Tabletop Gaming News - 20 July 2018 - 10:00am
The lines at San Diego Comic Con can be really, really, really long. So, what do you do while you’re standing in line (or, you know, if you’re not one of the people there and just have some time on your hands)? You read a gaming magazine! And Irregular Magazine has their latest issue now […]
Categories: Game Theory & Design

Daterange Simplify

New Drupal Modules - 20 July 2018 - 9:33am

Provides a formatter to simplify daterange field output.

This formatter wraps https://github.com/flack/ranger to provide a simplified set of date output
options outside of the standard Drupal date format configuration. These options are enumerated by the PHP IntlDateFormatter class.

Categories: Drupal

Renegade Game Studio Running Outbreak: Undead Survival Scavenger Hunt at Gen Con

Tabletop Gaming News - 20 July 2018 - 9:00am
Ok, I have to admit, this sounds pretty cool. Renegade Game Studio, to celebrate their upcoming Outbreak Undead Survival Guide, is running a special Outbreak Undead Survival Scavenger Hunt at Gen Con. It’s part Assassin, it’s part Scavenger Hunt, it’s part Augmented Reality. From the announcement: The world is overrun with undead. Humanity has turned […]
Categories: Game Theory & Design

Limited Widgets For Unlimited Fields

New Drupal Modules - 20 July 2018 - 8:18am

How often have you had to re-use existing fields?
How often is the same field with multiple values?
How often do you need the Unlimited field to have a limit on the number of values for a particular entity bundle?
In my projects this is a frequent requirement, thats why I wrote these widgets.
Module just provide a coupe of widgets for fields with limit settings at widget for Unlimited values.

Categories: Drupal

Building a Home: How to Construct a Card Game - by Nicholas Kinstler

Gamasutra.com Blogs - 20 July 2018 - 8:11am
With a card game set featuring anywhere from 80 to 200+ cards, documentation and organization is incredibly important. In this article, Nick Kinstler explains what a card file is and provides an outline of the card game development process.
Categories: Game Theory & Design

The Appeal of the Shop Simulator Genre - by Josh Bycer

Gamasutra.com Blogs - 20 July 2018 - 8:10am
The Shop Simulator Genre has grown among Indie and Mobile developers over this decade, but many designers still fail to understand what makes the genre's mix of combat and shop management so endearing that we still remember Recettear.
Categories: Game Theory & Design

Level design: Tricks of the trade - by Jonathon Wilson

Gamasutra.com Blogs - 20 July 2018 - 8:01am
In this post, I look into some of the various level design techniques that can be used during the level creation process, that can help to communicate your design intent and direct the player through a level.
Categories: Game Theory & Design

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