Newsfeeds

Fuzzy Thinking: Gaming Truism #9

RPGNet - 23 July 2018 - 12:00am
That fuzzy that does not try.
Categories: Game Theory & Design

Video Game Deep Cuts: Go, Go, No Man's Pokemon

Social/Online Games - Gamasutra - 22 July 2018 - 8:51pm

This week's longform game writing/video highlights include a report on the latest Pokemon Go Fest, the return of Sean Murray & No Man's Sky, and lots more besides. ...

Categories: Game Theory & Design

ReDoc for OpenAPI UI

New Drupal Modules - 22 July 2018 - 4:38pm

ReDoc is a javascript library which allows a user to explore the api documentation for a web services API. This module provides the ReDoc library for display of OpenAPI specifications within Drupal site. OpenAPI UI is required to use the project, as it provides the underlying architecture. Please visit the OpenAPI project page for more information.

Categories: Drupal

Swagger UI for OpenAPI UI

New Drupal Modules - 22 July 2018 - 4:15pm

Swagger UI is a javascript library which allows a user to explore the api documentation for a web services API. This module provides the Swagger UI library for display of OpenAPI specifications within Drupal site. OpenAPI UI is required to use the project, as it provides the underlying architecture. Please visit the OpenAPI project page for more information.

Categories: Drupal

OpenAPI UI

New Drupal Modules - 22 July 2018 - 3:58pm

The OpenAPI UI module implements an API around displaying OpenAPI specs inside a Drupal site. This library implements a plugin base which can be used to initialize a API explorer UI within your site. This module does not come with any implemented plugins, but implementations for Swagger UI and ReDoc are available as Drupal modules.

Categories: Drupal

DrupalEasy: Necessity is the Mother of Mastering Drupal

Planet Drupal - 22 July 2018 - 12:10pm
A Drupal Career Online Case Study

 

A lack of off-the-shelf eCommerce software products that could meet the unique needs of her family’s biotech manufacturing company was a real issue for Lisa Streeter. “We’re not a big enough company to afford large, custom database solutions, so we needed to figure out how to do everything in-house,” she explains. (Lisa’s work responsibilities included everything computer-related, and “some other stuff.”) That’s how it started, but instead of just a solution, Lisa Streeter wound up with a whole new, fulfilling career.

Her initial quest for a database solution quickly began to grow her fascination in web development (primarily eCommerce,) and lessen her interest in the family business. “I like the idea that in web development, you’re actually building something, architecting information rather than just analyzing it,” she explains. She fine-tuned her focus, and after discovering Drupal, began to seek an effective way to become proficient.

“I don’t remember exactly how I first learned about Drupal Career Online. I didn’t know anybody who did anything with Drupal, so in the beginning I was just trying to figure out how I could learn Drupal," she explained. She tried some self-teaching methods, but those were not providing her a clear and effective path forward. DrupalEasy was regularly popping up in Google searches and referenced on sites like Drupal.org. “Early on it made my short list of potential “good places to learn Drupal” and then it was just a matter of finding the right time,” she recalls.

It turned out the time was the Fall 2017 session, and according to Lisa, that’s when her interest took a fast track, “I started really getting Drupal. It was a transformative experience.” She dove into the curriculum, participated in class, and DrupalEasy matched her with Matt Glaman from Commerce Guys as her mentor.  From there, her path became clear and direct. “DCO was just the right level of time commitment and intensity for me. It demanded enough of my time and effort to really accelerate the pace of my Drupal learning,” she explained. “At the same time, while I needed to give the class my full attention, it didn’t completely take over my life like going back to school full time would have,” she added.

The online, live instruction by an expert in Drupal and training was a great fit for Lisa. “Mike is an exceptional teacher who helped me really “get” what Drupal is all about, how to do things and think about solving problems in the “Drupal way.” This was something I wasn’t able to learn on my own from books, screencasts, or trial-and-error,” she recalled.   She also appreciates the small class size and Mike’s personal commitment to everyone enrolled. She explained, his “personal interest in getting to know every student individually made the class seem tailor made for me, even as I could see that it was also meeting the needs of my classmates in different ways,” she continued.

Mike Anello, (@ultimike) has been a part of the Drupal project for more than 12 years, and developed and has been delivering Drupal career training since 2011 via live in-person and online sessions and contracted programs with organizations needing to train their development teams in Drupal. His curriculum has become the model for the development of several other long-form training programs. He keeps alumni connected and engaged in learning through the DrupalEasy learning community, which evolved from his weekly online office lab hours. According to Lisa, “When you take the DCO course, you definitely feel like Mike is personally invested in the success of each and every student.”

With her interest in ecommerce in mind, Mike connected her with mentor Matt Glaman, a Drupal project maintainer and one of the Commerce Guys.  “For me, this resulted in a perfectly matched mentor, one who challenged me to tackle harder problems than I would have thought possible,” she said.  Matt recognized Lisa’s passion and talent, shared his insights with Commerce Guys partner Ryan Szrama, and then according to Lisa, “It all happened pretty quickly! “ The DCO ended just before Christmas, and she was offered a position on January 16th.

This fast track is a result of Lisa’s passion and Commerce Guys confidence in her abilities and training. She explained, “Ryan decided that he’d rather not hire me as a “Junior Developer”, even though there was an expectation that I’d be learning and working to improve my Drupal skills. Instead, I was hired as a “Drupal Developer,” with the understanding that I’d take responsibility for my own progress.”  It appears she has done just that, since in addition to serving as a developer, she recently was given the opportunity to be “Documentation Lead” (in addition to continuing dev work.)

Six months into her new career, Lisa is clearly fulfilled.  She recounts, “Before I started at Commerce Guys, I was worried about whether I could really handle a real, professional job (working for someone other than my family) while also being a stay-at-home mom.  But Commerce Guys has been a perfect fit in that respect. Many of my coworkers also have young children - everybody at Commerce Guys has been very gracious and understanding about my time.”

In addition to her documentation responsibilities, Lisa is currently doing site building, writing custom code and site administration. She also works on Drupal Commerce and related contrib module issues. “I write patches, including automated test code. Someone from the team reviews my code and gives me helpful feedback, which is also a really great way to learn and improve my coding skills, with the bonus that I’m directly contributing to the Drupal community,” she explains.

“The best part about my new career is that I have a “career.” For years, I’ve had an ambiguously defined job at my family’s company. I didn’t report to anybody, and nobody reported to me; I just “fixed” lots of random problems...I had to invent my own job title. So being able to say now that, “I’m a web developer” is pretty awesome!  

She also loves being part of a team, she explains “After so many years of working independently, it’s great to have job that involves a lot of collaboration, especially when the people I work with are so talented. And being part of the Commerce Guys, an organization that strives to make an impact with the software it creates, I have a sense of greater purpose.”

Even with all of her success, she highlights that she is still learning.  “In DCO, Mike talked about how he’s continually working to improve his own skills and how that’s something you need to enjoy doing to succeed as a web developer. I’m finding that to certainly be true for me. It’s just a really good feeling to be able to look back a month or 6 months and see how much I’ve learned and improved since then,” she explains.

Visit our web site to learn more about Drupal Career Online, attend an upcoming Taste of Drupal free mini webinar, and check out our career resources for information on web developer and Drupal-specific careers. 

Categories: Drupal

Video Game Deep Cuts: Go, Go, No Man's Pokemon - by Simon Carless

Gamasutra.com Blogs - 22 July 2018 - 8:40am
This week's highlights include a report on the latest Pokemon Go Fest, the return of Sean Murray & No Man's Sky, and lots more besides.
Categories: Game Theory & Design

Admin feedback

New Drupal Modules - 22 July 2018 - 8:06am

Module for getting feedback from the users and monitor the feedback.

Categories: Drupal

Importing 3D Characters from Reallusion’s iClone 7 into Unreal: A Tutorial - by MD McCallum

Gamasutra.com Blogs - 22 July 2018 - 6:43am
The first part of a two-part tutorial from Reallusion that demonstrates how to export scenes and characters from iClone then import into Unity. FBX export & drop-down menus tailored for various game engines including Unreal simplifies the process.
Categories: Game Theory & Design

Video Games and the Importance of Challenging Yourself - by Andrew Heikkila

Gamasutra.com Blogs - 22 July 2018 - 6:42am
When I sit down to play video games, especially on the harder settings, I am pushing myself to do something I’ve yet to do. I am disputing the truth that I am who I think I am, and in accomplishing my feats, I walk away with the knowledge that I’m not.
Categories: Game Theory & Design

Five Probable Futures of PC Gaming Before 2028 - by Philip Piletic

Gamasutra.com Blogs - 22 July 2018 - 6:42am
In the years of old, PC was a go-to system if you were serious about video gaming. In the recent years, it's throne seems to be slipping away, as more and more platforms and gadgets fight for their piece of the pie.
Categories: Game Theory & Design

Is Anything More Important Than a Game's Consistency? - by Richard Atlas

Gamasutra.com Blogs - 22 July 2018 - 6:41am
In this post, I'd like to hypothesize that consistency, in terms of marketing, genre, and the game itself, is one of the best predictors for a game's success.
Categories: Game Theory & Design

Breath of the Wild’s Montessori Method - by Justin Reeve

Gamasutra.com Blogs - 22 July 2018 - 6:41am
Ever wondered what makes Breath of the Wild so special? This article examines how the game takes a relatively unusual approach to instructing players about its mechanics.
Categories: Game Theory & Design

Solo Indie Developers after Steam Direct - by Hassan Dib

Gamasutra.com Blogs - 22 July 2018 - 6:41am
Moving into the "Post Steam Greenlight" era where do solo indie developers go? Is this a dying breed destined to fade away into the ocean of games that Steam has become?
Categories: Game Theory & Design

Brian Osborne: Adding MySQL UTF8MB4 support to hundreds of Drupal 7 multi-sites

Planet Drupal - 21 July 2018 - 2:45pm

Unicode characters encoded using UTF8 can technically use 1 to 4 bytes to represent a single character. However, older versions of MySQL only provided support for storing UTF8 encoded characters that used 1 to 3 bytes. This was enough to cover the most commonly used characters, but is not suitable for applications that accept user input where any character can be submitted (like emojis, which use 4 bytes). Newer versions of MySQL provide a character encoding called utf8mb4 to fix this issue.

Categories: Drupal

Inline Formatter Field

New Drupal Modules - 21 July 2018 - 11:42am
Description

The Inline Formatter Field module allows for templating and styling of entities on the front side by use of a field type. This module will create a new field type called "Inline Formatter" which is a boolean. When the boolean is checked the field will render what is entered in the "HTML or Twig Format" field for the formatter's settings in the "Manage Display" screen of the entity. This module makes use of the ACE Editor javascript library imported through cdn.

Categories: Drupal

Review Roundup

Tabletop Gaming News - 21 July 2018 - 11:00am
Saturdaaaaaaaaaaaaaay! Woo! My favorite day of the week, as I can just sit back, relax, and do some gaming. Nevermind that this week I’m vacuuming, dusting, and cleaning countertops in the den. That’s important, too. So, while I try and figure out just how much dust a single lamp can acquire, let’s get you those […]
Categories: Game Theory & Design

My Lists

New Drupal Modules - 21 July 2018 - 5:53am

The ability to create lists private and public in addition to the ability to share the lists with others.

Categories: Drupal

Zhilevan Blog: Drupal Entity cheat sheep

Planet Drupal - 20 July 2018 - 8:37pm
As I've explained Short trip on Entity API in Drupal 8  Entity is the most important thing in Drupal 8, Almost, everything is Entity. So for a Drupal developer, it should be good to have a cheat sheet of Entity API instead of googling every time he/she need something, and of course, after a while, they saved in the long-term memory of Developer. Let's jump into summarized Drupal 8 Entity API.
Categories: Drupal

Layout Editor

New Drupal Modules - 20 July 2018 - 3:42pm

Placeholder for Layout Editor.

Categories: Drupal

Pages

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