Newsfeeds

Tales from the Rocket House: Firewalling

RPGNet - 5 July 2017 - 12:00am
Player knowledge vs. character knowledge.
Categories: Game Theory & Design

Lvl 0: A Game Education Retrospective - Part 1 - by Thomas Sharpe

Gamasutra.com Blogs - 4 July 2017 - 11:43pm
Part 1 of 5 in a comprehensive retrospective of my undergraduate game dev education at Drexel University. If you're interested in what exactly goes into getting a degree in game development, this series should provide a good general look at the process.
Categories: Game Theory & Design

Path Animation in Unity - by Samantha Stahlke

Gamasutra.com Blogs - 4 July 2017 - 11:41pm
In this post, I explore the creation of a simple system for path editing and animation in the Unity editor. Topics covered include interpolation methods, speed control on curves, and a brief intro to working with custom Unity Editors.
Categories: Game Theory & Design

After the Launch: What to Do After You Release Your Game - by Jennifer Mendez

Gamasutra.com Blogs - 4 July 2017 - 11:41pm
So you finished your game, and now you're ready to relax. Fantastic! Only, there are a few more things to do! Here is what to do after the game launch.
Categories: Game Theory & Design

What makes Fallout: New Vegas' factions feel more alive then Fallout 4's? - by Lucas Hutchison

Gamasutra.com Blogs - 4 July 2017 - 11:35pm
I'm going to throw around some ideas I've had for a while about how Fallout: New Vegas' factions interact much more with each other and with themselves much more than they do in Fallout 4. Please, leave a comment with how you feel about the subject!
Categories: Game Theory & Design

A work process, Part 3: Welcome to Fight Club - by Arnaud Thion

Gamasutra.com Blogs - 4 July 2017 - 11:34pm
The evolution of the fight system from the early prototype to the final version and beyond!
Categories: Game Theory & Design

Postmortem of a Successful (Just) Kickstarter - by Paul Baker

Gamasutra.com Blogs - 4 July 2017 - 11:32pm
Two years after we at Three Phase Interactive ran a successful Kickstarter campaign for our game Defect, we look back on how it went and make some suggestions for those looking to do the same.
Categories: Game Theory & Design

GPU Performance for Game Artists - by Keith O'Conor

Gamasutra.com Blogs - 4 July 2017 - 11:09pm
A little knowledge of what goes on under the hood can make a big impact on a game's framerate. If you're an artist and want to understand the GPU and why things like draw calls, LODs, and mipmaps are important for performance, this one's for you!
Categories: Game Theory & Design

Embedly Filter

New Drupal Modules - 4 July 2017 - 12:56pm

The Embedly Filter module provides a text filter to embed URLs using the Embedly service.

Use the shortcode [embedly:http://example.com] to embed any URLs into your content.

Categories: Drupal

Open Connect

New Drupal Modules - 4 July 2017 - 11:05am

Open platform authentication and connection, especially for China. It has builtin support for identity providers below:

  • QQ
  • WeChat MP (Media Platform, 微信公众号)
  • WeChat OP (Open Platform,微信开放平台)
  • Weibo (微博)
Features
  • 3rd party login / social login (第三方帐号登录)
  • Connect 3rd party platforms to current Drupal account (绑定帐号)

A user can log in using a 3rd party platform and connect other platforms later.
To support a new identity provider, create a new plugin extending the base identity provider plugin.

Categories: Drupal

Conditional redirect

New Drupal Modules - 4 July 2017 - 10:47am

Redirect anonymous visitors to the login page.

Configure excluded paths, content types, and menu links.

Categories: Drupal

Web Wash: How to Programmatically Create a Block in Drupal 8

Planet Drupal - 4 July 2017 - 10:00am
Blocks, as the name suggests, are pieces of content that can be placed anywhere on your Drupal site. They can contain simple text, forms or something with complex logic. In this tutorial, you'll learn how to create a block using custom code and how to use Drupal Console to generate it. If you've used blocks in Drupal 7 then you will be familiar with the new interface in Drupal 8. If you’re a site builder, the whole process of creating, editing and deleting a block is very intuitive. Before jumping into code, let’s talk about the Drupal Block UI and understand what has changed since Drupal 7.
Categories: Drupal

CKEditor Accessibility Auditor

New Drupal Modules - 4 July 2017 - 7:01am

Provides a button in CKEditor which, when clicked, will run the HTML_CodeSniffer Accessibility Auditor on the source code of the content currently in the editor.

See also: https://github.com/squizlabs/HTML_CodeSniffer

Categories: Drupal

LakeDrops Drupal Consulting, Development and Hosting: Big DRD Update available: Automatic site updates and a ton of other improvements

Planet Drupal - 4 July 2017 - 6:07am
Big DRD Update available: Automatic site updates and a ton of other improvements Jürgen Haas Tue, 07/04/2017 - 15:07

Today's new release of Drupal Remote Dashboard (DRD) introduces a big new feature which allows anyone to manage Drupal site updates in a protected and automated framework without having to get any third party involved in the process. Just in time for Independence Day, July 4th 2017. For Drupal site owners this brings independence from external service providers without compromising quality of service or reaction time.

Categories: Drupal

Blazy Loading

New Drupal Modules - 4 July 2017 - 5:40am
Categories: Drupal

IPTC Media

New Drupal Modules - 4 July 2017 - 5:27am

This module aims to extract the IPTC photo metadata from an image.

It extends the functionality of Media Entity Image module, automatically creates a media bundle of type "Image" with fields linked to IPTC data core fields. When adding a new media content (of the created type) and on image upload, fields will be filled automatically (Ajax) with image related data.
Other than IPTC core fields, extended IPTC fields will be managed in further releases.

Categories: Drupal

RWD Menu

New Drupal Modules - 4 July 2017 - 2:56am

This module provides a themable, CSS3 based slide-in menu mainly for mobile site versions, with no external libraries and only basic JS used to add / remove classes.

There are many similar modules, what makes this one different is that it has a Drupal 8 version, allows customization using a template and own CSS and has no dependencies.

Categories: Drupal

Linkit widget

New Drupal Modules - 4 July 2017 - 2:20am

The core link field in Drupal 8 does not support published content that has pages other than nodes, so if you are wanting a field which allows a link to an internal page or external URL you need separate fields.

The Linkit module in Drupal 8 does not have a widget, and anon (maintainer of Linkit) does not feel the use case is warranted (Issue: https://www.drupal.org/node/2712951). I would love to see this incorporated as a sub-module of Linkit.

Categories: Drupal

image captcha indicator

New Drupal Modules - 4 July 2017 - 2:06am

this module can help improve user experience when input captcha code.

lightweight: js file is added in footer.
saving: when input code length is bigger or equal to half of captcha code length then the js function start to work.

Categories: Drupal

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