Newsfeeds

Playable And Game-simulation Ads And How to Succeed With It - by Yura Yashunin

Gamasutra.com Blogs - 8 August 2017 - 6:44am
Playable ads - a growing trend among digital marketers in recent years, attracting new users with an interactive "piece" of the game. In this article, we were analyzing the popularity and prospects of this kind of advertisement with case studies and tips.
Categories: Game Theory & Design

Doom, Downwell, Don't Stand Still: Is the way a Game Makes us Feel Important? - by Tobias Hendricks

Gamasutra.com Blogs - 8 August 2017 - 6:15am
Doom and Downwell, two very different games, but despite their differences they still achieve a similar feeling. In this blog I'm going to break down what makes these games feel so similar as well as how we can enhance our games by focusing on feeling.
Categories: Game Theory & Design

WizKids Announces Who Should We Eat Card Game

Tabletop Gaming News - 8 August 2017 - 6:00am
Getting stranded on an island out in the middle of the ocean is pretty terrible. Thankfully, there’s a small amount of resources to be found. There’s only one issue. There’s not quite a lot of food. Hey… did you ever realize that you kind of look like a ham sandwich? WizKids has announced a new […]
Categories: Game Theory & Design

InternetDevels: Optimize your site for search engines due to Drupal 8

Planet Drupal - 8 August 2017 - 5:38am

Drupal 8 is the latest version of Drupal that receives a lot of attention among Drupal community. Its minor release Drupal 8.3.0 has already come out. Each its feature is interesting and is described in our collection of Drupal 8 articles. In today’s blog post Drupal 8 will also be in focus, however from the angle of SEO.

Read more
Categories: Drupal

Drop Guard: What’s on the Drop Guard roadmap this month? A forecast

Planet Drupal - 8 August 2017 - 3:45am
What’s on the Drop Guard roadmap this month? A forecast

Drop Guard is in a continuous process of optimization and development. As it is still a unique platform concept on the market place, we started years ago with a sketchy blueprint of what Drop Guard is today - and rather will be in future. With this post I will give you a quick overview of what is planned and something which is a little secret between you and me.

 

Drop Guard Drupal Drupal Planet announcements
Categories: Drupal

Agiledrop.com Blog: AGILEDROP: Top Drupal blogs from July

Planet Drupal - 8 August 2017 - 3:41am
Holidays are at the peak, so some activities rest. But not in Drupal. There were many blog posts written in the past month by us in by other authors. Since we already presented our part, it's time to look at the others and present the Top Drupal Blogs from July. We'll begin our list with Michael Silverman and his 6 Reasons to use Drupal vs Wordpress. The author discusses all the numbers that favour Wordpress and then completely turns the blog post to the reasons why Drupal is better suited for your (business) website than Wordpress. A little hint. Reasons are connected with growth. We… READ MORE
Categories: Drupal

Add and Remove CSS and JS files

New Drupal Modules - 8 August 2017 - 3:00am

This module allow user to add and remove available CSS and JS file in project.

Please post your ideas and suggestions in the issue queue.

Categories: Drupal

Account field split

New Drupal Modules - 8 August 2017 - 12:01am
About

Currently the dragable field "User name and password" mashes together:

  • Username
  • Current password
  • E-mail address
  • Change Password
  • Roles
  • Status
  • Notify user about new account (when admin create new account)

This module aims to split "User name and password" into standalone fields for site builders who want to manage that fields separately.

Usage

After enabling of this module you will see a list of new fields on Account settings Manage form display.

Categories: Drupal

Amazee Labs: Decoupled Developer Days - New York

Planet Drupal - 7 August 2017 - 11:45pm
Decoupled Developer Days - New York

The upcoming Decoupled Developer Days, at the NBCUniversal NYC Headquarters in New York, is taking place from 19-20 August 2017.

It’s a small developer-focused conference for architects, developers, and businesspeople who are involved in implementing decoupled Drupal architectures in their various lines of work.

Anli de Jager Tue, 08/08/2017 - 08:45

Decoupled Drupal is the use of Drupal as a content service for other non-Drupal applications, whether they are in native desktop or mobile, universal JavaScript, set-top boxes, IoT devices, conversational interfaces, or other technologies.

This 2-day conference will create a platform for those involved in decoupled Drupal architectures to come together to share their knowledge and insights during a single track of sessions about decoupled architecture strategies, technology, and best practices. There will also be opportunities to contribute to the learning experience through the building of open-source projects in sprints.

Decoupled Drupal Sites not only bring exciting new technologies to us. They also require a new way of thinking around local development and hosting. At Amazee our speciality is Decoupling Drupal with React and GraphQL and we have multiple Decoupled Sites running, all with enabled Server-Side-Rendering, CDNs and Reverse Proxies included!

Our very own Michael "schnitzel" Schmid will, therefore, be hosting a session, ‘Your PHP and Nginx won't be enough to host and develop your decoupled site’ that will address some of these questions that will undoubtedly come up, for example:

  • How to develop Node locally with multiple Node versions, test CORS and Server-Side-Rendering locally and make overall sure that my Node App behaves locally the same as in production.

  • How do I deploy, test and host that on a server when using ServerSide Rendering of my Decoupled Site built in Node.

  • How to use a CDN to cache my GraphQL/REST/JsonAPI requests and also the Server-Side-Rendering response.

In this session, Michael will also show you how the power of Docker allows to develop Decoupled Drupal Sites with Node and Server-Side-Rendering with a breeze and also how to use the same Docker Tools to run them in staging and production. No Docker Knowledge required :)

For more conference updates, you can follow the action here.

Categories: Drupal

Holy Grail Games Posts Gen Con Releases

Tabletop Gaming News - 7 August 2017 - 3:00pm
I told you that everyone’s coming out with their Gen Con announcements! But you didn’t believe me! Why didn’t you believe me!?!? … Man, Ren & Stimpy got dark… Anyway, entirely unrelated to that is the story about Holy Grail Games posting up what new releases they’ll be bringing to the show. I’m sure people’s […]
Categories: Game Theory & Design

Gale Force Nine Posts Gen Con Plans

Tabletop Gaming News - 7 August 2017 - 2:00pm
As we get closer to the show, we get more companies posting up what sort of awesome goodies they’ll have at the show. In this case, it’s Gale Force Nine. They’re certainly not going to the show empty-handed. They’re bringing new items for pretty much every one of their lines. You’ll be able to check […]
Categories: Game Theory & Design

Video: The rise and fall of Flash games -- A postmortem

Social/Online Games - Gamasutra - 7 August 2017 - 1:50pm

With Flash on the way out, Kongregate's John Cooney takes the stage at GDC 2017 to deliver a postmortem of Flash games and the Flash game dev community in general. ...

Categories: Game Theory & Design

Special Dystopian Wars Bundles Available From Spartan Games

Tabletop Gaming News - 7 August 2017 - 1:00pm
We all know my love of free-to-download rules sets. They give players a chance to read over and possibly try a game before they buy it. So, assuming you like the rules, you then go and pick up a force for yourself. Well, if you’re checking out the Dystopian Wars: Fleet Action fast-play rules, Spartan […]
Categories: Game Theory & Design

Lullabot: Markdown Won’t Solve Your Content Problems

Planet Drupal - 7 August 2017 - 12:25pm

(This article was cross-posted from Medium.)

Every few weeks I hear from a colleague who’s dealing with the tangles of editorial tools on a web CMS project. Inevitably, someone on their team suggests that things will be easier if users can’t enter HTML at all. “We’ll use Markdown,” they say. “It’s simple.”

On most projects, it’s a terrible idea — and I’m going to rant about it. If you don’t care about the nerdy details, though, here’s the long and short of it:

Markdown turns common “plaintext” formatting conventions like asterisks, indentation, and so on into HTML markup. If you need anything more complicated (say, an image with a caption or a link that opens in a new window), you need to mix markdown and raw HTML. Markdown is easy to remember for simple stuff (blockquotes, italics, headings, etc) but more complicated structures require extensions to the standard that are just as tweaky as HTML.

It was designed to mirror the ad-hoc conventions of ASCII-only channels like Usenet, email, and IRC. As creator John Gruber said in his original introduction of the project:

The overriding design goal for Markdown’s formatting syntax is to make it as readable as possible. The idea is that a Markdown-formatted document should be publishable as-is, as plain text, without looking like it’s been marked up with tags or formatting instructions.

Markdown’s strength is that it speeds and simplifies the most common text formatting tasks, and does so in a way that looks correct even before the markup is transformed into visual formatting. Markdown accomplishes that by ruthlessly cutting most HTML structures — anything that can’t be turned into a fairly straightforward ASCII-ism is left behind. When it’s pushed beyond that role, things get just as ugly any error-prone as raw HTML: witness the horrors of Markdown Tables and CSS In Markdown.

In many ways, Markdown is less a markup language and more a way to hide basic formatting information in a plain text document. That’s great! I use Markdown for my Jekyll-powered blog. If your project’s body field needs are simple text formatting without complicated embedding, captioning, microformatting, etc? Markdown is probably going to work fine. But — and this is a big one — if that’s all you need, then using a WYSIWYG HTML editor will also work fine.

WYSIWYG editors aren’t a pain because they “hide the code” from content creators. They’re problematic because they’re often configured to give editors access to the full range of HTML’s features, rather than the specific structural elements they really need to do their jobs. I’ve written about this “vocabulary mismatch” problem before, but it’s worth coming back to.

When you decide to use Markdown, you aren’t just choosing markup that’s easier to read; you're choosing a specific restrictive vocabulary. If that vocabulary covers your editors’ real needs, and they’ll be using plaintext to write and revise stories during their editorial workflow, by all means: consider it!

But if what you really need is a way to reign in chaotic, crappy markup, invest the time in figuring out how it’s being used in your content, what design requirements are being foisted on your editors, and what transformations are necessary for real world usage. Modern WYSIWYG editors don’t have to be the “dreamweaver in a div” disasters they used to be — taking the time to configure them carefully can give your team a clean, streamlined semantic editor that doesn’t constrain them unnecessarily.

Photo by Lee Campbell

Categories: Drupal

Cryptozoic Posts Gen Con Schedule Of Events and New Releases

Tabletop Gaming News - 7 August 2017 - 12:00pm
One thing about Gen Con is that many companies will have the newest of their releases available for the first time at the show. Want to get a game before it’s made it to your LGS? Gen Con’s a good place to pick it up. Cryptozoic will certainly have some pre-releases at the show. Like […]
Categories: Game Theory & Design

Monday Terrain Corner

Tabletop Gaming News - 7 August 2017 - 11:00am
You’ve got the hype, right? This is the last full week before Gen Con. This show is going to be entirely off-the-hook. And there’s going to be plenty to see there, including some awesome-looking gaming tables. If you want your gaming tables to look that good, you’ll want to check out the stories below. Today […]
Categories: Game Theory & Design

Entity Query Decorator

New Drupal Modules - 7 August 2017 - 11:00am

Entity query decorator is a Drupal 8 wrapper around the Entity Query class to make querying entities even easier. Whenever using entity queries you generally always end up in the same scenario: Executing your query, checking for results, loading the entities, looping through the entities and then obtaining a value you want. This module sets out to simplify that process by providing a decorator class to combine those steps together.

Categories: Drupal

OpenShift API

New Drupal Modules - 7 August 2017 - 10:58am

This module provides a basic API interface for Drupal modules to use the Red Hat OpenShift API Endpoint. This is not an official module and is only intended as a useful supplementary for programming your own functions.

Documentation for the OpenShift API Endpoint is available at:
https://docs.openshift.org/latest/rest_api/

Categories: Drupal

Envato Tuts+: New Course: Code a Custom Drupal Module

Planet Drupal - 7 August 2017 - 10:54am
What You'll Be Creating

If you want an easy way to create engaging, content-driven websites for you and your customers, you should give Drupal 8 a try. And Drupal modules allow you to take things a step further and create highly customized functionality for your site. 

In our new course, Code a Custom Drupal Module, Envato Tuts+ instructor Derek Jensen will get you up and running with modules in no time. You'll build a simple calculator module, and along the way you'll learn about creating routes, controllers, parameters, and more.

You can take our new course straight away with a subscription to Envato Elements. For a single low monthly fee, you get access not only to this course, but also to our growing library of over 1,000 video courses and industry-leading eBooks on Envato Tuts+. 

Plus you now get unlimited downloads from the huge Envato Elements library of 200,000+ photos and 26,000+ design assets and templates. Create with unique fonts, photos, graphics and templates, and deliver better projects faster.

 

Looking for a shortcut? Try downloading some of the ready-made Drupal themes on Envato Market.

Categories: Drupal

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