PDF Preview Image

New Drupal Modules - 12 February 2018 - 6:09am

PDF Preview Image module provides an image preview from a pdf file and save it on a field image type. It is a light version of Pdf to image field module.

Categories: Drupal

How to make an awesome trailer (on a budget) - by Jan Serra Blogs - 12 February 2018 - 6:04am
In this post I’ll talk about: * Background information about our trailer; * Features and spec of our trailer; * General advice to make a good trailer; * Translating * Preparing the video for sharing
Categories: Game Theory & Design

How To Simulate Ten Zombies with UE4: Tools for Rapid Prototyping and Diverse Crowd Animation - by Anna Ploegh Blogs - 12 February 2018 - 6:04am
A scalable solution for creating a multitude of realistic, interactive agents without keyframe animation.
Categories: Game Theory & Design

Perhaps, the most unusual puzzle game on Google Play - by Andrey Sklyarov Blogs - 12 February 2018 - 6:04am
It may be a bit arrogant but I decided to entitle this with one of the reviews on my game.
Categories: Game Theory & Design

Dune 2000, never forget! - by James Holden Blogs - 12 February 2018 - 6:04am
Dune 2000 was published in 1998 by Westwood Studios, it was my first true online gaming experience an boy I was an addict. Dune 2000 was the successor of Dune, a game inspired by the Dune movies. Westwood studios are long gone and taken over by EA games.
Categories: Game Theory & Design

New Necromunda and Shadespire Releases Available To Order From Games Workshop

Tabletop Gaming News - 12 February 2018 - 6:00am
Apparently, it was Skirmish Game Saturday over at Games Workshop this weekend. They’ve got new releases for both Necromunda and Shadespire, so no matter whether you like futuristic or fantasy gang skirmish warfare, they’ve got you covered. From the website: The rules included with the Necromunda: Underhive boxed game cover battles between Houses Escher and […]
Categories: Game Theory & Design

Import Medium Articles

New Drupal Modules - 12 February 2018 - 5:36am

This module allows users to import Medium articles from any Publication available at
It uses a publication's link in order to generate the specified number of articles desired.

Categories: Drupal

Mashups & Conceptual Writing In Roleplaying Games Pt. 1

Gnome Stew - 12 February 2018 - 5:00am

Recycling isn’t just for paper & plastics anymore. Turns out you can recycle anything, even art. A popular exercise in many internet music circles is the Mashup, two or more distinct tracks chopped & screwed together to make one new piece of art, that would not have been possible without the presence of the old. I’m a fan of mashups, they allow me a new perspective on both the old and the new and I’m fascinated by the effort that goes into the more complicated ones. Introduce identifiable and distinct elements that together create a new experience rather than altering existing structures to create a new lens on which to experience the art of roleplaying games. 

Mashups turn the experience of enjoying music from a passive one (Artist creates music, I listen to music) into an active one (Artist creates music, I listen to music, I transform music into something new, gaining new appreciation for the original and enjoying a hand in creation, someone down the line enjoys the transformed music). On a basic level all roleplaying games are mashups. At some stage the designer of an RPG has created a piece of art. Game books are fantastic artifacts, the best of them featuring elegantly composed text, evocative artwork, mechanics presented in ways that inspire us upon reading. We as consumers of these products take them and transform them on our own, processing all of the art (visual, mechanical, and textual) and perform this transformation live at the table for people who then (hopefully) enjoy the experience.

We are the medium through which the original art has been processed, and no two GMs will produce the same game.

But I’m always interested in pushing one step farther into analysis, so I’m looking for more ways to mashup RPGs, to transform the art and have a more active role in the production of my experience. A common practice among gamers is to hack their favorite games, to alter and transform the mechanics of games to produce something new. Hacking to me feels more like remixing music, similar to making mashups but not quite what I’m after. Certainly the practices I’ll describe here could be seen as hacking, but the intent here is not to alter or change a game’s structure or execution, but rather to introduce identifiable and distinct elements that together create a new experience rather than altering existing structures to create a new lens on which to experience the art of roleplaying games.

People don't mix and match PbtA playbooks nearly as much as I want.

— James Malloy, Tide Commercial (@AndTheMeltdowns) January 23, 2018

One way to run a mashup game is to utilize character options from compatible systems, for example, running a vibrant Beacon from Magpie Games’ Super-Youths game, Masks in the melodramatically black & white Noir World by John Adamus. Game systems like Cypher, D20, PbtA, all build themselves off of the same engines, which makes it easy to smooth out any wrinkles in combining their different elements. Think of this like taking two music tracks that have the same key and tempo and mixing & matching. If I take this class from this game, the feats from this other one, and the spell list from a third, I’ve created either an unplayable nightmare or an optimization board’s dream. Where the final cog in the equation comes in is justifying the disparate parts and finding the synthesis that makes the whole concoction sing. Mashups need to go beyond “here are two things that are now one”, they need to have a thematic throughline that produces the magic. What does it mean that these elements come together, what do you get out of this new combination? What message is your story telling if The Beacon, a paragon of optimism, finds themselves in the gritty world of film noir? Your job will be to make that story fit, and make the mashup compelling.

Join me in the next article for another way to mashup your RPG experience that redefines how you approach some of your favorite texts.

Categories: Game Theory & Design

DrupalEasy: DrupalEasy Podcast 205 - Fatima Khalid - First time sprinter's guide

Planet Drupal - 12 February 2018 - 3:47am

Direct .mp3 file download.

Fatima Khalid (sugaroverflow), web developer with Digital Echidna, and DrupalCon Nashville track chair and sprint mentor joins Mike Anello to talk about how to be a first-time sprinter at a local Drupal event or a DrupalCon and how she came for the community and stayed for the code. Along the way, we talk about Canadian Cheerios, the importance of issue queue triage, and (alleged) creepy monkey guy.

Interview DrupalEasy News Upcoming events Sponsors Follow us on Twitter Subscribe

Subscribe to our podcast on iTunes, Google Play or Miro. Listen to our podcast on Stitcher.

If you'd like to leave us a voicemail, call 321-396-2340. Please keep in mind that we might play your voicemail during one of our future podcasts. Feel free to call in with suggestions, rants, questions, or corrections. If you'd rather just send us an email, please use our contact page.

Categories: Drupal

Lucius Digital: Drupal 8 development: always redirect all logged out visitors to the login page

Planet Drupal - 12 February 2018 - 3:11am
Login or get out!

Currently we are busy constructing the production of a realtime messaging platform in Drupal and NodeJS, look at it as a ‘WhatsApp for Business’. This Drupal system works like a web app; logging in is mandatory. How do you make sure that logged out visitors must log in to Drupal 8 before they are allowed to continue?

Drupal has many out-of-the-box functionalities, as well as a powerful API, but because it has so many functions many tracks are standardly available for anonymous visitors. We’d want to make all paths unreachable, until you log in.

That means that visitors always will be redirected to the login screen as long as they aren’t logged in. You wouldn’t want an anonymous user reaching internal news on the homepage.

Redirect URL in Drupal 8

Basically, we want all url’s / paths be made unavailable for non-logged in visitors, except explicitly specified pages like:

  • Login (/user)
  • Forgot password (/user/password)
  • Login link (user/reset/login)

in Drupal 7 you could use the module Logintoboggan for that purpose. You could also easily work around it in hook_init() or hook_boot() in a custom Drupal 7 module.


This was quite a puzzle, and we soon found some examples as well as exceptions. Everytime it didn’t work how we wanted it to. This example was the most useful.

Implementation in Drupal 8

Eventually, we got it working with the help of following code in a custom Drupal 8 module:


put this file in your module root, and format

Put the file RedirectAnonymousSubscriber.php in folder /src/EventSubscriber/ and do your custom thing:

This code builds on symfony’s EventSubscriber, the framework on which Drupal8 has been built.

Wrap up

Alright, that’s it. I hope the information as described will help you to always redirect visitors to the login page. Questions or feedback? Let me know!

Drupal 8 development: always redirect all logged out visitors to the login page was originally published in Lucius Digital | Blog on Medium, where people are continuing the conversation by highlighting and responding to this story.

Categories: Drupal

Logout Redirect

New Drupal Modules - 12 February 2018 - 1:22am

If you log out of a Drupal site and then hit the back button,
you can see pages from the authenticated user's previous session.

This could be a problem on public computers, if the authenticated user
had permission to see content protected by node access (or similar).

So the logout redirect module is designed to stop this behaviour.

Categories: Drupal

Fuzzy Thinking: Pro Tip #5

RPGNet - 12 February 2018 - 12:00am
Fuzzy GMs like to smile.
Categories: Game Theory & Design

OSTraining: Should I Re-use Existing Drupal Fields?

Planet Drupal - 11 February 2018 - 9:14pm

Sometimes we're able to give really clear advice: "Do this!" or "Don't do that!"

This is not going to be one of those blog posts.

Drupal gives you the ability to re-use fields. If you have an "Image" field, you could choose to use that same field on every content type on your site.

However, it's not always clear whether re-using fields is a good idea. Sometimes it is, sometimes it isn't.

Here's an overview of the advantages and disadvantages to consider before re-using Drupal fields.

Categories: Drupal

Cloudmersive NSFW Unsafe/Inappropriate Image Blocker

New Drupal Modules - 11 February 2018 - 1:23pm

This module integrates with the Cloudmersive NSFW Image Detecting API.

Uploaded files are forwarded to the Cloudmersive NSFW/Unsafe Image service and checked for NSFW (Not Safe For Work)/Inappropriate/Sexual/Unsafe content using advanced machine learning.

Unsafe/inappropriate/sexual/offensive is blocked in the validation routine, so that it cannot be saved - protecting your site.

Getting Started
Getting started with Cloudmersive Image Blocker is easy. Just follow these steps:

- Install and enable this module

Categories: Drupal

Lifesize Video Call Module

New Drupal Modules - 11 February 2018 - 10:03am

The Lifesize Video Call Module will generate a block which will contain incoming call link for the Lifesize cloud service. You will need to provide your 7-digit Lifesize Video ID as a module setting after you drop it into any availale container.

Categories: Drupal


New Drupal Modules - 11 February 2018 - 5:11am
Categories: Drupal

Event Hook API

New Drupal Modules - 11 February 2018 - 12:05am

Coming soon.

Categories: Drupal


New Drupal Modules - 10 February 2018 - 8:33pm

A module to convert your Drupal installation into an online market place where sellers can sign-up and offer their products.
More information to follow suit.

Categories: Drupal

Dummy - Common Module

New Drupal Modules - 10 February 2018 - 7:40pm

This is dummy project uploaded to check the flow of uploading a project to

Categories: Drupal

ADCI Solutions: Top Design Trends for 2017-2018

Planet Drupal - 10 February 2018 - 6:39pm

Development and design always go hand in hand, and our Drupal development team pays a lot of attention to design trends so that we can visualize our solutions in the most beneficial way.

Our lead web designer has come up with a cool review on design trends for 2018. Read and implement!


Check design trends for 2018


Categories: Drupal


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