Mediacurrent: Meet Nathan James

Planet Drupal - 25 August 2016 - 1:44pm

Hi Nathan - thanks for letting us get to know a bit more about you! Let's get started: 

1. What’s your role at Mediacurrent, both internally and client-related?

I am a Lead Drupal Architect. I work with clients to identify their needs; translate those into specifications for their Drupal system; and carry those out by leading a development team.

Categories: Drupal

Eloqua Dynamic Content

New Drupal Modules - 25 August 2016 - 1:17pm

Provides an input filter to embed Eloqua Dynamic Content into landing pages on your Drupal site without adding or editing any JavaScript.

Categories: Drupal

Mage Company Launches Carrotia Kickstarter

Tabletop Gaming News - 25 August 2016 - 1:00pm
You gotta eat. And if you’re a rabbit in Carrotia, you eat carrots (of course!). Unfortunately, carrot stocks are low. So you’ve gotta head out into the woods to gather more. But there are birds swirling over head, looking to pounce on an unsuspecting bunny. You must head out and collect the carrots, then get […]
Categories: Game Theory & Design

Lullabot: Drupal 8 Deep Dive with Andrew, Juampy, Mateu, and Dave

Planet Drupal - 25 August 2016 - 1:00pm
Matt and Mike are joined by Andrew Berry, Juampy NR, Mateu Bosch, and Dave Reid to deep dive into Drupal 8 development. We talk best practices, IDE Plugins, tips, tricks and lots more.
Categories: Drupal

User Enhancements

New Drupal Modules - 25 August 2016 - 12:12pm

Module description TBD

Currently being worked on as part of #1673278: Move Dreditor into d.o and add a user setting to load it.

Categories: Drupal

Eloqua Asynchronous Visitor Tracking

New Drupal Modules - 25 August 2016 - 12:12pm

Integration module for Eloqua Asynchronous Visitor Tracking. The module add the Eloqua tracking scripts to all pages on the site. It also provide an helper function in PHP to push items in the _elqQ JavaScript object (eloqua_tracking_push()).

Configuration and usage Basic Page View Tracking

$conf['eloqua_tracking_sites'] = array('site ID');

Categories: Drupal

Eloqua HTTP APIs

New Drupal Modules - 25 August 2016 - 12:02pm

Integration module for Eloqua's HTTP based APIs.


The module provide a high-level API for Eloqua's REST API, the EloquaRestApi class. Instances of the class are created and retrieved with the static EloquaRestApi::instances() method. An instance can then be used using a simple pattern where path is matched chaining properties and methods of the API object (eg. $api->assets->form('21') to get the resource at /assets/form/21).

Categories: Drupal

Lotus Dimension RPG Up On Kickstarter

Tabletop Gaming News - 25 August 2016 - 12:00pm
What’s with all the fighting? – Dr. Zoidberg Lotus Dimension is a little bit different in terms of an RPG. Sure, other games have been set in a near-future world. Sure, other games can let you play characters like hackers, mystics, parkour specialists (well, not too many let you play the last one, really). Sure, […]
Categories: Game Theory & Design

Thursday Terrain Corner

Tabletop Gaming News - 25 August 2016 - 11:00am
I have to admit, I was really kinda hoping today was going to be Friday when I woke up. Not that there’s anything inherently wrong with Thursday. It’s just that… well… it’s not Friday, is it? It’ll be ok, though. We’ll get to Friday soon enough (that’s not soon enough!). Before we get there, we’ve […]
Categories: Game Theory & Design

Virtual peer pressure works just as well as the real thing

Virtual Reality - Science Daily - 25 August 2016 - 10:09am
Peer pressure is a proven social motivator. Researchers probed this decidedly human attribute and found that not only is virtual pressure from a computer-simulated peer just as motivating as the real thing, but that 'fake' competition is effective as well. Researchers formulated a mathematical model of human behavior that successfully predicted group responses across conditions -- one they hope researchers will use to overcome the difficult task of encouraging participation in scientific projects.
Categories: Virtual Reality

Pythos Tabletop RPG Up On Kickstarter

Tabletop Gaming News - 25 August 2016 - 10:00am
In the world of Pythos, the gods are wild and fickle. It is said that mortals can’t really ever grasp the intentions of a god, and these gods certainly seem to try and live up to that. This can lead to odd religions with self-conflicting beliefs. But even as the gods often confound the humans, […]
Categories: Game Theory & Design

Alien Languages: How We Talk About Procedural Generation - by Michael Cook Blogs - 25 August 2016 - 9:32am
The right words can motivate anyone about your game - but are we all speaking the same language? The response to No Man's Sky is the latest warning that a lot of what we mean when we talk about procedural generation is getting lost in translation.
Categories: Game Theory & Design

Fearlight Games Releases New Books For Baker Street RPG

Tabletop Gaming News - 25 August 2016 - 9:00am
Seems that Sherlock Holmes and Jack the Ripper are hot items in gaming right now. We’ve had a couple stories on them lately. This time around it’s Fearlight Games that’s releasing a pair of new books for their Baker Street RPG. One involves old Jack, while the other brings in Sherlock’s older, smarter brother. In […]
Categories: Game Theory & Design

ActiveLAMP: Incrementally Upgrading to Drupal 8

Planet Drupal - 25 August 2016 - 8:01am

In our last video we answered the question should I build on Drupal 7 or Drupal 8? We mentioned that we have a site currently in production on both Drupal 7 and Drupal 8. To the end-user browsing the site, it is completely transparent, they have no idea they are hitting two different Drupal instances. Today, we are going to show you how to pull this off.

Categories: Drupal

Gale Force Nine Previews Jackson Tank for Tanks

Tabletop Gaming News - 25 August 2016 - 8:00am
Tanks. You’re welcome. Yeah, I probably used that joke before. Whatever. Tanks, from Gale Force Nine, lets you jump straight to where most of us want to go and puts your tanks versus your opponent’s. Well, they’ve got some new figures coming out in October. One of them is the Jackson, of which we get […]
Categories: Game Theory & Design

Chatbots: Are they good for Player Engagement and App growth? - by Hugo Damasio Blogs - 25 August 2016 - 7:36am
The need to access information instantly, and have quick response time from businesses, has led to the growth of chat bots in the digital sphere. Marketers and community managers are deeming it to be the future of interaction. Is it?
Categories: Game Theory & Design

Asmodee Previews Final Touch

Tabletop Gaming News - 25 August 2016 - 7:00am
I’m not an artist. All I can do is maybe draw flies (old joke). I’ve not even painted any minis in quite some time (really need to fix that soon). So you’d probably not want to try and hire me to put any sort of final touches on art forgeries. Well, unless we’re playing Final […]
Categories: Game Theory & Design

Acquia Developer Center Blog: Debugging TWIG templates in Drupal 8 with PhpStorm and XDebug

Planet Drupal - 25 August 2016 - 6:57am

Lots of people think that template engines like Twig cannot be interactively debugged. I heard this several times as an argument against template engine, and for using legacy php processing like phptemplate (standard in Drupal 7).

Well, it’s not entirely true.

Tags: acquia drupal planet
Categories: Drupal

Mediacurrent: QA Building Your Department Part 2: Trust and the Manager-Employee Relationship

Planet Drupal - 25 August 2016 - 6:50am
About Me

With 15 years of experience in the Information Technology field, and 10 of those years focused on leadership, I’ve learned first hand the value of investing in people and setting them up for success. Before joining Mediacurrent, I started a QA department from scratch and grew it to its current size. Prior to that, I built an IT team. If you're an incoming leader, here's how to start building your own QA/IT department. 

Categories: Drupal

New 2-Player Starter Sets Available For Warmachine and Hordes From Privateer Press

Tabletop Gaming News - 25 August 2016 - 6:00am
Many times now you’ve probably read about my love of the 2-player starter box for games. My first foray into miniatures gaming was via a 2-player starter. It’s a great way to rope in… I mean… join in with a friend and have ready-to-play forces (once the glue dries, generally, anyway). Well, with the new […]
Categories: Game Theory & Design


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