New Drupal Modules - 1 August 2018 - 9:39am

Demo module

Categories: Drupal

Acquia Developer Center Blog: A Simple Way to Communicate Better with Your Customers

Planet Drupal - 1 August 2018 - 9:03am

Whenever you get into a situation where you are not sure which version of Drupal to use, or you expect to get challenged by a client, my recommendation is to use the approach of putting together the pros and cons, and see what insights emerge.

This actually is a good follow-up to our discussion around Drupal 7 vs Drupal 8. So let's build a table for that case as an example.

Tags: acquia drupal planet
Categories: Drupal

Fantasy Flight Previews Characters From Legend of the Five Rings Roleplaying Beginner Game

Tabletop Gaming News - 1 August 2018 - 9:00am
Many of you out there adventure through Rokugan when playing the L5R card game. Soon, you’ll have an new way to experience that foreign land. Fantasy Flight is coming out with a new Legend of the Five Rings RPG, and they’re kicking things off with a beginner’s starter box to ease you into it. In […]
Categories: Game Theory & Design

Cryptozoic Announces DC Spyfall

Tabletop Gaming News - 1 August 2018 - 8:00am
The greatest superheroes in the DC universe are gathering together for a secret meeting. However, everything isn’t as it seems. One of them isn’t who they say they are. The Joker has grabbed a disguise kit and gotten in on the group chat. As the superheroes work to tell the location without explicitly giving it […]
Categories: Game Theory & Design

Diegesis and designing for immersion - by Gabriel Naro Blogs - 1 August 2018 - 7:41am
A deep dive analysis of how diegesis is used in the gaming medium and how it may be used to create immersion and meaningful connections between the player and the characters.
Categories: Game Theory & Design

5 Free Tools to Help You Promote Your Indie Game - by Logan Williams Blogs - 1 August 2018 - 7:40am
In today's post, I share 5 free tools that we use to effectively promote indie games.
Categories: Game Theory & Design

The First Amendment & Video Games - Part 1: Introduction - by Brandon Huffman Blogs - 1 August 2018 - 7:39am
This year I gave a presentation on video games and the First Amendment at Casual Connect USA. This is Part 1: Introduction and Background. Parts 2-3, coming very soon, will cover the basics of what the First Amendment says, and what it protects.
Categories: Game Theory & Design

Systems Interaction by Spreadsheet - by Justin Reeve Blogs - 1 August 2018 - 7:37am
What's the best way to create complexity in a game system? Mix it with some other system. This article takes a look at how spreadsheets can be used as a quick-and-dirty tool for designing systems interactivity.
Categories: Game Theory & Design

Game Developer Interview -- Michael Hicks on Personal Puzzle Design - by Josh Bycer Blogs - 1 August 2018 - 7:36am
Reposted from Game-Wisdom, this is a written interview I did with Game Designer Michael Hicks on puzzle design and the challenges of tying it to a serious topic.
Categories: Game Theory & Design

Catalyst Game Labs Posts Gen Con Preview

Tabletop Gaming News - 1 August 2018 - 7:00am
It’s Gen Con Eve. Yeah, the show officially starts tomorrow. Hard to imagine, really. You spend all year waiting for it, and then it’s here and it’s almost like, “… whoah, already?” Catalyst Game Labs will be in attendance, and while it’s been a while since we’ve heard much from them, that doesn’t mean that […]
Categories: Game Theory & Design

When Does a Game Need to be Re-Reviewed? - by Josh Bycer Blogs - 1 August 2018 - 6:35am
The state of game development has shifted this decade towards post release content, but what does that mean for a game whose reviews are no longer relevant?
Categories: Game Theory & Design

WizKids Announces Marvel Dice Masters: Avengers Infinity Campaign Box

Tabletop Gaming News - 1 August 2018 - 6:00am
WizKids has announced a new box set for Dice Masters, and it’s a biggie. It’s the Avengers Infinity Campaign Box and it’s a starter set and much more. Containing a large selection of heroes, along with sidekicks, basic actions, and dice bags, it’s the entire Infinity War in one box. From the website: Avengers Infinity […]
Categories: Game Theory & Design

Menu Manipulator

New Drupal Modules - 1 August 2018 - 4:22am

This module provides a solution to filter Drupal Menus based on different factors.

Categories: Drupal

Condition Field

New Drupal Modules - 1 August 2018 - 12:51am

This module provides a field type to be able to add the Condition Plugin interface to any fieldable entity.

It also provides a class to query the data, but in order to use the values, additional code or modules (that depend on this module) are required.

Example usage:
The field can be added to paragraph bundles, and then additional code can handle the visibility of the paragraph entity based on the values of this field.

Categories: Drupal

Rockets Away!: Equipment

RPGNet - 1 August 2018 - 12:00am
Adapting SF equipment to D&D.
Categories: Game Theory & Design

Savas Labs: How to transition your website from HTTP to HTTPS

Planet Drupal - 31 July 2018 - 5:00pm

How to move from serving your site over HTTP to HTTPS. Spoiler alert: there are some easy ways to do this with various Drupal hosting options. A quick read for guidance. Continue reading…

Categories: Drupal

North Star Games Releases Dude and More Dude Card Game

Tabletop Gaming News - 31 July 2018 - 3:00pm
Dude! Dude. Duuuuuude! Dude? Dude. *nods sagely* Dude. It’s a word that basically can mean pretty much anything you want it to mean. And, in North Star Games’ latest game, Dude, you do just that. Players draw cards with different ways to say dude and you must try and match up with someone else meaning […]
Categories: Game Theory & Design

Svilland Saga Norse Campaign Setting Coming To Kickstarter

Tabletop Gaming News - 31 July 2018 - 2:00pm
Come from the land of the ice and snow. From the midnight sun, where the hot springs flow. Yes, from up in the arctic circle (or for those that read Greek, the bear circle), there’s many adventures to be had. If you want to carve a legend for yourself among that harsh land and hardy […]
Categories: Game Theory & Design

Quined Games Announces Counterfeiters Card Game

Tabletop Gaming News - 31 July 2018 - 1:00pm
Money doesn’t grow on trees. But it can be printed on a press. It puts a whole new spin on “making money.” In Counterfeiters, players take on the role of the titular criminals and must produce and pass off their funny money without getting caught. From the announcement: Players act as Counterfeiters, printing fake bills […]
Categories: Game Theory & Design

Artificial intelligence system designs drugs from scratch

Virtual Reality - Science Daily - 31 July 2018 - 12:13pm
An artificial-intelligence approach can teach itself to design new drug molecules from scratch and has the potential to dramatically accelerate the design of new drug candidates.
Categories: Virtual Reality


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