Newsfeeds

Burger Time Card Game Up On Kickstarter

Tabletop Gaming News - 26 July 2017 - 3:00pm
Wow. This one’s hitting pretty hard on the Nostalgia button. I’m sure a lot of you reading this weren’t even around when the Burger Time video game initially came out. Hell, I was barely around when the original arcade cabinets were making their way to the public. But now, for those that have played it, […]
Categories: Game Theory & Design

Select Text Value

New Drupal Modules - 26 July 2017 - 2:10pm

This module provides additional widgets for the following field types:

  • Text (formatted)
  • Text (formatted, long)
  • Text (plain)
  • Text (plain, long)

The new widgets allow the site administrator to set some pre-defined values for the text field that the user can then select from, using either a select field or radio buttons.

Categories: Drupal

New Releases Available for Kings of War

Tabletop Gaming News - 26 July 2017 - 2:00pm
The latest releases for Kings of War, Mantic’s fantasy battles miniatures game, are now available over in the Mantic webshop. There’s quite a lot to check out. There’s the Edge of the Abyss summer campaign supplement book for you veteran players. But you don’t have to be a veteran to play in it, of course. […]
Categories: Game Theory & Design

Greater Than Games Announces Gen Con Promotions

Tabletop Gaming News - 26 July 2017 - 1:00pm
Gen Con is just around the corner. Very soon, tens of thousands of gamers will be descending upon Indianapolis for the 50th anniversary of the show. Greater Than Games will be there, and they’ve posted up what special deals they’ll be running during the show. Do you like free stuff? You could very easily get […]
Categories: Game Theory & Design

An off-putting sound effect led to PlayerUnknown's Battlegrounds' third-person combat

Social/Online Games - Gamasutra - 26 July 2017 - 12:07pm

PlayerUnknown Brendan Greene explains how the mod origins of PlayerUnknown's Battlegrounds influenced the game's standalone release. ...

Categories: Game Theory & Design

Asmodee Announces Sonar Board Game

Tabletop Gaming News - 26 July 2017 - 12:00pm
Many of my friends have kids. Some are yet still too young to really get into mommy and daddy’s gaming collections, but others have kids that are definitely getting into the swing of things tabletop-gaming-wise. So it’s cool to see games come out that are good for the family. Some of you might’ve played Captain […]
Categories: Game Theory & Design

Midweek Snippets

Tabletop Gaming News - 26 July 2017 - 11:00am
Well, it’s certainly been a busy week. But, that also means that things have gone by rather quickly. You know me, I’m always trying to get back to that weekend. But before I get there, I just got a decent-sized proofing project I need to work on. So I’d better make sure I have enough […]
Categories: Game Theory & Design

Blizzard is retooling Overwatch's reporting system based on player feedback

Social/Online Games - Gamasutra - 26 July 2017 - 10:36am

Blizzard considers the in-game reporting and player penalty system one of Overwatch's most important features, but recognizes it could benefit from some improvements. ...

Categories: Game Theory & Design

Phase2: Stop Using Features: A Guide To Drupal 8 Configuration Management

Planet Drupal - 26 July 2017 - 10:02am
Introduction

One of the greatest improvements added in Drupal 8 was the Configuration Management (CM) system. Deploying a site from one environment to another involves somehow merging the user-generated content on the Production site with the developer-generated configuration from the Dev site. In the past, configuration was exported to code using the Features module, which I am a primary maintainer for.

Categories: Drupal

Spartan Games Summer Sale Happening Now

Tabletop Gaming News - 26 July 2017 - 10:00am
It’s hot outside. Really hot. I think it’s best to stay inside and just do some gaming. And the folks at Spartan Games feel the same. In fact, they’re giving you a special offer over in their webshop. Just make certain purchases and end up with some cool free stuff. From the announcement: The summer […]
Categories: Game Theory & Design

Chiranjeeb Mahanta | Blog: GSoC’17 Coding period | Week #8 | Uc WIshlist

Planet Drupal - 26 July 2017 - 9:40am
GSoC’17 Coding period | Week #8 | Uc WIshlist chiranjeeb2410 Wed, 07/26/2017 - 12:40
Categories: Drupal

DrupalCon News: DrupalCon Vienna Welcomes 12 Grant and Scholarship Recipients

Planet Drupal - 26 July 2017 - 9:15am

Our community is made up of incredible members from across the globe who continue to grow the Drupal project and create communities. DrupalCon is a place where community leaders and key contributors come together to meet, learn, and collaborate. The Drupal Association's Grant and Scholarship Program makes attending possible for many community members who may not have been otherwise able to join us.  

Categories: Drupal

Abhishek Lal | GSoC Blog: Examples for Developer #8 Week of Coding

Planet Drupal - 26 July 2017 - 9:04am
Examples for Developer #8 Week of Coding Abhishek Lal B Wed, 07/26/2017 - 21:34
Categories: Drupal

New Mindjammer Releases Available From Modiphius

Tabletop Gaming News - 26 July 2017 - 9:00am
Modiphius has a trio of new Mindjammer releases over in their webshop. The first is Mindjammer for Traveller. That’s bringing two great sci-fi minis game systems together into one. The next is The Far Havens, which is an adventure pack that can get your game up and running in all sorts of interesting places. Finally, […]
Categories: Game Theory & Design

Route Iframes

New Drupal Modules - 26 July 2017 - 8:57am

This module provides configuration to build pages as a new local task (tab) of nodes that simply adds an iframe to a specified base url and path with parameters. The path and parameters can use tokens to specify node related parameters for the iframe source. A scope can be defined to make a specific iframe source pertain to a specific list of nodes, all nodes of a content type, or a default for any others not defined.

Categories: Drupal

LevelTen Interactive: Choosing the Best CMS for Your Marketing Team

Planet Drupal - 26 July 2017 - 8:09am

Oftentimes, when we receive inbound leads from companies looking for a new website or new website redesign, we get a list of wants and needs and how fast and how much it will cost, but the potential client and we forget the people that will be using the platform the most.

WHO REALLY  USES THE WEBSITE?

It is no surprise that marketing teams own the internet site once it is completed. As I sit here and write this...Read more

Categories: Drupal

Renegade Game Studio to Release Kepler-3042

Tabletop Gaming News - 26 July 2017 - 8:00am
Occasionally, a game company will take over the release of a game from another company, usually to bring it to a wider audience, occasionally in a new language or two. Well, Renegade Game Studio is doing just such a thing, as they will be releasing Kepler-3042 at Essen Spiel, taking over for Placentia Games and […]
Categories: Game Theory & Design

'Magic Bench' lets users see, hear and feel animated characters

Virtual Reality - Science Daily - 26 July 2017 - 7:29am
Sit on Disney Research's Magic Bench and you may have an elephant hand you a glowing orb. Or you might get rained on. Or a tiny donkey might saunter by and kick the bench. It's a combined augmented and mixed reality experience, but not the type that involves wearing a head-mounted display or using a handheld device. Instead, the surroundings are instrumented rather than the individual, allowing people to share the 'magical' experience as a group.
Categories: Virtual Reality

PR versus ‘Traditional’ Advertising for Indie Developers. - by Michael Brown

Gamasutra.com Blogs - 26 July 2017 - 7:06am
With a limited marketing budget, should you opt for video game PR or online advertising? Michael Brown co-founder of Vicarious PR talks about the merits of the choice.
Categories: Game Theory & Design

Think Twice Before Putting on That VR Headset - by Adam Saslow

Gamasutra.com Blogs - 26 July 2017 - 7:06am
How I improved my efficiency as an Engineer working in VR by leaving the headset on the floor more often.
Categories: Game Theory & Design

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