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Time for a timer! - Effective use of timers in game design - by Jack Palmer

Gamasutra.com Blogs - 18 October 2015 - 9:57pm
A light-hearted, short rationale behind the outmoded, unfashionable idea of using timers in games to solicit player emotional response and direct attention.
Categories: Game Theory & Design

Flash zero day exploit in the wild. Again. - by David Young

Gamasutra.com Blogs - 18 October 2015 - 9:57pm
Adobe Flash zero day exploit actively being exploited in the wild. Flash must go.
Categories: Game Theory & Design

HTML Title Trash

New Drupal Modules - 18 October 2015 - 7:01pm

This tiny module depends on and extends the lovely HTML Title module in two ways:

  • it allows a handful of HTML tags that won't be added to HTML Title, these being a, br, div, span in particular, as well as mark, q and small
  • it works on block titles, as well as node titles
Categories: Drupal

advanced taxonomy block

New Drupal Modules - 18 October 2015 - 3:47am

Advanced taxonomy block, use to generate blocks quick & better.

Categories: Drupal
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