Fuzzy Thinking: My Character Concept

RPGNet - 4 July 2016 - 12:00am
Let me tell you about my fuzzy character.
Categories: Game Theory & Design

How to Survive Indiepocalypse in 5 Easy Steps - by Vince Weller Blogs - 3 July 2016 - 11:41pm
Want to become a famous game developer but worry about the indiepocalypse? For just 3 easy payments of $19.99 you too can learn the secrets the gaming industry doesn't want you to know! Apply within!
Categories: Game Theory & Design

On Board Game Accessibility - by Michael Heron Blogs - 3 July 2016 - 11:41pm
Accessibility for video games is an important concern, but we shouldn't lose sight of the fact that gaming has a wider focus than what's on a computer. This post discusses the importance of accessiblity in tactile, tabletop games.
Categories: Game Theory & Design

A Ludum Dare postmortem. Lessons from the blitz. - by Alexandru Palade Blogs - 3 July 2016 - 11:41pm
Game jams are a blurry, adrenaline filled, caffeine infused roller coaster. Take some time to reflect when the haze is gone and there are valuable lessons to be learned.
Categories: Game Theory & Design

How Graphical Realism Makes Level Design Harder - by Christopher Gile Blogs - 3 July 2016 - 11:41pm
Using a high degree of graphical realism changes player expectations and thus makes must be designed around.
Categories: Game Theory & Design


New Drupal Modules - 3 July 2016 - 10:38pm
RethinkDB for Drupal

The work contribution done in Github

This is an ORM for RethinkDB. Which mean the module does not intend to replace
the default DB drivers but to create entity representation of your RethinkDB in
your Drupal installation.

Categories: Drupal

Drupal governance announcements: Coding standards proposals for final discussion on 7/12

Planet Drupal - 3 July 2016 - 9:23pm

The TWG coding standards committee is announcing two coding standards changes for final discussion. These appear to have reached a point close enough to consensus for final completion. The new process for proposing and ratifying changes is documented on the coding standards project page.

New issues for discussion:

Updates on existing issues:

These proposals will be re-evaluated during the next coding standards meeting currently scheduled for July 12. At that point the discussion will likely be extended, or if clear consensus has been reached one or more policies may be dismissed or ratified and moved to the next step in the process.

Categories: Drupal

Development Modules

New Drupal Modules - 3 July 2016 - 5:51am

This module enables or disables all development modules at once. It comes with a pre-defined list of development modules and provides hooks to add more modules and to alter the list of determined development modules.

It is not a module in itself and therefore can't be enabled, it is simply a Drush command that works on every D6, D7 and D8 site without being enabled on the site as a module.

Simply install with drush dl dev_modules

Categories: Drupal

Frederic Marand: MongoDB 8.x-2.0-alpha1 released

Planet Drupal - 3 July 2016 - 3:52am

On behalf of all contributors to the MongoDB module suite for Drupal over the years, I am pleased to announce the 8.x-2.0-alpha1 release of the MongoDB package for Drupal 8, six years after we started this project on Drupal 6.

This release is the first step to an initial stable release of the MongoDB package for Drupal 8, containing:

  • mongodb a module exposing the new PHP library as Symfony services exposed to a Drupal 8.x instance. It is designed as a minimal and consistent connection layer on top of the PHP library for MongoDB, for all modules targeting MongoDB on Drupal 8.x, be they contributed or bespoke.
  • mongodb_watchdog a PSR-3 logger storing event data in MongoDB. On top of the features already present in 6.x and 7.x versions, it introduces a per-request report showing all events logged during a request, in order.

read more

Categories: Drupal

Search API Pantheon

New Drupal Modules - 2 July 2016 - 12:50pm

The project will eventually contain bridge code for using Drupal 8 Search API on Pantheon.

Categories: Drupal

Review Roundup

Tabletop Gaming News - 2 July 2016 - 11:00am
Saaaatuuuuuuurrrdaaaaaaaaaay! Saturday of a long weekend, too. All. The. Bonus! But that doesn’t mean I’m going to shirk my duties. You want your review articles, and I’m here to give them to you. So I present to you: Who Knew, Everdawn, Flick ‘Em Up, Night of Man, Ra, Through the Ages: A New Story of […]
Categories: Game Theory & Design

InternetDevels: June 2016 collection: some useful contributed modules for Drupal 8

Planet Drupal - 2 July 2016 - 8:03am

It’s summertime, but tireless drupalers are as active as ever in bringing Drupal 8 to perfection — it looks like the sun gives them the energy! Each day, they are making the latest major version of this famous site-building framework more and more ready for any kinds of complicated projects.

Read more
Categories: Drupal

Webmoney Payment

New Drupal Modules - 2 July 2016 - 6:43am

This module provide integration payments for (7.x-1.x version)

Registering with webmoney

Before you start the installation process you must register on
and create your own Merchant. You will get "WMID", "Secret key" and
other settings for your payment system.

Categories: Drupal

Restricted Area

New Drupal Modules - 2 July 2016 - 3:34am

If you want to secure some specific entities (nodes/term/assets/etc) or specific pages (still in development), you really need this module.

It allows you setup login and password, in a simple way, for each important page.

All password stored as hashes, so there are no security issues related to third-party access to the database.

Categories: Drupal

Simple Taxonomy to Menu

New Drupal Modules - 2 July 2016 - 3:24am

Provide similar function with taxonomy menu, but much different:

  • 1, create a sync form for each vocabulary, at:
  • 2, use menu link content entity
  • 3,provide weight support
  • 4,custom path pattern: for example /taxonomy/term/%tid, /category/%tid, /vocabulary/%tid/all

Both of these feature does not support for D8 taxonomy menu module, so I build a simple version for our use case.

Categories: Drupal

Whelps to Wyrms Board Game Up On Kickstarter

Tabletop Gaming News - 1 July 2016 - 3:00pm
Congratulations! You’ve been born! You’re a new dragon in the world. Nowthen, all you need to do is grow up a bit and get a hoard of your own. Just be careful, the townsfolk don’t tend to like it when you chomp some of their cows… or neighbors. So you’ll have to be on the […]
Categories: Game Theory & Design

DrupalCon News: The more exciting world of core contributions

Planet Drupal - 1 July 2016 - 2:24pm

The Core Conversations track is a place for sessions that spark discussion, open questions, and form the base for an ongoing development in the Drupal core space. We’d like to offer all accepted sessions some help facilitating or moderating discussion. The session could be a debate style panel, or a more traditional presentation.

Categories: Drupal

Gale Force Nine Posts Tanks Introductory Scenarios

Tabletop Gaming News - 1 July 2016 - 2:00pm
People learn in different ways. Some of you can just read a rulebook cover-to-cover and know everything you need to know about a game. Others learn by hearing the rules talked about with friends or on a podcast or something. Others still learn best by actually just trying something out. For those that are in […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Greedo For Imperial Assault

Tabletop Gaming News - 1 July 2016 - 1:00pm
Oota goota TGN reader? I try not to editorialize about the new releases and previews from companies, but man… I love this preview from Fantasy Flight, taking a look at the Greedo expansion coming out for Imperial Assault. What has me chuckling here in my chair as I type this? “Slow on the Draw.” That’s […]
Categories: Game Theory & Design


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