Iron Wars Relaunches on Kickstarter

Tabletop Gaming News - 25 September 2017 - 3:00pm
Ladies and gentlemen, try and keep calm. We’ve got a giant robots alert. I repeat, we have a giant robots alert. Ok, maybe don’t keep calm, after all. Giant robots are awesome. And you certainly get plenty of them in Iron Wars. It’s a sci-fi tactical miniatures game where players pilot their mech suits against […]
Categories: Game Theory & Design

Wyrd Monday Preview Posted

Tabletop Gaming News - 25 September 2017 - 2:00pm
Monday’s never really been most people’s favorite day. But we can still try and make the best of it. Wyrd helps out with their regular Monday previews for Malifaux. Today is no different. Check out the artwork and a bit of background for Hinamatsu. From the post: Hey Wyrdos! Time for another Malifaux preview! Today […]
Categories: Game Theory & Design

Corvus Belli Previews October Infinity Releases

Tabletop Gaming News - 25 September 2017 - 1:00pm
I can’t wait for October. I know many of you are also thinking the same thing. Cooler temps. Colorful leaves. Pumpkin-everything (I’m gonna make some pumpkin cheesecake soon). You should also be excited about Corvus Belli’s October releases. They’re really loading up this month. Check ’em all out. Source
Categories: Game Theory & Design

Azure Computer Vision API

New Drupal Modules - 25 September 2017 - 12:59pm

Computer Vision API Module extracts rich information from images to categorize and process visual data – and machine-assisted moderation of images to help curate your services.

Following API methods are available in the current release.

Categories: Drupal

Azure Face API

New Drupal Modules - 25 September 2017 - 12:59pm

Face API Module integrates with Microsoft Face API, a cloud-based service that provides the most advanced face algorithms. Face API has two main functions: face detection with attributes and face recognition.

Categories: Drupal

Azure Emotion API

New Drupal Modules - 25 September 2017 - 12:58pm

The Emotion API beta takes an image as an input, and returns the confidence across a set of emotions for each face in the image, as well as bounding box for the face, from the Face API.

Following API methods are available in the current release.

Categories: Drupal

Fantasy Flight Games Announces Unlimited Power Sourcebook for Star Wars RPG

Tabletop Gaming News - 25 September 2017 - 12:00pm
The Force is a very influential … umm… force in the Universe. … Wait, I feel like we’ve been over this. Well, it seems as though The Force is on the docket for the next set of Star Wars releases from Fantasy Flight. In this case, it’s the Star Wars RPG. They’re getting a new […]
Categories: Game Theory & Design

Mediacurrent: Ask an Open Source Security Expert: What Can We Learn From the Equifax Hack?

Planet Drupal - 25 September 2017 - 11:50am

Although the most likely cause of the massive Equifax data breach was the firm’s own failure to patch a two-month-old bug, the inherent security of open source software has become a trending topic in tech news.

Mediacurrent’s resident expert, Open Source Security Lead Mark Shropshire, is well-informed to join the conversation. We asked him a few questions to get his take on recent events.

Categories: Drupal

Monday Terrain Corner

Tabletop Gaming News - 25 September 2017 - 11:00am
Aaaaaaand we’ve landed back on Monday. The first Monday of Autumn (or Spring, for you Southern-Hemisphere-ers). Too bad it’s still really warm up here. I don’t consider 90 degrees to be very “fall-like.” But we’ll get back to those cooler temperatures eventually. Until then, how about we make your gaming tables look good? Sounds like […]
Categories: Game Theory & Design

The GDC 2018 UX Summit seeks your best talks on user experience!

Social/Online Games - Gamasutra - 25 September 2017 - 10:59am

As GDC 2018 draws closer, organizers want to quickly remind you that they're still accepting UX Summit talk submissions -- but only until this Friday, September 29th at 11:59 pm Pacific! ...

Categories: Game Theory & Design

Cold Climes Planetary Militia platoon Available From The Ion Age

Tabletop Gaming News - 25 September 2017 - 10:00am
It doesn’t just get cold on Earth. I mean, look at places like Hoth. That place is terrifyingly cold. If you’re going to wage wars in such a place, you’re going to need to be properly equipped. And that’s just what The Ion Age has for you with their latest releases. They have their new […]
Categories: Game Theory & Design

Drupal Association blog: Evolving Community Governance - Survey Results and a Call to Action

Planet Drupal - 25 September 2017 - 9:19am

These results and analysis were initially presented at the DrupalCon Vienna community summit on September 25, 2017.

Following numerous blog posts, official statements, community discussions, social media interactions, and Slack and IRC conversations over the last few months, there is a clear consensus that it is time for Drupal's community governance to evolve. We need to not only define what governance means to us as a community, but also clarify the roles and responsibilities of those within our community leadership and governance structures. We also need to draw clearer distinctions between the different forms of community, project, and technical governance, and make sure that everyone understands how they interact with and support each other.

Ultimately, this will need to be a collaborative process that involves all stakeholders, including Dries and the Drupal Association (especially where matters of legal and financial responsibility are concerned), but the first step is to create a framework so that the community can participate productively in the process. The question that remains to be answered is what that process will look like.

Results of the Governance Summit Survey

The Drupal Association, with help from Whitney Hess, conducted a Community Governance Summit survey in an effort to gain insight into how the community would like to proceed. 568 people responded to the survey, with most questions receiving between 200-250 responses. The Community Working Group (CWG) was given access to the raw results, which it in turn shared with David Hernandez, Nikki Stevens, and Adam Bergstein, who assisted with the writing of this blog post. We all agreed to keep any personally identifiable information from respondents confidential.

While none of the authors of this blog post were responsible for developing the survey or are trained statisticians, we did our best to analyze the results, which reflected a wide range of opinions and feelings about how the Drupal project and community is governed. While we did not feel the survey results pointed to any clear and actionable next steps, they were consistent with the feedback from the community discussions that were held this spring, which was that the process, in whatever form it takes, needs to be driven by the community.

To that end, we have worked with the Drupal Association to publish the survey data and, most importantly, make this call to action for a truly community-driven process. We are also making a sanitized version of the raw data available for download in OpenDocument format for anyone else to review and perform their own analysis. All comments and other free responses have been removed.

Selected Survey Highlights
  • 62% agreed that a governance summit is needed. Only 8% said definitely “no.”

  • 63% want the summit to be held online, so that members from all regions of our global community could participate.

  • 59% believe the summit should be overseen or facilitated by a professional governance expert, with the majority of write-ins requesting a neutral third-party facilitator not affiliated with the Drupal project or community.

  • Nearly 80% wanted the Drupal Association to provide financial support for the summit, with 36% indicating they would contribute to a crowdfunding campaign to help fund the summit.

  • About ¾ said that clarification of leadership roles and separation of project versus community governance roles should be prioritized at the summit. All of the options listed received the support of more than half of those who provided a response to this question:

    1. Clarification of leadership roles in the Drupal project (76%)

    2. Separation of project vs. community governance roles (73%)

    3. Update codes of conduct (63%)

    4. Overall community management (63%)

    5. More community-elected leadership positions throughout Drupal (60%)

    6. Clarify and update Community Working Group processes and policies (56%)

    7. Create core values statement (53%)

Percentages listed are of those who provided a response to that question, not of the total number of people who responded to the survey.

What’s Next: Getting Involved

Now is the time for people to get involved and drive the next steps in the process. We feel that as an open-source project, the governance of our community should be designed and implemented by members of that community in the most transparent and fair manner possible.

To that end, we feel that the best path forward is to create a volunteer working group that is representative of our global community, and for that group to take the lead in the process of evolving Drupal community governance, rather than any existing group or individual. While the Drupal Association, Community Working Group, and others in the project’s current governance structure are committed to providing whatever support they can to ensure the success of this working group, we feel that the community itself needs to own the process as much as possible.

We, the authors of this blog post, are not the leaders of the process, but as members of the community with interest and experience in various aspects of community governance, we are willing and able to help provide a framework for the group to self-organize and begin work to help improve the governance of our community. We stand ready to participate and help as needed, understanding that while this work will not be quick or easy, it is important and necessary for the long term sustainability of our project and community.

The next step for this is for you to get involved. Here's how to get started:

  • Join the #governance channel on Drupal Slack.

  • Attend a governance meeting in the #governance channel. Once a schedule has been determined we will publicize that information and pin it to the Slack channel. Each of the authors of this post will host at least one meeting and the entire meeting transcript will be made available after the meeting.

    • The goals of these meetings are to connect people who are interested in governance with each other, provide a forum for people to share their thoughts, and empower the community to determine the next steps.

    • We are committed to this being a community-driven process and will be present to facilitate, but not to dictate.

    • If there is interest, we can also host meetings in other forums. (IRC, video chat, etc.)

Other ways to get involved:

  • Write a blog post and share your ideas.

  • We know that people don’t always feel safe sharing their comments and feedback and we don’t yet have a long-term solution for this. In the interim, feel free to directly contact any of the writers of this post, or any member of the Community Working Group to share your thoughts.

We are at a unique inflection point in the history of the Drupal community. We have the opportunity to (once again) provide a shining example to other open source communities demonstrating our forward thinking; not only in technical decisions, but also community ones. Please join us.

Authors (listed alphabetically by username)

File attachments:  GovernanceSummitSanitized.ods
Categories: Drupal

Yaah! Magazine Issue #10 Available To Pre-Order

Tabletop Gaming News - 25 September 2017 - 9:00am
A great way to fill your day with some more gaming is via gaming magazines. And Yaah! Magazine is making sure you get their latest issue as soon as it’s available. Be the first kid on the block with it when you pre-order now. They’ve even got special pricing for those that put their name […]
Categories: Game Theory & Design

PDF Password

New Drupal Modules - 25 September 2017 - 8:42am
Categories: Drupal

New Viking Kits Available To Order From Warlord Games

Tabletop Gaming News - 25 September 2017 - 8:00am
Been reading a lot of Scandinavia and the World lately, so I’ve had Vikings on the mind a lot recently. Well, they’ve been on the minds of the guys at Warlord Games, too. They’ve got several new sets available over in their webshop, including Hirdmen as well as Warlords (Huh… warlords from Warlord Games… Seems […]
Categories: Game Theory & Design


New Drupal Modules - 25 September 2017 - 7:44am
What is AbuseIPDB?

AbuseIPDB is a project dedicated to helping combat the spread of hackers, spammers, and abusive activity on the internet.

Our mission is to help make Web safer by providing a central blacklist for webmasters, system administrators, and other interested parties to report and find IP addresses that have been associated with malicious activity online.

Categories: Drupal

Facets core search

New Drupal Modules - 25 September 2017 - 7:41am
Categories: Drupal

Acquia Developer Center Blog: Drupal Commerce 2.0 Wisdom from Acro Media

Planet Drupal - 25 September 2017 - 7:36am

If you’ve been following the Acro Media blog, you probably know that the digital agency (and Acquia partner), based in Kelowna, BC, Canada, has a special interest in Drupal Commerce.

So with the recent launch of Drupal Commerce 2.0, it made sense to check in with them.

Tags: acquia drupal planet
Categories: Drupal

Bringing Galaxy on Fire 3 to Vulkan: Introduction and Fundamentals - by Johannes Kuhlmann Blogs - 25 September 2017 - 7:20am
Blog series on how we brought our game to Vulkan. This is post 1 of 5 giving an introduction and talking about DescriptorSets as well as synchronization.
Categories: Game Theory & Design

Trailer first playthrough of Mystic Melee - by M. Joshua Cauller Blogs - 25 September 2017 - 7:20am
Sometimes, a trailer can only be understood in light of the game itself. So M. Joshua first reviews the trailer for 'Mystic Melee' before playing-through the game's basic modes; making sense of their relationship with one another.
Categories: Game Theory & Design


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