Sooper Drupal Themes: SooperThemes Drupal 8 Release Candidate 3. Patch update for Glazed and Glazed Builder Drupal 7.

Planet Drupal - 2 April 2018 - 5:03am

Our latest update for Drupal 8 and 7 fixes a bug with Chrome browser's latest release and the 3rd level "dropdown" menus in mobile navigation and side-header navigation. If your websites does not use 3rd level dropdown menus these updates are probably not important for you. We also use the opportunity to get our Drupal 8 products up to date with Drupal 8.5 and we made sure everything is tested to work with the recent highly critical security updates.

Drupal 8 RC3

Fixing an issue with Font Awesome 5 Pro icons and some other minor issues, our RC3 release is ready to quickly transition into a stable release. We're now focused on updating our product pages, documentation, and other infrastructure to make sure downloading, using, and updating our Drupal 8 projects will be a smooth experience. We expect to be ready for the official Drupal 8 launch of all our products in about 2 weeks, but this release candidate is a perfectly fine starting point if you're already looking to start a Drupal 8 project with Glazed Theme, Glazed Builder, or our SooperThemes Portfolio module.

Glazed 7.x-2.6.9 and Glazed Builder 7.x-1.1.8

We release patch updates for Drupal 7 Glazed Theme and Glazed Builder, making minor improvements to both products and of course we've done extensive testing to make sure everything works after the recent Drupal core security updates that touched some very "core" parts of Drupal. See the Glazed CHANGELOG and Glazed Builder CHANGELOG for an overview of changes. No changes related to the security update were made.

SooperThemes Updates Coming Soon

The Drupal 8 stable release has been a long time coming, and now the product is ready. We're just holding off the official launch until our website and documentation are also brought up to date to support Drupal 8. If you're interested in our progress just keep an eye on the website. will be undergoing changes in both content and design. For a sneak preview check out our "work in progress" Glazed Builder product page, which now features tons more information than before. You'll also find that I'm experimenting with a video format that I'd like to use for both documentation and marketing communications.

When we are finally completely stable with all our Drupal 8 products we will develop new product features and Glazed Theme demo designs. All product updates will be available to both Drupal 7 and 8 product versions. The specifics of development we'll be focussing on will be determined in the near future by asking you guys what you want and need.

Open Source Contributions Scheduled After Stable Drupal 8 Release

I regret that while working so hard on our Drupal 8 product updates for premium products, our open source projects have been neglected. This was an inevitable result of our Drupal 8 work overrunning budget and timelines by huge margins. I'm looking forward to start investing again in the free version of Glazed Theme we host on, and of course publish a stable Drupal 8 version of the free theme and Glazed CMS distribution on We'll make sure Drupal 8 gets the free theme it deserves, with more flexibility and customizability than any other free Drupal theme. 

Categories: Drupal

Subscription 2.0 - Will it become tomorrow’s business model? - by Pascal Luban Blogs - 2 April 2018 - 3:35am
The subscription business model, and its variants, is growing fast in North America’s main economy but it is seldom used in the game industry. Let’s analyze successful implementations and assess its benefits for both publishers and development teams.
Categories: Game Theory & Design

Efficient Development - by Tuomas Erikoinen Blogs - 2 April 2018 - 3:33am
I often get asked how I develop games so fast with high quality. Usually I shrug my shoulders and give an "I don't know" answer because it's half the truth, and I don't want to sound like a know-it-all fool. I'll try to put it in words.
Categories: Game Theory & Design

Encapsulated scene architecture for large teams in Unity - by Ariel Marcelo Madril Blogs - 2 April 2018 - 3:33am
An example of architecture that enables a large team to work on the same scene without conflicting or overlapping work, allowing parallel development of different parts of the scene without interference between team members.
Categories: Game Theory & Design

Where C# Meets CSS: Tech Tricks From An AR Lyrics Experiment - by Jane Friedhoff Blogs - 2 April 2018 - 3:32am
One woman's hacky approach to making beautiful, 3D, animated handwriting in augmented reality.
Categories: Game Theory & Design

Uber Publisher Social Post

New Drupal Modules - 2 April 2018 - 3:08am
Categories: Drupal

Uber Publisher In Pictures

New Drupal Modules - 2 April 2018 - 3:08am
Categories: Drupal

Uber Publisher Daily Cartoons

New Drupal Modules - 2 April 2018 - 3:08am
Categories: Drupal

Uber Publisher Breaking News

New Drupal Modules - 2 April 2018 - 3:07am
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Making a civilization-scale crafting system for Jason Rohrer's One Hour One Life

Social/Online Games - Gamasutra - 2 April 2018 - 1:57am

"The user interface," says developer Jason Rohrer. "Part of it is me figuring out as a solo developer, how to make a game that's as big as all the content that's in the real world, right?" ...

Categories: Game Theory & Design

ADCI Solutions: Cloud hosting platforms. Part two: Acquia Cloud

Planet Drupal - 2 April 2018 - 1:00am
A basic web hosting stores code and a database of a site and makes it accessible for internet users. However, modern hosting platforms do more than that - they act as a tool of the development process. Acquia Cloud is one of such modern hosting platforms that can enhance your work in a number of ways.
Categories: Drupal

Fuzzy Thinking: The Metagamer

RPGNet - 2 April 2018 - 12:00am
Fuzzy metagaming.
Categories: Game Theory & Design

DrupalCon News: So It's Your First Time at DrupalCon

Planet Drupal - 1 April 2018 - 10:25pm

If you are getting ready to attend your first DrupalCon, here are a few ideas to help you prepare for an intense week of open source software community from @horncologne. Watch the interview video for more tips and inspiration from my Drupal friends.

Categories: Drupal

Matt Glaman: drupal_install_test.ibd: To start over, you must empty your existing database

Planet Drupal - 1 April 2018 - 9:00pm
drupal_install_test.ibd: To start over, you must empty your existing database mglaman Sun, 04/01/2018 - 23:00

In prep for DrupalCon Nashville, I was working on our Drupal Commerce demo sites that we'll be showing off. They have been running in silent mode for some time and recently received an overhaul so they use our demo and out of the box theme for Drupal Commerce, Belgrade.

Categories: Drupal

Video Game Deep Cuts: Guns, Water & The Nintendo King

Social/Online Games - Gamasutra - 1 April 2018 - 8:10pm

This week's longform article highlights include musings on guns in games, a postmortem of Where The Water Tastes Like Wine, & a profile of a top retro YouTuber, among others. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Guns, Water & The Nintendo King - by Simon Carless Blogs - 1 April 2018 - 7:17am
This week's highlights include musings on guns in games, a postmortem of Where The Water Tastes Like Wine, & a profile of a top retro YouTuber, among others.
Categories: Game Theory & Design

Gnomecast Bonus Episode – The Search for 21

Gnome Stew - 1 April 2018 - 5:34am
Join a whole stewpotful of gnomes for this very special episode of Gnomecast as dark mysteries are uncovered and secret truths are revealed. Is there anything that can keep our intrepid gnomes out of the stew this time? Download here: Gnomecast Bonus Episode – The Search for 21 Keep up with all the gnomes by visiting, […]
Categories: Game Theory & Design


New Drupal Modules - 1 April 2018 - 1:06am

Provides Ramda as a drupal library.

Example usage


mylibrary: version: 1.x js: js/mylibrary.js: {} dependencies: - ramda/ramda


const R = global.Ramda;
Categories: Drupal

Remote Entity Reference

New Drupal Modules - 31 March 2018 - 11:04pm

This module aim to create a field widget to reference other drupal8 site's entity, just like use local entity reference,

This module depends on a core issue status:
Add a choice to use UUID in entity reference values instead of the entity's ID
I'm working on this issue, once it be committed to Drupal core, I will start works on this module.

Categories: Drupal

Working on Six Days in Fallujah - by Nathan Cheever Blogs - 31 March 2018 - 10:31pm
The tactical military shooter Six Days in Fallujah was an idea too early for its time. The controversy caused it to lose funding and a dedicated team. Here's an overview of my exposure to some of the challenges.
Categories: Game Theory & Design


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