Paragraph blocks

New Drupal Modules - 28 April 2017 - 8:24am

This module allows you to place each value of a muti-value paragraph field into a different block. And further it allows you to place paragraph fields from related entities in a similar manner. It does so by extending both paragraphs with an admin title that is only used in the UI for layout and extending panels by providing the blocks for placement.

Categories: Drupal

Tim Millwood: Content Moderation + Content Translation = Crazy

Planet Drupal - 28 April 2017 - 8:08am
Content Moderation + Content Translation = Crazy

As part of the Drupal Workflow Initiative we have critical issue relating to Content Moderation and translations. This is not actually a Content Moderation issue, but is just surfaced by Content Moderation because it allows you to create forward revisions. The video here should explain the issue:

Forward revisions + translation UI can result in forked draft revisions and Only having one default revision per entity forces translations to be kept in sync are the related core issues.

timmillwood Fri, 28/04/2017 - 16:08 Tags drupal-planet drupal 8 drupal core drupal Add new comment
Categories: Drupal

Kharnage Card Game Now Available

Tabletop Gaming News - 28 April 2017 - 8:00am
Your army has been fighting against the enemy seemingly forever. Your hatred of them knows no bounds. You’ll do anything to stop their movement. You see them headed towards what appears to be an insignificant hill. You’re not quite sure why they want it, but you know that you’re going to get there first and […]
Categories: Game Theory & Design

Valuebound: How to create a Drupal Entity programmatically in Drupal 8

Planet Drupal - 28 April 2017 - 7:41am

Entities have been introduced late in Drupal 7. Drupal entity is an instance of a particular instance type. For example, the entity type for taxonomy terms is named taxonomy_term and the class name Term. We include the class like  Drupal\taxonomy\Entity\Term. Here taxonomy is a core module name, and Term is the class name of Entity.

A. How to create an user programmatically.

The fields to be created are as follows:

  1.  Username
  2.  Email address
Categories: Drupal

Views AJAX Form

New Drupal Modules - 28 April 2017 - 7:28am

In some cases, a view's exposed filters can take a significant time to construct and render. In such cases, it can be beneficial to send the view's results back to the user right away, and then load the exposed filters form asynchronously via AJAX.

This is implemented, via a new "Exposed form style" option, in this module.

Categories: Drupal

Thousand Sons Contemptor Dreadnaught Available To Order From Forge World

Tabletop Gaming News - 28 April 2017 - 7:00am
We all know that a Dreadnaught is a very old Space Marine that went above and beyond the call of duty during his regular service, but their body has been mostly blown to bits, so they’re tossed in a giant robotic body to keep them in the fight. But what happens when a Librarian gets […]
Categories: Game Theory & Design

Custom Messages

New Drupal Modules - 28 April 2017 - 6:27am
Categories: Drupal

Mental Models - by Thomas Grip Blogs - 28 April 2017 - 6:21am
Reality is a fiction created by our brains, a mental model of the outside world. Knowing how this works is crucial to game development and these mental simulations has a huge effect on how a game feels and plays.
Categories: Game Theory & Design

How To Record and Post GIFs Showing Your Game - by Sara Casen Blogs - 28 April 2017 - 6:21am
Here's a simple and straightforward guide on how to cut together and post GIFs showing your game! I'll use the GIFs we have produced for our game Lake Ridden as a case study to help you get started!
Categories: Game Theory & Design

How Do Hackers Infect Gamers with Viruses? - by Ruslev Berg Blogs - 28 April 2017 - 6:21am
Read this article to learn several real-world techniques criminals use to infect gamers with malware and spyware.
Categories: Game Theory & Design

The Best Old School Arcades in the USA - by Amanda Walters Blogs - 28 April 2017 - 6:21am
A deep dive into some of the best old school arcades across the US. Perfect for anyone looking for destinations to reconnect with gamings heritage.
Categories: Game Theory & Design

My Game Development End-Game - by Trent Polack Blogs - 28 April 2017 - 6:20am
I wrote a late night ramble thing on — WAIT FOR IT — systems design! Kinda. Also ghostbusters and persona and MGS5 and Far Cry 2. Which have so much (nothing) in common.
Categories: Game Theory & Design

Applying Rock Paper Scissors to Video Games - by Devon Wiersma Blogs - 28 April 2017 - 6:20am
An examination of the use of Rock Paper Scissors as a game mechanic, including the drawbacks of using it to determine outcomes against AI opponents.
Categories: Game Theory & Design

Creating Suspense in Video Games: An Outlast Case Study - by Ben Sim Blogs - 28 April 2017 - 6:20am
Before the launch of the first installment of the game in 2013, Red Barrels was just another indie developing company from Quebec, Canada. However, when Outlast was finally released, the positive feedback from fans and critics launched the company into...
Categories: Game Theory & Design

The Debate Behind Refunding Games - by Josh Bycer Blogs - 28 April 2017 - 6:20am
With the recent announcement of Microsoft planning on allowing gamers to refund games, I want to talk about the issue between developers and consumers.
Categories: Game Theory & Design

New Bruin and Jackal Walkers Available For Konflikt ’47

Tabletop Gaming News - 28 April 2017 - 6:00am
We’ve been seeing a lot of Soviet and German releases for Konflikt ’47 recently. But that’s not to say that the Americans have just been sitting around, doing nothing. The engineers have been hard at work on a pair of walkers of their own. We present to you, the Bruin and the Jackal. From the […]
Categories: Game Theory & Design


New Drupal Modules - 28 April 2017 - 5:24am

Adds the Smartlook tracking system to your website.


- Smartlook account


- Copy the smartlook_tracking module directory in to your Drupal 'modules' directory.
- Enable the module
- In the settings page enter your Smartlook ID
- Give permissions to "smartlook tracking" to any role you want to track. This is usually anonymous users

Categories: Drupal

Amazee Labs: DrupalCon Baltimore, Heads or Tails?

Planet Drupal - 28 April 2017 - 4:38am
DrupalCon Baltimore, Heads or Tails?

Every few years at DrupalCon, a new theme sweeps through the community. It’s a conceptual theme—a motif, a forward-looking glimpse into the future (not the kind with a .info file). The topic tends to dominate conversations and fill sessions. People have varying ideas of how to best approach the new frontier.

Kathryn McClintock Fri, 04/28/2017 - 13:38

When I first began attending DrupalCons in 2011, I remember the hype about responsive websites: the difference between responsive and adaptive layouts, which grid system to use, and how to best add and target classes to efficiently apply media queries.

In 2014, there was a natural and communal shift in interest to Drupal 8’s frontend. Twig was the new kid on the block and everyone wanted a taste. Developers aimed to learn the new syntax and eagerly compared the new D8 techniques to their tried and true D7 counterparts.

This year at DrupalCon Baltimore, the hot topic has been headless Drupal. Decoupling Drupal’s frontend has been buzzed about for years, but in the past it seemed to be just that—a buzz word—a conceptual, potentially problematic, but exciting idea. Today, on the last day of DrupalCon, it’s clear developers are not just buzzing anymore, they’re building headless Drupal sites and loving it. Amazee Labs is building headless Drupal sites and loving it.

Amazee’s history with headless Drupal is a complicated one. In fact, our own Michael Schmid pointed out during his and Brandon’s React, GraphQL and Drupal session, how Amazee Labs was both skeptical and dismissive of the decoupled/headless vision when the idea initially emerged. In the last quarter of 2016 however, Amazee’s stance on headless changed. I’d encourage you to review Michael and Brandon’s Wednesday session for a deeper explanation as to the reasons behind that shift. 

Technology is a rapidly changing thing and always will be. As developers, it’s natural to feel more or less acceptance towards some changes than others. As a frontend developer who’s grown to master and enjoy working in Drupal’s theme layer, the shift to headless is a tough pill to swallow. I’d equate the sensation to experiencing some kind of loss—there’s a kind of mourning for all the hard, long hours put into building expertise in a complex, yet rewarding theme system. I’ve grown to love Twig, transforming Drupal’s notoriously bad markup into something simple and semantic, and creating truly beautiful Drupal experiences “the old fashioned way.”

Dries published an article Tuesday during the conference, Drupal is API-first, not API-only. In the post, he discusses the benefits of preserving the coupling between Drupal’s front- and back- ends, at least in part. His summary on headless CMSs has validated many of the thoughts I have regarding a fully decoupled Drupal. There are reasons to remain coupled, reasons to go headless, and reasons for a middle-of-the-road approach.

We are certainly future-looking at Amazee Labs. As a company, we are committed to enhancing our team’s skills and providing clients cutting-edge solutions. My takeaway from DrupalCon Baltimore is to embrace and learn new skills required to build innovative headless frontends while simultaneously working to improve and educate others on Drupal 8’s theme layer. The best of both worlds. Let me hear from you, fellow frontend Drupal devs—what’s your take?

Categories: Drupal

Video Embed Google Drive

New Drupal Modules - 28 April 2017 - 3:16am

An integration for Google Drive videos into Video Embed Field.

Categories: Drupal

Manifesto: What you should know before upgrading to Drupal 8.3

Planet Drupal - 28 April 2017 - 2:03am
Don’t panic! If you don’t use Content Moderation- and Layout Plugin-based components (like Display Suite, Panels, Panelizer and Contexts) then you’ll be fine upgrading to Drupal 8.3. If you do, there are just a few things you need to know first. “It looks insanely complicated, and this is one of the reasons why the snug. Continue reading...
Categories: Drupal


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