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Updated: 19 hours 14 min ago

Superseeds: Supercity, Part Four

10 July 2018 - 12:00am
A final look at Supercity
Categories: Game Theory & Design

Fuzzy Thinking: Telegraph of Cthulhu

9 July 2018 - 12:00am
Fuzzy calls.
Categories: Game Theory & Design

Character Class: Winning the Metagame Part 2: The Action Economy

5 July 2018 - 12:00am
All the boring parts of roleplaying.
Categories: Game Theory & Design

Fuzzy Thinking: To Boldly Go ...

2 July 2018 - 12:00am
Fuzzy fumbles.
Categories: Game Theory & Design

Rockets Away!: Rocket Classes

28 June 2018 - 12:00am
Adapting the Rocket Age Classes too!
Categories: Game Theory & Design

Words on a Screen: Game Length

26 June 2018 - 12:00am
How long should a PbP game be?
Categories: Game Theory & Design

Fuzzy Thinking: Critical Hit!

25 June 2018 - 12:00am
Fuzzy rules.
Categories: Game Theory & Design

Lawful GM: Revolutions

21 June 2018 - 12:00am
Sometimes you need to shake things up ...
Categories: Game Theory & Design

Business of Gaming Retail: 11 Years of The Business of Gaming Retail

19 June 2018 - 12:00am
How has the industry changed?
Categories: Game Theory & Design

Fuzzy Thinking: Set Phasers to ...

18 June 2018 - 12:00am
Fuzzy jokes.
Categories: Game Theory & Design

The RPGnet Interview: Maxim Krylov, Interbellum

14 June 2018 - 12:00am
War Adventures in a World of Technomagic.
Categories: Game Theory & Design

Superseeds: Supercity, Part Three

13 June 2018 - 12:00am
A look at some of Supercity\'s inhabitants and political factions.
Categories: Game Theory & Design

Character Class: Winning the Metagame Part 1: Succeeding on Your Diplomacy Roll

12 June 2018 - 12:00am
How to be more fun to play with and make the game more fun.
Categories: Game Theory & Design

The RPGnet Interview: James Shields, Choose Your Own Sci-Fi Stock Art

11 June 2018 - 12:00am
A discussion with the popular artist.
Categories: Game Theory & Design

Fuzzy Thinking: The Armor Munchkin

11 June 2018 - 12:00am
Fuzzy armor
Categories: Game Theory & Design

Rockets Away!: Sophonts of the Solar System

7 June 2018 - 12:00am
Converting aliens to 5e.
Categories: Game Theory & Design

The RPGnet Interview: Spidermind Games

6 June 2018 - 12:00am
A talk with Oliver Hulme and Jon Lunn about Spidermind, the Elite: Dangerous RPG.
Categories: Game Theory & Design

Sandy's Soapbox: Updates on eBook Royalty Rates

5 June 2018 - 12:00am
A bit more on royalties.
Categories: Game Theory & Design

Fuzzy Thinking: A Mighty Feat

4 June 2018 - 12:00am
Fuzzy called shot!
Categories: Game Theory & Design

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