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The RPGnet Interview: Kevin Watson, Dark Naga Adventures

24 April 2018 - 12:00am
About a small adventure publisher.
Categories: Game Theory & Design

Fuzzy Thinking: Signs You Are Dealing with an Old Schooler #5

23 April 2018 - 12:00am
Fuzzy gumballs.
Categories: Game Theory & Design

Lawful GM: World Building

19 April 2018 - 12:00am
The world building required for a political game.
Categories: Game Theory & Design

Sandy's Soapbox: Writers Rejoice, for You are Valuable!

17 April 2018 - 12:00am
Writing still pays.
Categories: Game Theory & Design

Fuzzy Thinking: Squeak!

16 April 2018 - 12:00am
Fuzzy stealth
Categories: Game Theory & Design

Superseeds: Supercity, Part One

10 April 2018 - 12:00am
A world superpower comprised of superpowered citizens.
Categories: Game Theory & Design

Fuzzy Thinking: Explaining a Dice Pool

9 April 2018 - 12:00am
Fuzzy pools
Categories: Game Theory & Design

Character Class: Railroading

3 April 2018 - 12:00am
Recognising the railroad.
Categories: Game Theory & Design

Fuzzy Thinking: The Metagamer

2 April 2018 - 12:00am
Fuzzy metagaming.
Categories: Game Theory & Design

Words on a Screen: Accounting is Fun

29 March 2018 - 12:00am
Information tracking in PbPs.
Categories: Game Theory & Design

The RPGnet Interview: Darrell Hayhurst, Torg: Eternity

28 March 2018 - 12:00am
A talk with Darrell Hayhurst about Torg: Eternity and The Living Land.
Categories: Game Theory & Design

Fuzzy Thinking: Cell Phone Call of Cthulhu

26 March 2018 - 12:00am
Fuzzy reception.
Categories: Game Theory & Design

Sandy's Soapbox: Other Non-Fiction: Tech Writing & Non-Literary Fiction

20 March 2018 - 12:00am
My non-RPG writing career.
Categories: Game Theory & Design

Fuzzy Thinking: Villains Get Down Time Too!

19 March 2018 - 12:00am
Fuzzy scheduling.
Categories: Game Theory & Design

Superseeds: Who’s Captain Holland?

13 March 2018 - 12:00am
Some diversity for your supers.
Categories: Game Theory & Design

Fuzzy Thinking: No One Took the Diplomat Prestige Class?

12 March 2018 - 12:00am
Fuzzy diplomacy.
Categories: Game Theory & Design

Character Class: Example Character Building

8 March 2018 - 12:00am
Answer questions for two characters.
Categories: Game Theory & Design

Tales from the Rocket House: Designing a Combat System, Looking Back

6 March 2018 - 12:00am
Ten years later, how does the combat system hold up?
Categories: Game Theory & Design

Fuzzy Thinking: Gaming Truism #12

5 March 2018 - 12:00am
There\'s always someone who lacks source material knowledge.
Categories: Game Theory & Design

Words on a Screen: More Than Words

1 March 2018 - 12:00am
The benefits of A/V.
Categories: Game Theory & Design

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