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Updated: 10 hours 30 min ago

Fuzzy Thinking: Early Christmas Shopping

11 hours 25 min ago
Fuzzy gamers.
Categories: Game Theory & Design

The RPGnet Interview: Tomas Härenstam, Alien RPG

5 December 2019 - 12:00am
A discussion about the Alien franchise and its newest RPG.
Categories: Game Theory & Design

Words on a Screen: Exeunt Stage Left

26 November 2019 - 12:00am
Transitioning between scenes.
Categories: Game Theory & Design

Superseeds: The Lazarim, Part Three

21 November 2019 - 12:00am
The end of the Lazarim.
Categories: Game Theory & Design

Observations From A Gamer's Chair: Sometimes, Basic D&D Forces Creativity

19 November 2019 - 12:00am
Even though the meat grinder kicks in, all those game plans can still be salvaged.
Categories: Game Theory & Design

Business of Gaming Retail: How Much Do I Need in 2020?

12 November 2019 - 12:00am
The numbers for opening a store in 2020
Categories: Game Theory & Design

Fuzzy Thinking: Top Ten Signs Your DM is Making It Up as He Goes

4 November 2019 - 12:00am
Post-it notes and more.
Categories: Game Theory & Design

Antonios S Does Conventions: Essen Spiel 2019: The Executive Summary

30 October 2019 - 12:00am
A look at this year's Essen.
Categories: Game Theory & Design

Words on a Screen: Who Done It?

29 October 2019 - 12:00am
Mystery-based scenarios.
Categories: Game Theory & Design

Fuzzy Thinking: Top Ten Least Scary Villain Threats Part II

28 October 2019 - 12:00am
Destroying and obliterating.
Categories: Game Theory & Design

Observations From A Gamer's Chair: Playing to 'Win' in a Roleplaying Game

22 October 2019 - 12:00am
When just enjoying the game is not enough.
Categories: Game Theory & Design

Superseeds: The Lazarim, Part Two

17 October 2019 - 12:00am
Details of the Lazarim world.
Categories: Game Theory & Design

Character Class: Aligning Motivations

8 October 2019 - 12:00am
Player and character motivations.
Categories: Game Theory & Design

Fuzzy Thinking: Top Ten Least Scary Villain Threats

7 October 2019 - 12:00am
Fuzzy threats.
Categories: Game Theory & Design

Fuzzy Thinking: Top Ten Perks to Being a Mage

30 September 2019 - 12:00am
Fuzzy magic!
Categories: Game Theory & Design

Words on a Screen: Sherlock Always Solves It

25 September 2019 - 12:00am
A look at investigatory scenes.
Categories: Game Theory & Design

Fuzzy Thinking: Top Ten Popular Hobgoblin Sayings

23 September 2019 - 12:00am
Fuzzy humanoids
Categories: Game Theory & Design

Imperfect GM: Self Critique

19 September 2019 - 12:00am
Ego and imposter syndrome.
Categories: Game Theory & Design

Observations From A Gamer's Chair: What Happens In-character, Stays In-character

17 September 2019 - 12:00am
When in-game situations become real-life problems.
Categories: Game Theory & Design

Fuzzy Thinking: Top Ten Least Desirable Magic Items

16 September 2019 - 12:00am
Fuzzy loot
Categories: Game Theory & Design

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