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Updated: 13 hours 35 min ago

Observations From A Gamer's Chair: GMing: Learning from Mistakes

18 February 2020 - 12:00am
My harsh learning curve in running a game.
Categories: Game Theory & Design

Superseeds: Noostringers, Part 2

13 February 2020 - 12:00am
More about the many worlds of Noostringers!
Categories: Game Theory & Design

Advanced Designers & Dragons: 2019 Year in Review

30 January 2020 - 12:00am
Great losses, big projects, and a year of reinventions.
Categories: Game Theory & Design

Imperfect GM: Shared GMing

28 January 2020 - 12:00am
How do you share GMing duties across two or more people?
Categories: Game Theory & Design

Words on a Screen: Keeping the Spark Alive

23 January 2020 - 12:00am
New game energy, the end of the honeymoon phase, and spicing thing up.
Categories: Game Theory & Design

Observations From A Gamer's Chair: Major Problem Players

21 January 2020 - 12:00am
Issues with nasty people at the gaming table.
Categories: Game Theory & Design

Business of Gaming Retail: Facebook Advertising

14 January 2020 - 12:00am
Game store advertising made easy.
Categories: Game Theory & Design

Superseeds: Noostringers, Part 1

14 January 2020 - 12:00am
Meet the noostringers, protectors of the multiverse!
Categories: Game Theory & Design

Character Class: Leaving a Game

9 January 2020 - 12:00am
So you’ve been in a game and you want to stop. Let's talk about how to do it.
Categories: Game Theory & Design

Fuzzy Thinking: Albino Snowmen

30 December 2019 - 12:00am
Fuzzy Snowmen
Categories: Game Theory & Design

Fuzzy Thinking: Commercialized Holidays

23 December 2019 - 12:00am
Fuzzy politics.
Categories: Game Theory & Design

Observations From A Gamer's Chair: Games that Waste Time (or: a 6 for 20 Game)

17 December 2019 - 12:00am
Why waste your time if the game is not for you?
Categories: Game Theory & Design

Fuzzy Thinking: Traditional Christmas Shopping

16 December 2019 - 12:00am
Fuzzy Gifts.
Categories: Game Theory & Design

Superseeds: Who's Rouge?

12 December 2019 - 12:00am
Sometimes a character takes a life of their own.
Categories: Game Theory & Design

Fuzzy Thinking: Early Christmas Shopping

9 December 2019 - 12:00am
Fuzzy gamers.
Categories: Game Theory & Design

The RPGnet Interview: Tomas Härenstam, Alien RPG

5 December 2019 - 12:00am
A discussion about the Alien franchise and its newest RPG.
Categories: Game Theory & Design

Words on a Screen: Exeunt Stage Left

26 November 2019 - 12:00am
Transitioning between scenes.
Categories: Game Theory & Design

Superseeds: The Lazarim, Part Three

21 November 2019 - 12:00am
The end of the Lazarim.
Categories: Game Theory & Design

Observations From A Gamer's Chair: Sometimes, Basic D&D Forces Creativity

19 November 2019 - 12:00am
Even though the meat grinder kicks in, all those game plans can still be salvaged.
Categories: Game Theory & Design

Business of Gaming Retail: How Much Do I Need in 2020?

12 November 2019 - 12:00am
The numbers for opening a store in 2020
Categories: Game Theory & Design

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