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TGN 2017-12-09T19:12:46Z
Updated: 55 min 11 sec ago

Steamforged Announces Rookie League Event

14 November 2017 - 9:00am
People love to see characters grow and change over time. That’s the whole point of the narrative structure for a story. In Guild Ball, we’ve seen how numerous characters have progressed along (including now taking dirt naps, because the Guild Ball fluff is the Game of Thrones of miniatures sports games). But what about heading […]
Categories: Game Theory & Design

Ogre Miniatures Set 2 Up On Kickstarter

14 November 2017 - 8:00am
Longtime readers know my nostalgia around Steve Jackson’s Ogre game. Heck, I used to go by Ogre_MkV online in places. Well, Steve’s looking to get more miniatures made for the 6th edition of the Ogre minis game, and so they’ve taken to Kickstarter in order to get it done. From the campaign: The Superheavy Tank, […]
Categories: Game Theory & Design

WizKids to Create Magic: the Gathering Board Game and Minis Line

14 November 2017 - 6:43am
WizKids has announced they have expanded their licensing partnership with Wizards of the Coast. As such, they will be creating a line of miniatures as well as a board game based on the popular Magic: The Gathering card game. The announcement says we’ll be getting this stuff in Fall of 2018. So there’s a bit […]
Categories: Game Theory & Design

Wyrd Previews Alternate Rasputina For Malifaux

14 November 2017 - 6:00am
I love alternate sculpts for minis. I truly do. They’re a great way to add some personality and customization to your armies and teams without having to be a professional modeller, yourself. Plus, for those that are sticklers for such, they’re not proxies, so they’re good in any tourney or event. Wyrd’s well-known for coming […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Blue Cards From Legacies Expansion of Star Wars: Destiny

13 November 2017 - 3:00pm
The Force is something that sets the Star Wars universe apart from other sci-fi settings. Those that are strong in the Force can perform many great feats. They’re some of the most iconic characters in the series. In Star Wars: Destiny, those characters, their gear, and abilities are represented by blue coloring. In this preview, […]
Categories: Game Theory & Design

Anvil Eight Previews Trojan Artwork For Aetherium

13 November 2017 - 2:00pm
Aetherium takes place in the digital world of a cyberscape filled with programs. And, like most of us know, there’s malevolent programs out there wanting to just gobble up your normal programs and make your computer melt. In the game, those are the Rhommox. In this preview, we get a look at the artwork for […]
Categories: Game Theory & Design

Draconians and Vervoids Available For Doctor Who Minis Game

13 November 2017 - 1:00pm
Doctor Who has fought against all manner of strange alien creatures. The cast of characters that have been part of the TV series for the last, oh, 900 years will eventually be making their way to your tabletops in the Exterminate! miniatures game. Two of those will be the Draconians and the Vervoids, both of […]
Categories: Game Theory & Design

Fantasy Flight Games Previews the Phantom II For X-Wing

13 November 2017 - 12:00pm
The Phantom II, as a fighter… is lame. That’s just the nature of it. It’s not a fighter craft, it’s a shuttle. You’re not going to be getting a lot of kills with it. And that’s ok. That’s not what it’s in your squadron for. What it’s there for is the new Coordinate Action that […]
Categories: Game Theory & Design

Monday Terrain Corner

13 November 2017 - 11:00am
The Monday after a long weekend… I mean, I know many of you out there love what you do for a living (as I certainly do), but there’s always just a bit of “erf…” about the Monday after a long weekend. An extra smack of the snooze button. An extra long shower. An extra cup […]
Categories: Game Theory & Design

New Japanese Units Available For Konflikt ’47

13 November 2017 - 10:00am
Konflikt ’47 gives us a look at what the world might be like if WWII didn’t end when it supposedly did… and we got a whole new influx of strange technology. It’s not an entirely off-the-rails Weird War II game, but there’s certainly a lot of sci-fi elements thrown in, such as compression rifles and […]
Categories: Game Theory & Design

Unlock! Mystery Adventure Sets Now Available

13 November 2017 - 9:00am
A friend of mine works at an escape room. They absolutely love it, watching people go through the experience, hopefully figuring it out. For those that want to bring that excitement to the gaming table, there’s the Unlock! series from Asmodee. Three new adventures are now available. Will you figure out the clues and put […]
Categories: Game Theory & Design

Fantasy Flight Games Posts Star Wars: Legion Interview With Designer Alex Davy

13 November 2017 - 8:00am
I know a lot of you out there are excited about the prospect of playing a miniatures wargame in the Star Wars universe. Well, we know that Star Wars: Legion is coming from Fantasy Flight. We’ve had some previews of the game, but what was it like for the designers of the game? What did […]
Categories: Game Theory & Design

New Napoleonic Army Starter Bundles Available From Warlord Games

13 November 2017 - 7:00am
If you’re a big fan of historical miniatures gaming, one of the biggest settings is the era of the Napoleonic Wars in Europe. The Little Emperor (who was of average height, actually) wanted it all, and he damn-near got it. You can reply out those battles and see if you can do better than he […]
Categories: Game Theory & Design

Games Workshop Taking Pre-orders For Necromunda

13 November 2017 - 6:00am
Well, this is a blast from the past. If you’re a fan of old-timey Games Workshop games, you’ll want to see what we’ve got for you here. Necromunda. Yes, grab your gang and head to the Underhive. The game is making its way back to your tabletops soon. You can get your order in for […]
Categories: Game Theory & Design

Review Roundup

11 November 2017 - 11:00am
It’s feeling a lot like Saturday 2: Sat Harder (editor’s note: rework that title before publishing) here. Yesterday I spent much of the day at home, hanging out and working on my friend’s Guild Ball minis. He moved recently and a bunch of his stuff got jumbled and busted up. Plus, there were some new […]
Categories: Game Theory & Design

Ponyfinder: Hidden Draft Book Now Available

10 November 2017 - 3:00pm
Many of us know about the three main types of ponies: pegasi, unicorns, and earth ponies. Some of you might also know about gem ponies and a couple other types. Well, the Hidden Draft book for Ponyfinder gives us another type: The Krava. They’re ponies… or maybe not… Either way, there’s plenty of new options […]
Categories: Game Theory & Design

Mantic Taking Pre-Orders For Star Saga

10 November 2017 - 2:00pm
Star Saga is Mantic’s space-faring sci-fi miniatures game. It’ll take you and your fellow intrepid adventurers into the depths of space, looking to root out evil wherever you find it. The game includes several different play modes, including cooperative and one-vs-many, as well as solo variants. Grab your character and laser rifle and get to […]
Categories: Game Theory & Design

GCT Studios Previews New Artwork For Bushido

10 November 2017 - 1:00pm
It would seem as though Gordon and Odin have gone a little ape over at GCT Studios. And by that, I mean that they’ve posted up a new piece of artwork for Bushido featuring a new ape character. They’re also being a bit of a tease about it, not giving us much info beyond just […]
Categories: Game Theory & Design

Privateer Press Previews New February Releases

10 November 2017 - 12:00pm
We got a first batch of February previews from Privateer Press just the other day. Well, they’ve got a couple more up. One’s the Gator Boil Master. You know, I’ve seen some videos of people trying to deep-fry turkeys that looked much the same… The boil master is terrifying to look upon as he stirs […]
Categories: Game Theory & Design

Friday Snippets

10 November 2017 - 11:00am
Fridaaaaaaaaay! And a Friday off, to boot! Yes, I know, I’m technically off of work but I’m still typing up posts. That’s because I love you all thaaaaat much! Who do I also love? Our Veterans. The reason we have today off is because it’s Veteran’s Day here in the States. My dad’s a veteran, […]
Categories: Game Theory & Design