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TGN 2018-05-25T21:00:36Z
Updated: 38 min 55 sec ago

Modiphius Taking Pre-Orders For Vampire: The Masquerade 5th Edition

1 May 2018 - 9:00am
From announcement to pre-order to release, the new 5th edition of Vampire: The Masquerade is taking no time (even immortal undead hate waiting). Modiphius has started taking pre-orders for the core rulebook (in three versions, depending on how luxurious you want the book to be), as well as Camarilla and Anarch sourcebooks, dice sets, notebooks, […]
Categories: Game Theory & Design

Time Vault Soccer Card Game Up On Kickstarter

1 May 2018 - 8:00am
Soccer (or football, as most people actually know it), is the world’s most popular sport, with a history that stretches back quite a long time, with quite a lot of notable players throughout the years. In Time Vault Soccer, a new card game that’s up on Kickstarter, you’re not only put in charge of your […]
Categories: Game Theory & Design

IDW Previews Invader Zim Characters For Nickelodeon Splat Attack

1 May 2018 - 7:00am
Confession: I’ve never seen Invader Zim. I certainly know of it, but I’ve never watched an episode, myself. I’ve heard it’s good, though, and certainly many of my friends list it as one of their favorites. I do love the character design, so even though I don’t have the nostalgia for the show as some […]
Categories: Game Theory & Design

Fantasy Flight Announces Legend of the Five Rings RPG Beginner Game

1 May 2018 - 6:00am
The relaunch of the Legend of the Five Rings game has brought a bunch of new players into the fold. And those new players, as well as long-time gamers, have been wanting to get more involved with the world of Rokugan. But where to start? Well, at the beginning, of course. Fantasy Flight has announced […]
Categories: Game Theory & Design

GameTale Game Book Up On Kickstarter

30 April 2018 - 2:00pm
I remember having a couple Choose Your Own Adventure books back when I was a kid. They were a great way to spend a couple days, going through all the different possibilities and finding out what could happen in them. GameTale is just such a type of book for a new generation of readers. Follow […]
Categories: Game Theory & Design

Renegade Game Studios Announces New Edition of Arboretum

30 April 2018 - 1:00pm
Despite being a tried and true flatlander (being from the midwest as I am), I do love trees and forests. They’re just so big and majestic. So, having a game where you’re looking to cultivate your trees is certainly appealing. And Arboretum is one that has gotten plenty of praise since it initially came out. […]
Categories: Game Theory & Design

April Releases Available From CMON

30 April 2018 - 12:00pm
This is a pretty big release month for CMON. They’ve got two core games and two expansions, split up between some of their more popular games. There’s the latest version of Zombicide in the form of Green Horde. There’s also the Rise of Moloch core box. The expansions are for Lorenzo il Magnifico, as well […]
Categories: Game Theory & Design

Monday Terrain Corner

30 April 2018 - 11:00am
Let’s try to not focus on the fact that it’s Monday and we’re back at the office (even if it what we do is pretty awesome and we enjoy it a lot). Instead, let’s think back to the weekend we had and all the awesome gaming (at least, I hope you had some awesome gaming. […]
Categories: Game Theory & Design

Modiphius Releases Ravage: Dungeons of Plunder Board Game

30 April 2018 - 10:00am
Most of the time, when I’m posting about Modiphius, it’s about a new RPG book coming out. However, this is a bit different. Did you know that they make board games, too? Well, if not before, you know now. They have released Ravage: Dungeons of Plunder, a new fantasy dungeon-crawl board game that has competitive, […]
Categories: Game Theory & Design

New Releases For Warmachine Available From Privateer Press

30 April 2018 - 9:00am
Yarr arr yarr! I loddie the hotpants! A couple new pirate-themed releases are available from Privateer Press for Warmachine. Why pirate-themed? Because they’re for Cryx, and those undead pirates are everywhere. Though today’s releases include not-undead pirates. But still. Misery cages are a cruel twist on the gibbets used on the mainland to punish pirates. […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Darnati Warriors For Runewars

30 April 2018 - 8:00am
The Flesh Rippers aren’t the only new units coming for Runewars from Fantasy Flight. The elves are getting a new unit, too. They’re the Darnati Warriors and they show that Elves don’t just hit from afar, but can run on up into combat and start swinging like everyone else. From the post: The realm of […]
Categories: Game Theory & Design

New Winter Bolt Action Releases Available From Warlord Games

30 April 2018 - 7:00am
Here in the Northern Hemisphere, it’s getting warmer and warmer as the days go by. But, eventually, it’ll start heading the other direction and cold will once more set in. Any army out in the field must be prepared for that eventuality, lest their troops simply freeze out in the field. Warlord Games is now […]
Categories: Game Theory & Design

New Idoneth Deepkin, Necromunda, and Blood Bowl Figures Available From Games Workshop

30 April 2018 - 6:00am
Games Workshop’s hitting a bit of everything with this week’s pre-orders over in their shop. There’s some new Idoneth Deepkin heroes to fill out your army. There’s a new book for Necromunda, as well as a new gang. There’s also a new Chaos Blood Bowl team. And dice. There’s also lots of dice. – An […]
Categories: Game Theory & Design

Review Roundup

28 April 2018 - 11:00am
International Tabletop Day. It’s like our true gaming holiday. I’ll be spending it playing D&D with friends (even doing a live stream and then uploading the video later, because that seems like a good idea at the time). I hope you also have something planned out for your day. I know I plan on getting […]
Categories: Game Theory & Design

Wyrd Previews Horomontangi For The Other Side

27 April 2018 - 1:00pm
As is their tradition, Wyrd has posted up their Friday preview for The Other Side. I’m always happy to see them, 1) because I like previews and 2) it means it’s Friday. Well, this one, when it popped up, I was like, “whoah!” because it’s a giant lizard/dragon thing named Horomontangi. Fridays need more giant […]
Categories: Game Theory & Design

Corvus Belli Announces Infinity Narrative Event: Treason

27 April 2018 - 12:00pm
Turning on your friends and colleagues. It’s one of the worst things you can do, so many say. But what if you feel that what they’re truly doing is wrong and you need to follow a different path? There’s two sides to every story, even in a case like this. And that’s where you’ll find […]
Categories: Game Theory & Design

Friday Snippets

27 April 2018 - 11:00am
Fridaaaaaaaaay! Man, I’ve been looking forward to this one. It’s been a rough week, but that’s all in the past. The weekend spreads ahead just filled with opportunity. I’ve got some D&D tomorrow. How about y’all? Well, whatever it might be, you should definitely stock up on some bite-sized gaming stories to begin with. Today […]
Categories: Game Theory & Design

Tabletop Day Weekend Sale From Battlefront

27 April 2018 - 10:00am
Tomorrow is International Table Top Day. And Battlefront is celebrating with a weekend-long deal on their ‘Nam miniatures game. They’ve got some new releases. And they’ve got a special sale. Get yourself some gear for cheaper than you’d usually spend! From the announcement: April 28th is International Table Top Day. It’s a day to celebrate […]
Categories: Game Theory & Design

New Winter German Infantry Box Set For Bolt Action

27 April 2018 - 9:00am
Winter is coming. I mean… not for a while here in the Northern Hemisphere. We’ve got a while. But still, it is coming. And it’s best to be prepared for it, especially out on the battlefields. That’s why you can pick up some new German Infantry for Bolt Action all clad in winter gear. From […]
Categories: Game Theory & Design

Steamforged Explains Solthecian Minor Guild

27 April 2018 - 8:00am
Season 4 for Guild Ball will be coming out this year, and along with it, some rebalancing of some figures for various Guilds to bring them up to speed with others that see the pitch more often. This is also the year of Minor Guilds. It’d been announced that the Solthecian Church was going to […]
Categories: Game Theory & Design