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TGN 2017-12-12T23:00:41Z
Updated: 1 hour 30 min ago

Aristeia Now Available From Corvus Belli

20 November 2017 - 6:00am
If you’re looking to get into a new sci-fi sports game, your time has come. Today’s the release day for Corvus Belli’s Aristeia. Grab your team and head on down to the pitch. There’s both the main core box, as well as a collector’s edition available to order over in Corvus’ webshop. About the game: […]
Categories: Game Theory & Design

Review Roundup

18 November 2017 - 11:00am
It’s the Saturday before Thanksgiving. Man… my grocery list was 2x as long as usual. I got 2 turkeys, some sweet potatoes, russet potatoes, Brussels sprouts, dressing, carrots, and ingredients to make 2 pumpkin pies. … I, uh… kinda take Thanksgiving seriously. My fridge is rather full. But before we get there, we’ve gotta get […]
Categories: Game Theory & Design

Black Friday Deals Available From West Wind Productions

17 November 2017 - 3:00pm
Thanksgiving’s not quite here yet, but we’ve already got some of the holiday sales going on. In this case, it’s West Wind Productions. If you’d like to get some of their awesome products for a lot cheaper than you usually would, you’ll want to head over to their website and see what they’ve got on […]
Categories: Game Theory & Design

Zadorf Games Releases Fat Turkey Card Game

17 November 2017 - 2:00pm
As we all know, Thanksgiving is coming up really quickly. As such, quite a lot of turkeys have gone to meet their maker to supply us with our traditional feast meal. In Fat Turkey, you’re one of those potential Thanksgiving dinners. You’re being fattened up, but you know better. Try and keep your weight down […]
Categories: Game Theory & Design

Battlefront Posts New Force Org Charts for Flames of War and Team Yankee

17 November 2017 - 1:00pm
As war goes on, the organization charts for the various armies can change dramatically. As the military heads see what is and isn’t working on the battlefield, they will adjust accordingly. Same goes for the generals in charge of minis games armies. Battlefront has posted up new Force Organization Charts for the Late War era […]
Categories: Game Theory & Design

Latest Wrath of Kings Releases Now Available

17 November 2017 - 1:00pm
In any army, you’re going to have the elite units. Those that take on extra training and get extra equipment. This month’s releases for Wrath of Kings epitomize the “elite” ethic. Both House Nasier and House Goritsi are getting new units. Check ’em out. From the post: Within each house, there’s the elite of the […]
Categories: Game Theory & Design

Kill the Unicorns Card Game Coming to Kickstarter

17 November 2017 - 12:00pm
While many of us love unicorns, it’s not everyone that thinks they’re so great, especially if they’re overrunning your Queendom, as they were doing in a land far, far away. Now, many conservationists will tell you that regulated hunting can be beneficial to a wild population. But the Queen in this Queendom was sick of […]
Categories: Game Theory & Design

November Board Game Releases Available From CMON

17 November 2017 - 11:30am
It’s CMON’s release day for the latest board games. This time around, they’ve got a new medieval-based one called Richard the Lionheart. Be a part of either Robin Hood’s band of merry men or throw your support behind Prince John. When Richard returns from the Crusades, only one side will be victorious. There’s also a […]
Categories: Game Theory & Design

Friday Snippets

17 November 2017 - 11:00am
Fridaaaaaaay! And man, I worked like mad yesterday, but there’s still tons to do. And you should see what my grocery list looks like for tomorrow. We’ll see if I can fit everything into my little Chevy Aveo. I might have to do it in two goes. But that’s for tomorrow (and into next week). […]
Categories: Game Theory & Design

10 New Cases Coming For Sherlock Holmes: Consulting Detective

17 November 2017 - 10:00am
Sherlock Holmes was the greatest detective ever (… well… at least next to Batman). If you’re looking to fit in his shoes and head to the streets of London, solving all sorts of cases, you’re in luck Asmodee and Space Cowboy have announced that they’re coming out with 10 new mysteries for Sherlock Holmes: Consulting […]
Categories: Game Theory & Design

Bastion Now Available From Z-Man Games

17 November 2017 - 9:00am
The enemy is here. The rampaging hordes of monsters have been ransacking the countryside, but now they’ve made it to the walls of the castle. Comparatively, they outnumber you about a billion to one. But all is not lost… hopefully. By banding together, the remaining survivors look to turn the tide of battle and send […]
Categories: Game Theory & Design

November Dark Age Releases Now Available

17 November 2017 - 8:08am
CMON has posted up the latest Dark Age releases. And my favorite faction is front and center. What can I say? I’m a polar bear and they have a lot of Ice Caste stuff. So that’s how things are. This month continues the new packaging and numbering releases, as well as the updated sculpts and […]
Categories: Game Theory & Design

WizKids Announces Team Play Card Game

17 November 2017 - 8:00am
Some people work well in groups. Those types of people will probably do well in Team Play, a cooperative card game coming from WizKids (licensed from Schmidt Spiele). Players will be looking to complete objectives and score points faster than the other teams. However, you can’t just communicate directly with your opponent. You’ve gotta get […]
Categories: Game Theory & Design

Twilight Imperium 4th Edition Now Available

17 November 2017 - 7:00am
Even classic games can go through revamps. Sometimes many of them. In this case, this is the 4th iteration for Twilight Imperium. This edition includes updated and revamped rules, new design elements, and updated pieces. And it’s certainly got a lot of pieces. If you’re a fan of long-play strategic games, this is one to […]
Categories: Game Theory & Design

New Necromunda, 40k Releases Available To Order From Forge World

17 November 2017 - 6:00am
It was kinda hard to decide which of these two I wanted to feature. On one hand, you’ve got Necromunda, which I know has been a fan favorite for quite some time and is about to hit gaming tables again. On the other, you’ve got a superheavy tank, which is just below giant robots on […]
Categories: Game Theory & Design

Tripods & Triplanes to launch on Kickstarter on November 28th

16 November 2017 - 3:00pm
Ares Games, making of Wings of Glory, is looking to inject a little H.G. Welles into their game. They have announced that they are going to launch a Kickstarter campaign for Tripods and Triplanes. It tells the tale of what would happen if the Martians had really invaded while the world was busy embroiled in […]
Categories: Game Theory & Design

Aglaeca Fantasy RPG Up On Kickstarter

16 November 2017 - 2:00pm
You might not think about it, but there’s a lot of different levels of fantasy RPG that you can play in. You can go for more of the high-fantasy that’s very Tolkienesque. Or you can go for the more non-fantasy fantasy settings along the lines of Howard. Aglaeca falls into that second category. It draws […]
Categories: Game Theory & Design

Space Race: Interkosmos Card Game Up On Kickstarter

16 November 2017 - 1:00pm
The Space Race. For many years, it was a major part of world politics as the US and the Russians looked to be the first to truly conquer this new frontier. First Sputnik. Then Yuri Gagarin. Then manned missions to the moon (to ridiculously over-simply things). But what if more than just the US and […]
Categories: Game Theory & Design

iello Releasing King Kong Pack for King of Tokyo

16 November 2017 - 12:00pm
I wish we were going to Candy Apple Island. “What’ve they got there?” Apes, but they’re not as big. Well, the big ape, King Kong isn’t on Skull Island anymore. He’s not even in New York anymore. This iconic ape is going to be stomping his way into Tokyo to take on the other giant […]
Categories: Game Theory & Design

Thursday Terrain Corner

16 November 2017 - 11:00am
We’re one week from Thanksgiving, my absolute most-favorite-est day of the year. … And I have a metric-****-ton of things to do before we get there! O,o My metaphorical work plate is piled higher than my actual plate will be next week at this time. So while I chew through this mass of projects, take […]
Categories: Game Theory & Design

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