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TGN 2018-08-03T22:00:06Z
Updated: 30 min 19 sec ago

WizKids Announces Marvel Strike Teams Heroclix Game

17 July 2018 - 7:00am
WizKids has announced Marvel Strike Teams, a new HeroClix game. Instead of having just your own team you build and fight against your opponent, this is a one-vs-many game with one player in charge of the forces of evil and their nefarious plans, while the other players are in charge of the titular Strike Teams. […]
Categories: Game Theory & Design

Fantasy Flight Previews the TIE Fighter For X-Wing

17 July 2018 - 6:00am
Besides the Star Destroyer, the most iconic ship in the entire Imperial fleet has got to be the standard TIE fighter, or TIE/ln for you that prefer such nomenclature. The “eyeball” was the main ship used by Imperial fighter pilots. Fast, maneuverable, and easy to build, what they lacked in shields, they made up for […]
Categories: Game Theory & Design

Wyrd Posts Gen Con Newsletter

16 July 2018 - 3:00pm
Good lord, it’s so close that Gen Con might as well be here. Thankfully, there is still some prep time, but not a lot. So, as you’re getting your last details in order, you might want to spend some time perusing Wyrd’s Gen Con Newsletter. If you’ve been looking for what they’ll have in terms […]
Categories: Game Theory & Design

Free Update for Outlands Now Available

16 July 2018 - 2:00pm
Who doesn’t love getting things for free? Nobody. That’s who. So, everyone should be excited, because Shades of Chaos Games is giving everyone something for free. Yes, it’s the latest update for Outlands (the 8th one, to be particular). There’s new modes of play, new special characters, a mini-campaign, and much more. You can download […]
Categories: Game Theory & Design

Monsterpocalypse Create a Color Scheme Contest Happening Now

16 July 2018 - 1:00pm
The new version of Monsterpocalypse coming to Gen Con in just a couple weeks will allow players to assemble their teams of giant monsters and color them up. But how will you make your figures look? Privateer wants to know. They’re running a Create a Color Scheme Contest, and you could win fabulous prizes (everyone […]
Categories: Game Theory & Design

Fantasy Flight Previews Outland Scouts for Runewars

16 July 2018 - 12:00pm
We’ve gotten quite a few previews of upcoming releases for Runewars that were monsters, or some elves, or some undead. It feels like it’s been a while since the humans have gotten anything new for Runewars. Well, that ends… well… soon, as the Outland Scouts will be making their way to tabletops in the near […]
Categories: Game Theory & Design

Monday Terrain Corner

16 July 2018 - 11:00am
Well, after a weekend that was exceedingly full of D&D (for me, at least), we’re back at Monday. Can’t say I’m that thrilled about that, but waddyagonnado? So, while we start that long climb back to some days off, let’s make sure your gaming tables look as good as possible. Today in the Terrain Corner […]
Categories: Game Theory & Design

New Crucible Guard Releases Available From Privateer Press

16 July 2018 - 10:00am
The newest faction for Warmachine is hitting the tables now. Who knew that Gorman Di Wolfe was just one in an entire army’s worth of alchemists, all ready to take their rightful place in the world of Western Immoren? This first wave of releases gives you the new army box, as well as Aurum Lucanum […]
Categories: Game Theory & Design

New Nighthaunt and Stormcast Eternals Available to Order From Games Workshop

16 July 2018 - 9:00am
With the latest edition of Age of Sigmar hitting tabletops, new players are looking to expand their armies. Those that picked up the new starter box have their choice of the Nighthaunt or the Stormcast Eternals. This week’s new pre-orders add to both of those factions, giving you more options for your tabletops. From the […]
Categories: Game Theory & Design

New Strontium Dog Releases Available To Order From Warlord Games

16 July 2018 - 8:00am
Strontium Dog is the latest minis game from Warlord Games. It delves back into the world of 2000 AD, and all the strange sorts of things that, uh, happened therein. You can order the rulebook, as well as various minis kits, plus markers and dice. Because everyone loves dice. The setting is late in the […]
Categories: Game Theory & Design

Paizo Looks at What is and isn’t Common in Pathfinder 2.0

16 July 2018 - 7:00am
This one’s a bit more cerebral in nature. Paizo has posted another preview of the upcoming Pathfinder 2.0 rules, this one focusing on what is and isn’t common in the game. But more than that, it’s kind of a breakdown of what it means for things to be common and not in certain settings. From […]
Categories: Game Theory & Design

Fantasy Flight Announces New California Expansion for Fallout Board Game

16 July 2018 - 6:00am
New opportunities arise in New California, a new expansion that new Fantasy Flight (whoops, just kinda got on a roll there) is coming out with for their Fallout board game. There’s new characters, new monsters, new scenarios, new ways of playing. It’s just new, New, NEW! The New California expansion brings all-new challenges to the […]
Categories: Game Theory & Design

Review Roundup

14 July 2018 - 11:00am
It’s Saturday once more. I just knew it would show back up eventually. I’m currently playing D&D, and you can watch if you want. But I know what you all really are here for are those reviews I know you so desperately desire. So let’s not keep you waiting any longer. Today we have: Potion […]
Categories: Game Theory & Design

Game Nite Issue 26 is Now Available

13 July 2018 - 2:00pm
I’m gonna be doing a lot of gaming this weekend. But that also means the chance to have some downtime. Maybe we’re taking a break during a session. Or we’re waiting for someone to show up. Whatever the reason, it’s good to have something like a gaming magazine ready. Good thing the latest issue of […]
Categories: Game Theory & Design

Space 1889: The Fate of Angahiaa Adventure Now Available

13 July 2018 - 1:00pm
International politics is already hard enough. Interplanetary politics is even that much more difficult to untangle. In Space 1889: The Fate of Angahiaa, the Canal Prince wants to expand his influence and power. However, various nations on Earth, who have vested interests in the goods coming through that region aren’t so excited about things. How […]
Categories: Game Theory & Design

Cyclopes Miniatures Now Available for WarGods

13 July 2018 - 12:00pm
The Cyclops is one of the great monsters of ancient times. WarGods is a miniatures game all about the great monsters of ancient times. So, it only seems appropriate to have Cyclopes miniatures in the game. So that’s what Crocodile Games has done. You can pick up these massive minis now. From the announcement: We […]
Categories: Game Theory & Design

Friday Snippets

13 July 2018 - 11:00am
Tonight: I have a game of D&D. Tomorrow: I have a game of D&D. Tonight: I am bringing some snacks. Tomorrow: I am bringing homemade dark chocolate caramel brownies (I made the caramel last night). Today: I am noshing on some bite-sized gaming stories. On the platter we have: WizKids To Release New Magic: The […]
Categories: Game Theory & Design

A Thief’s Fortune Coming Back To Kickstarter

13 July 2018 - 10:00am
Artipia Games will be returning this August to Kickstarter to relaunch their A Thief’s Fortune card game. In the game, players take on aspects of the same thief. There’s many potential paths for what might happen to them, but only one will create the “best timeline” of events. Create your best life, coming back to […]
Categories: Game Theory & Design

Flotsam: Adrift Amongst the Stars RPG Up On Kickstarter

13 July 2018 - 9:00am
While space travel might be only for the scientists and soon for the hyper-elite, one day it will be the usual course of things. And as space expands to the everyday people, there will be those that go about their regular lives always in the more downtrodden areas of space stations. That’s where you find […]
Categories: Game Theory & Design

Cthulhu: The Horror in Dunwich coming To Kickstarter

13 July 2018 - 8:00am
Wyvern Gaming is coming out with a new standalone expansion for the Cthulhu: A Deck Build Game. It’s called The Horror in Dunwich, and it adds all sorts of new elements. If you want to get your hands on this set, you’ve got a little bit of a wait still, though. The campaign will be […]
Categories: Game Theory & Design

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