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TGN 2017-10-19T22:00:31Z
Updated: 1 hour 39 min ago

Druid City Games Running Guardian’s Call Kickstarter

3 October 2017 - 3:00pm
Can you lie to your friends with a straight face? Well, “lie” is such a mean word. Can you bluff your friends with a straight face? Personally, I love bluffing games. But then, I could weave all sorts of yarns and probably get someone to believe them. So I’m definitely interested in Guardian’s Call by […]
Categories: Game Theory & Design

Motes and Beams Card Game Up On Kickstarter

3 October 2017 - 2:00pm
I’ve been trying to come up with some clever way of introducing this game, but I think that straight-forward is just the best: Motes and Beams is basically Mormon Cards Against Humanity. Though there’s a bit more than that, as they throw in extra cards where you can swap or take cards from opponents, or […]
Categories: Game Theory & Design

Battlefront is Hiring

3 October 2017 - 1:00pm
Want to get into the gaming industry? Well, if you’re in England or America (or willing to relocate), then Battlefront has a couple positions open. In the US, they’ve got a Customer Service Rep and an Accounts Manager. And over in the UK, they’re also looking for an Accounts Manager. From the post: The Battlefront […]
Categories: Game Theory & Design

Fantasy Flight Previews Sleeper Agent Specialization for Star Wars RPG

3 October 2017 - 12:00pm
I wish I could be a sleeper agent. Just nap all day, snuggling up with your teddyrancor, under your X-Wing sheets. *gets handed a note* Oh… that’s not what a sleeper agent does at all. Apparently they’re deep-cover operatives that infiltrate a location and basically live a double-life, waiting for the signal from their command […]
Categories: Game Theory & Design

Podcast Roundup

3 October 2017 - 11:00am
The work week is firmly underway. I know I like to have some sounds going on beside the random clacking of keyboard keys and the conversations coming from the other offices. That’s why I keep my regular list of gaming podcasts (as well as several groomed Pandora stations). Seeing as it is Tuesday, that means […]
Categories: Game Theory & Design

Tako Games Running Four Kings Drinking Game Kickstarter

3 October 2017 - 10:00am
Gamers love games (seems pretty obvious). Gamers, so I’ve found, by and large, love to drink. As such, you will very often see these two things mixed together and you get drinking games. Four Kings, by Tako Games, is one such drinking game. Players will draw cards from a deck and, generally speaking, drinks will […]
Categories: Game Theory & Design

Trench Relaunches on Kickstarter

3 October 2017 - 9:00am
Not to say that I like when I see Kickstarters not do well, by any stretch. But I am heartened when I see a campaign that was struggling look at making a fresh start, reconfigure some, and get back into the swing of things with a new campaign that does just fantastically well. Outer Limit […]
Categories: Game Theory & Design

Jules Vautour Named COO of CMON Limited

3 October 2017 - 8:01am
It’s good to know what’s going on in the upper echelons of the game companies we love. The people in charge of the companies have a lot of say in what direction that company goes. You want good people with steady heads in charge. And that’s what CMON Limited is getting in promoting Jules Vautour […]
Categories: Game Theory & Design

Warpgate Board Game Up On Kickstarter

3 October 2017 - 8:00am
The galaxy can be yours… if someone else doesn’t grab it for themselves first. It’s a race to grab the best spots and keep control of them in Warpgate, a new sci-fi board game that’s up on Kickstarter. Take control of a unique alien civilization and head out into the void, conquering in the name […]
Categories: Game Theory & Design

Fantasy Flight Games Posts New Fallout Preview

3 October 2017 - 7:00am
Well, the world’s come to an end again. Damnit, Todd! I told you to clean up your stuff! Now we’re living in a blasted-out nuclear wasteland! It’s not going to be easy, surviving out here. Good thing there’s the Fallout board game from Fantasy Flight. It’ll help teach us how to live in this environment. […]
Categories: Game Theory & Design

Corvus Belli Germany Unification Day Giveaway Happening Now

3 October 2017 - 6:00am
It’s German Unity Day! Being half-German, myself, I’m half-excited about it. What could make me whole-excited? Getting a free mini from Corvus Belli. As is their tradition, it’s a country’s National Day, so they’ve got a giveaway. Put your name in the hat and you could get yourself a figure for free. From the announcement […]
Categories: Game Theory & Design

Issue 4 of Irregular Magazine Now Available

2 October 2017 - 3:00pm
This is the last post of the day here on TGN. So, what will you do to fill the void between now and when I schedule up the first one for tomorrow? Well, I might suggest a gaming magazine. In particular, Issue 4 of Irregular Magazine is now available. It’s just full of all sorts […]
Categories: Game Theory & Design

Andromeda The Game Up On Kickstarter

2 October 2017 - 1:00pm
Andromeda the Game is actually the name for a whole project worth of products based in the same universe. It’s broken up into various parts, from The Abyss, which is an RPG, to The Void, a board game including minis. There’s also a soundtrack and an app. As I said, it’s a bit of everything. […]
Categories: Game Theory & Design

Digital Version of Ticket To Ride: First Journey Now Available

2 October 2017 - 12:00pm
My nephew loves trains. He’s like 4 or so and just loves the things. One of his favorite things to play on his tablet is this train simulator thing. On my next visit to see him, I might see about trying to get him to play Ticket to Ride: First Journey. It’s now available digitally, […]
Categories: Game Theory & Design

Monday Terrain Corner

2 October 2017 - 11:00am
Come back around, we’ve circled and arrived at Monday again. We knew it was going to happen. I hope you were ready for it. Also, it’s finally OCTOBER! Woo! It’s my favorite month (even though I’m rather “meh” about Halloween). Time to bust out all the pumpkin-based recipes (pie, cheesecake, snickerdoodles, mousse, everything) and go […]
Categories: Game Theory & Design

New Add-Ons and Updates For Resident Evil 2 Kickstarter

2 October 2017 - 10:00am
The Kickstarter campaign for the Resident Evil 2 board game coming from Steamforged continues to move along. The game is already more than 3x funded, with numerous stretch goals unlocked. Well, I’m sure everyone would like more stretch goals to be unlocked. To get them there, a bunch of new add-ons have been announced, as […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Social Encounters in Genesys RPG

2 October 2017 - 9:00am
Sure, when many people think of playing in an RPG, they think of heading down into the dungeon and smacking around some goblins or kobolds, grabbing the loot, and heading back to town, but what about when you do make it back to town? Or when you’ve got to get papers from the local nobility […]
Categories: Game Theory & Design

Steamforged Announces Union In Chains Worldwide Event

2 October 2017 - 8:00am
Last year, Steamforged ran their The Butcher’s Civil War event, with players all over the world throwing their support either behind Brisket or Fillet. This year, the scope of their worldwide event is a bit more extensive. The Union, the “mercenaries” of the Guild Ball world, are the center of attention, as various players might […]
Categories: Game Theory & Design

Privateer Press Previews New Hordes, Warmachine Releases

2 October 2017 - 7:00am
We’ve seen some renders of these fellas, but this time around, Privateer’s got some actual painted minis to look over. And as much as we like the look of renders, I think most of us can agree that painted minis are better. Anyway, there’s some Trollkin. There’s some Cygnar. There’s even an upcoming release with […]
Categories: Game Theory & Design

New Astra Militarum Codex, Plague Marine Pre-Orders Available From Games Workshop

2 October 2017 - 6:00am
We’re not quite to cold and flu season, but it’s certainly on its way. And what do you use to fight against it? Why, the power and fury of the Imperial Army, of course! Well, that’s what happens in 40k when you’ve got Plague Marines on the rampage; the Imperial Guard steps in to fight […]
Categories: Game Theory & Design