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TGN 2018-05-25T21:00:36Z
Updated: 2 hours 11 min ago

Modiphius Releases City of Mist RPG

11 May 2018 - 11:00am
Modiphius has a new RPG series up and available now in their webshop. City of Mist puts players in a dark and gritty world as detectives in a city where magic and myth invade the real world on a regular basis. These mean streets are stalked by just your average gang members and junkies. Thankfully, […]
Categories: Game Theory & Design

Legends of Signum: Battle for Vallor Miniatures Game Up On Kickstarter

11 May 2018 - 10:00am
(Two gamers are sitting in a horse-drawn carriage as it goes down the road. One is carrying his decks of cards, while another has a tacklebox full of minis. They hit a bump, and the two fumble their belongings onto each other) Gamer 1: Hey! You got your minis game in my CCG! Gamer 2: […]
Categories: Game Theory & Design

Plaid Hat Previews New Hunters From Broken Covenant

11 May 2018 - 9:00am
Plaid Hat Games is coming out with a new expansion for Specter Ops. It’s called Broken Covenant and it’s adding a lot more possible units for players to use in the game. In this preview, we get a look at 4 new Hunters. Each one is perfectly equipped for their chosen task. From the post: […]
Categories: Game Theory & Design

Privateer Press Previews August Releases

11 May 2018 - 8:00am
I can’t wait until it’s August. Mostly, because it means that it’s the gateway to Autumn, my favorite time of the year. It’s also Gen Con, because I love that show. But also, it’s because there’s new releases coming from Privateer Press. Ok, so they have new releases every month, but they’re showing of August’s […]
Categories: Game Theory & Design

Snowtroopers Expansion Now Available For Star Wars: Legion

11 May 2018 - 7:00am
The Empire, with its great military machine, is prepared for any environment. They equip their troops with the best gear so that they can go in and root out whatever Rebels might be lurking about. In cold temperatures, the Snowtroopers hit the field in their padded, heated suits. Now, they can do the same for […]
Categories: Game Theory & Design

CMON Announces Narcos Board Game

11 May 2018 - 6:00am
Just this morning, CMON has announced that they are working on a board game based on the popular Netflix series Narcos. The show, in production for Season 4, takes a look at the world of drug lords, in particular, El Patron. Players will take on the role of characters from the show as they look […]
Categories: Game Theory & Design

Creatures of Vathis Monster Book Up On Kickstarter

10 May 2018 - 2:00pm
As you know I’ve said before, there’s no such thing as “too many options” when it comes to resources for a GM when they need to make their game. In this case, Creatures of Vathis: Volume One looks to bring a whole host of monsters and other creatures to games of 5th edition. The book […]
Categories: Game Theory & Design

Steamforged Previews Devana For Guild Ball

10 May 2018 - 1:00pm
Every team needs a captain. Someone needs to be in charge to lead the other players to victory. In the case of the Falconer’s Guild, that falls to Devana. In this preview, we get a look at her rules and model, and see just how she interacts with the rest of her team. Arguably, the […]
Categories: Game Theory & Design

Get to Know Me Card Game Up On Kickstarter

10 May 2018 - 12:00pm
Getting to know you. Getting to know all about you… is tough! Sometimes, you just don’t know what to ask to get to know someone. Or maybe you know, but you’re just too shy. Well, Get to Know Me is a new card game up on Kickstarter that’ll help out. It’s a set of question […]
Categories: Game Theory & Design

Thursday Terrain Corner

10 May 2018 - 11:00am
The week rolls on. We’ve gotten all the way to Thursday. And as you read this, I’m busy helping set up for CMON Expo. Yeah, they did a lot of set-up yesterday, but there’s always more to do. If you’re in Atlanta this weekend, stop on by. I’ll be down by the Media Room, hobnobbing […]
Categories: Game Theory & Design

Game Nite Issue 24 is Now Available

10 May 2018 - 10:00am
Filling your day with gaming is as easy as grabbing a gaming magazine. In this case, you can get the latest issue of Game Nite. As always, it’s filled with all sorts of great info on various games, in this case, including Epic and Zertz. Plus, they sit down and have a chat with game […]
Categories: Game Theory & Design

Assault Publishing Going Out of Business

10 May 2018 - 9:00am
The world of business is a rough one. Companies come and sometimes, sadly, they go. In this case, it’s one of those sad occasions where one’s going. Assault Publishing will be closing its doors at the end of the month. They’re not 100% gone, and their announcement leaves possibilities for a return later, but for […]
Categories: Game Theory & Design

Mantic Announces Hellboy In Mexico Expansion

10 May 2018 - 8:00am
Hellboy has gone on all sorts of adventures, hunting down strange creatures, spirits, and deities all over the world. In particular, he’s had some adventures South of the border, down Mexico way. As part of the Hellboy board game Kickstarter, Mantic has decided to toss a new expansion into the ring. If you ever wanted […]
Categories: Game Theory & Design

Z-Man Games Announces Cacao: Diamante Expansion

10 May 2018 - 7:00am
Z-Man Games has announced a new expansion pack for Cacao. It’s called Diamante, but it brings more than just one new thing to the table. There’s four new modules within the box. Each can be added singly, or you can mix and match, giving you many new opportunities. It even works with the Chocolatl variant, […]
Categories: Game Theory & Design

Fantasy Flight Previews Movement in Star Wars 2nd Edition

10 May 2018 - 6:00am
One of the things people noticed when Fantasy Flight started posting previews of the new 2nd edition materials for the X-Wing Miniatures Game was that the maneuver dials looked different. There were a lot more possible choices on them, and instead of green, white, and red, we got blue, white, and red. So, what does […]
Categories: Game Theory & Design

Tyto Games Launches Azimuth Kickstarter

9 May 2018 - 3:00pm
The sea is a cruel mistress. And waking up adrift on some small chunk of wood in the middle of some ocean leave little chance for survival. But survive you must, as you must work at fighting through all the hardships, get yourself a bit of breeze, and make your way back to dry land. […]
Categories: Game Theory & Design

Part-Time Gods 2nd Edition Up On Kickstarter

9 May 2018 - 2:00pm
The trials and trappings of modern, everyday life is tough enough. Work, rent, balancing social time. It’s not easy. Throw in having to deal with the trials and trappings of being a god, too, and it can be even tougher. But that’s what you’ll be doing in Part-Time Gods. Third Eye Games is looking to […]
Categories: Game Theory & Design

Fix the World Card Game Up On Kickstarter

9 May 2018 - 1:00pm
Without going into political territory or getting too detailed: there’s a lot of things in this world that aren’t the greatest. Certainly, there’s various problems that need to be solved. But what’s the solution to these huge, world-arching problems? Probably something like Dinosaur DNA or Dolphins or maybe Duck Tape (along possibly with things that […]
Categories: Game Theory & Design

IDW Games Previews Invader Zim Food For Nickelodeon Splat Attack

9 May 2018 - 12:00pm
It’s not a food fight if there’s not something to throw. Then it’s just a fight, and that’s not nearly the same sort of thing. In Nickelodeon Splat Attack, the cafeteria has broken out into the mother of all food fights, and everything’s going everywhere. In this preview, we get a look at the otherworldly […]
Categories: Game Theory & Design

Midweek Snippets

9 May 2018 - 11:00am
We’re halfway there, folks. And, for me, the prep for CMON Expo is ramping up. Tomorrow is set-up, and then the show proper begins on Friday morning, bright and early (ok, not as early as I’m usually up, which is about 4am, but still, pretty early). If we’re gonna make it through the show, we […]
Categories: Game Theory & Design