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TGN 2018-08-03T22:00:06Z
Updated: 1 hour 53 min ago

Fantasy Flight Previews Kethra A’laak For Runewars

25 July 2018 - 6:00am
Fantasy Flight has a new preview up for Runewars. This time, it’s the Kethra A’laak, the Ynfernael Mistress of the Uthuk Y’llan. She’s got both a mounted and on-foot version. But really, who wants to have to walk into battle? You can check her out below. (cue up the “wait, they’re still making that game?” […]
Categories: Game Theory & Design

CMON Announces New Edition of Project: Elite

24 July 2018 - 3:00pm
CMON and Artipia Games are joining together to release a new version of Project: ELITE. The game, first released in 2016, is getting a bit of an update, with rules changes suggested over the past couple years by players, new artwork, and new figures from Mike McVey. The Kickstarter campaign for the new edition will […]
Categories: Game Theory & Design

Quined Games Announces Raiatea Coming to Kickstarter

24 July 2018 - 2:00pm
The Arioi, a group of Polynesians group of Polynesians practicing a secret religion are all looking to become the new High Priest. In order to curry the favor of their god Oro, they are trying to build massive To’o. In the end, only one will get Oro’s blessing. That’s the story behind Raiatea, a new […]
Categories: Game Theory & Design

Alien Ass, Hydrogen Gas, or Cosmic Grass… No One Warps For Free Supplement Available For Alpha Blue

24 July 2018 - 1:00pm
As I’ve mentioned many times, there’s no such thing as too many options for a GM. Having extra scenarios, character types, charts, graphs, and tables can all make running the game a lot easier. That’s where Alien Ass Hydrogen Gas, or Cosmic Grass… No One Warps For Free comes in. It’s a new supplement for […]
Categories: Game Theory & Design

Steve Jackson Games Running The Fantasy Trip Kickstarter

24 July 2018 - 12:00pm
One of the original fantasy role-playing games out there, The Fantasy Trip (no relation to a magical mystery trip), created by Steve Jackson, is back. Steve’s got the license to make it back again, and that’s just what he’s doing. He’s tossed the game up on Kickstarter in a new Legacy Edition format that take […]
Categories: Game Theory & Design

Podcast Radio

24 July 2018 - 11:00am
Monday’s gone. I’m certainly happy about that. Not to say it was a tragedy of a day, but it means we’re closer to the weekend, and I’ve got some cool stuff coming up. So, to help speed time along, let’s listen in on some gaming podcasts. This week on the dial we’ve got: Man Battlestations […]
Categories: Game Theory & Design

Paizo Previews Druids in Pathfinder 2.0

24 July 2018 - 10:00am
The tree-hugging hippies of the fantasy world, Druids are in complete contact with nature. They can feel the changes of the seasons, the cycles of life and death, and even communicate with the woodland creatures and the woods themselves. But how will they change from the way they operate in Pathfinder to Pathfinder 2.0? That’s […]
Categories: Game Theory & Design

Steamforged Games Posts New Season 4 Preview

24 July 2018 - 9:00am
The latest season of Guild Ball is coming up in just a couple months. With the new season comes new changes to the game. In the ongoing effort to make Guild Ball the best game that it can be, the developers continue to tweak and tinker with various rule wordings, mechanics, and certain design philosophies. […]
Categories: Game Theory & Design

Plaid Hat Games Announces Comanauts

24 July 2018 - 8:00am
Stuffed Fables was Plaid Hat Games’ first storybook RPG game. The book the game came with was part rules, part game board, part adventure. Now, they are coming out with the next game using many of the same mechanics. It’s called Comanauts, and it puts players in charge of medical adventurers looking to save Dr. […]
Categories: Game Theory & Design

Fantasy Flight Previews TIE Advanced For X-Wing

24 July 2018 - 7:00am
In the first Star Wars movie, there’s only two Imperial fighters that we see. We get the standard TIE Fighter and the special, advanced version that Darth Vader flies. That’s the TIE Advanced. It’s got shields and a hyperdrive, along with many other advancements (ooooh, now I get the name). But Vader’s wasn’t the only […]
Categories: Game Theory & Design

Wizards of the Coast Announce Eberron, Ravnica Books

24 July 2018 - 6:00am
Two big books are coming from Wizards of the Coast For Dungeons & Dragons. Wizards of the Coast has announced the release of a new guide to Eberron, their semi-steampunk-themed game world. They’re also crossing over into Magic: The Gathering territory with another one set in the world of Ravnica. From the announcement: Wizards of […]
Categories: Game Theory & Design

Thornwatch And Expansion Available to Pre-Order

23 July 2018 - 3:00pm
Lone Shark Games are teaming up with Penny Arcade creators Gabe and Tycho to bring you Thornwatch, a new board game/rpg/graphic novel all rolled into one. The game is meant to be adaptable to playing styles and times. If you want a shorter experience, do a one-shot for an hour or so. Want something that’ll […]
Categories: Game Theory & Design

July Releases For Eden Available From Happy Games Factory

23 July 2018 - 2:00pm
Is it just me or, despite how fast it’s felt it’s gone by, July seems to be just keeping around, too? There’s still about a week left of it to go, but that just means there’s still plenty of time for the July releases for Eden from Happy Games Factory. This batch of releases includes […]
Categories: Game Theory & Design

Ostfront Releases Gladus Hereticus Solo RPG

23 July 2018 - 1:00pm
Sometimes, all your gaming buddies are busy. Or you’re stuck at home because of something and you can’t get out to game. Whatever the reason, you’re alone and you want to get your game on. That’s where solo games come in. And Ostfront has released Gladus Hereticus, a new solo RPG that takes you through […]
Categories: Game Theory & Design

Hydra now available from Crocodile Games

23 July 2018 - 12:00pm
We all know my love of miniatures that really aren’t so “miniature.” And while giant robots might be my favorite, lizards and other monsters are right behind. So, seeing the huge new Hydra miniature from Crocodile Games certainly gets my attention. You can get yours now. From the announcement: Crocodile Games is happy to announce […]
Categories: Game Theory & Design

Monday Terrain Corner

23 July 2018 - 11:00am
Hellooooo, Monday… *squinty-eyes* We all knew it was coming, and here it is… Monday, the start of the work week, the furthest we’ll be from next weekend. Ah well, might as well make the best of it and get our gaming tables looking good. Today in the Terrain Corner we have: New 28mm Terrain Series […]
Categories: Game Theory & Design

Gnomish Excavator and Star Guild Rock Singer Now Available For Super Dungeon

23 July 2018 - 10:00am
Ninja Division continues their Masterclass Miniatures Line for Super Dungeon with a pair of new releases. They’re the Star Guild Rock Singer (Bards = Best Class), and, if you’re looking for something a bit bigger, the Gnomish Excavator. Both are available now. From the release: High atop the peaks of the world, the Star Guild […]
Categories: Game Theory & Design

New Releases, Pre-orders Available From Warlord Games

23 July 2018 - 9:00am
I feel this post could be titled, “Warlord Games Releases Everything” and it wouldn’t be that far off. They’ve got new releases for Konflikt ’47 and Bolt Action, as well as extending their Strontium Dog line with new pre-orders. So let’s get to them. It’s not a short list. The arms race develops further and […]
Categories: Game Theory & Design

Paizo Previews Running Games In Pathfinder 2.0

23 July 2018 - 8:00am
With the release of Pathfinder 2.0, Paizo is hoping a lot of gamers that maybe have never tried the system will make their way over. So, with those new players and GMs, they figured it’d be a good idea to give you a taste of what running a game using the system is like (and […]
Categories: Game Theory & Design

CMON Announces Wacky Races Board Game

23 July 2018 - 7:00am
On your mark! Get set! Go! The green flag is flying, and it’s a race to the finish line. Just make sure that you actually make it there. CMON is teaming up with Warner Brothers to bring the classic Hanna Barberra cartoon, Wacky Races, to tabletops in board game form. Players are looking to make […]
Categories: Game Theory & Design