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TGN 2017-10-20T22:00:00Z
Updated: 1 hour 45 sec ago

New Edition of Wyrd Chronicles Now Available

11 July 2017 - 9:00am
Gen Con is coming up. As we saw in yesterday’s Monday Preview, Wyrd is going to have an alternate Hamelin box set available at the show. But what other things can you expect? Well, download the latest edition of Wyrd Chronicles and find out (along with some other cool stuff). In this issue: Check out […]
Categories: Game Theory & Design

WizKids Previews Elseworlds Batman For HeroClix

11 July 2017 - 8:00am
So, the previous Batman preview garnered some discussion, mostly about physique. Not sure this one will have as much of that, but still, it might. There’s certainly been more than one alternate version of Batman over the years (have they done the rainbow suits yet?), and here’s another that’s coming in the Elseworlds set for […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Latari Elves Command Expansion for Runewars

11 July 2017 - 7:00am
Fantasy Flight is heading back from the harsh demon-like Uthuk Y’llan to the deep and lush forests in this preview. The Latari Elves need themselves some command upgrades, and so that’s what is on display here. From the post: The Latari Elves have long been renowned throughout Terrinoth for their swift, harmonious combat style on […]
Categories: Game Theory & Design

Warlord Games Taking Pre-Orders For Blood Red Skies Sets

11 July 2017 - 6:00am
Warlord Games is coming out with a new WWII miniatures game. This one take place in the skies over the heads of the troops fighting below. It’s called Blood Red Skies and it gives players a chance to recreate those classic dogfights over Europe and the Pacific. They have lots of different bundles available to […]
Categories: Game Theory & Design

Dawn of the Archmage Miniatures Skirmish Game Coming to Kickstarter August 1st

10 July 2017 - 3:30pm
SolarFlare Games is looking to create a new miniatures skirmish game. It’s called Dawn of the Archmage. Players take the roll of said Archmages and will compete against one-another to show the dominance of their particular school of magic as well as their command of various fierce beasts. The game will be headed to Kickstarter […]
Categories: Game Theory & Design

Looney Labs Announces Nanofictionary Card Game

10 July 2017 - 3:00pm
While I, obviously, am writing every day, I’m not so great at coming up with stories. I mean, I can tell you about new games and such, but to have a traditional story with characters, plot, setting, and all that, I’m pretty terrible at. Well, Nanofictionary might be able to help out. It’s a new […]
Categories: Game Theory & Design

Stone Daze Board Game Up On Kickstarter

10 July 2017 - 2:30pm
Humans have never entirely been able to get along. Since the dawn of mankind, cavemen and cavewomen have fought. One group wants to get to their sacred grove, while the others also want to be there. That lead to competition between the different groups. That’s just what you’ll get to play out in Stone Daze, […]
Categories: Game Theory & Design

Street Wars NYC Miniatures Game Up On Kickstarter

10 July 2017 - 2:00pm
I have never been to New York. And, while I would like to visit at some point, since all my knowledge of the city comes from movies like The Warriors and various TV shows, I assume that it’s all just gang wars. Of course, that’s not the actual case, but still… One way to alleviate […]
Categories: Game Theory & Design

Burning Rome Card Game Coming to Kickstarter

10 July 2017 - 1:30pm
The Roman Empire was one of the greatest the world has ever seen. However, since I’m not speaking Latin now goes to show that it didn’t last forever. The many wars, as well as internal issues caused its collapse. Though many tried hard to keep it afloat, many others were speeding it along to destruction. […]
Categories: Game Theory & Design

Bat-Mite Coming to Gen Con

10 July 2017 - 1:00pm
Comics are full of strange characters. Many of said characters are part of the gallery of figures that revolve around Batman. That includes Bat-Mite. Players of the DC Universe Miniatures Game and the Batman Miniatures Game will be able to pick up this pint-sized fellow at Gen Con. From the announcement: This… is… “awesome-sauce!” Today […]
Categories: Game Theory & Design

Wyrd Games Previews Gen Con Nightmare Box Art

10 July 2017 - 12:30pm
The folks over at Wyrd love to come up with alternate models for their games. They then love to release those kits during holidays or at shows. Well, Gen Con is a pretty big show. So Wyrd’s coming out with a whole alternate Hamelin box set called the Nightmare Box that will be available there. […]
Categories: Game Theory & Design

Fantasy Flight Previews Rise of the Empire Expansion for Star Wars: Rebellion

10 July 2017 - 12:00pm
Wars are not one or lost on just a single battle. Sure, there might be one, climactic event that ends things, but there’s a long chain of other battles, logistics, secret missions, intelligence, and other such along the way that got to that battle. In Star Wars: Rebellion, you have to complete missions in order […]
Categories: Game Theory & Design

One Page Rules Posts Campaign Rules For Firefight and Skirmish

10 July 2017 - 11:30am
It’s one thing to play a game where you’re worried about just winning or losing. It’s another when that win or loss really means something as it’s part of an overall narrative or campaign. That’s just what’s coming to Grimdark Future: Firefight and Age of Fantasy: Skirmish. Or, I should say, has come. One Page […]
Categories: Game Theory & Design

Monday Terrain Corner

10 July 2017 - 11:00am
Well, it’s Monday. I’m back in the office and people are trying out all the stuff I made over the weekend. I’ve got cherry/almond clafloutus (sp?), some dark chocolate cookies, and the current stars of the show, candied citrus peel (orange, lemon, and lime). What can I say? I was busy. Well, if you were […]
Categories: Game Theory & Design

Casual Game Insider Magazine Up On Kickstarter

10 July 2017 - 10:30am
Making a magazine isn’t easy. Trust me, I know. *thinks back to the days working on Ravage* There’s a lot of time and effort that goes into it, and you want to make sure that the final product is the best it can be. That takes funding. For Casual Game Insider, they’re looking to raise […]
Categories: Game Theory & Design

Nevera Wars Card Game Up On Kickstarter

10 July 2017 - 10:00am
You’d think that gaining the power to control life would make a world that’s bright and happy. However, such is not the case in the world of Nevera. The corruptive power turned those that wielded it into Necromancers. They used their abilities to control and subjugated others. All of them are looking to control the […]
Categories: Game Theory & Design

Sally 4th July Combat Patrol Sale and Free Supplements

10 July 2017 - 9:30am
Sally 4th. July 4th. Seems legit. Yeah, I know we’re passed the 4th (it being currently the 10th and all). But anyway, July is a good time to get into Combat Patrol, the WWII skirmish game. Sally 4th is running a special on their website for a starter set, as well as having posted up […]
Categories: Game Theory & Design

AEG Posts July Releases

10 July 2017 - 9:00am
We’re a bit over a week into July. Hopefully the second half of your year is going off without too much of a hitch. Things seem to be going well for AEG. They’ve posted up their releases for this month. They include a horrifying new version of Love Letter, an advanced version of Guild Hall, […]
Categories: Game Theory & Design

Star Trek Adventures RPG Available In PDF Format

10 July 2017 - 8:30am
The galaxy is vast. It’s filled with all sorts of alien species in different stages of development. There’s various anomalies like electrical storms or gravity wells or giant energy ribbons. Heck, there might even be a plant full of Greek Gods or Nazis. It’s up to you to go out there and explore them in […]
Categories: Game Theory & Design

Under the Big Top Expansion For Carcassonne Now Available

10 July 2017 - 8:00am
I remember going to the circus once when I was a little kid. I’m pretty sure it was at the Rosemont Horizon back in Chicago. But I was pretty young. All I really remember about it is that it was loud. Well, you can bring the noise and excitement of the circus to your games […]
Categories: Game Theory & Design

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