Tabletop Gaming News

Subscribe to Tabletop Gaming News feed
TGN 2017-10-20T22:00:00Z
Updated: 1 hour 8 min ago

Steamforged Previews Cinder For Guild Ball

24 July 2017 - 3:00pm
Always two there are, master and apprentice. Where you find one, you will find the other. Recently, we got a preview of Furnace. He was the master. So, now we get a look at the apprentice. Her name’s Cinder. She can, literally, blow up the ball and have another one kicked out onto the pitch. […]
Categories: Game Theory & Design

New Releases Available for Test of Honour

24 July 2017 - 2:00pm
Warlord Games is bringing a new faction, as well as some new cavalry options to Test of Honour, their new far-Eastern miniatures skirmish game. The new faction is Ch?bei’s Renegades. They’re based on a real figure from Feudal Japan. Ch?bei is seen as a Robin Hood type of character, who would protect the peasants from […]
Categories: Game Theory & Design

Fantasy Flight Games Previews New Units from Rise of the Empire

24 July 2017 - 1:00pm
The Rise of the Empire expansion for Star Wars: Rebellion draws heavily from the Rogue One movie. Since that movie introduced us to some new units, of course those are making their way to the tabletop. There’s four new units for each faction you can check out. Along with that, they use new, green dice. […]
Categories: Game Theory & Design

New Units Available For Beyond the Gates of Antares

24 July 2017 - 12:00pm
The world of Beyond the Gates of Antares is a dangerous one. You’d thing with an entire galaxy to spread out into that there would be plenty for everyone. Not so, as there’s still plenty of conflict over resources. And it’s not just humans going at it. Several alien races are also joining with the […]
Categories: Game Theory & Design

Monday Terrain Corner

24 July 2017 - 11:00am
It’s back into the office for most of us. Hopefully your weekend went well. I didn’t get any tabletop gaming in, but I did have a great time with a friend I’d not seen in a bit. So I can’t really complain. Also got a ton done around the apartment. But next week there will […]
Categories: Game Theory & Design

Wyrd Previews The Gravedigger For Malifaux

24 July 2017 - 10:18am
Mondays generally aren’t seen as being so great. But Wyrd does their best to make them better by giving us regular previews. This time around, we’ve got another Malifaux artwork preview. Today, we get a look at the Gravedigger. No, it’s not a monster truck. But it’s still pretty cool. From the preview: Bring out […]
Categories: Game Theory & Design

Latest Issue of Wargames Illustrated Now Available

24 July 2017 - 10:00am
Just last week, I watched a great documentary series on Netflix that was about WWII. It’s certainly not the first series I’ve seen on the war. And it probably won’t be the last. WWII fascinates a lot of people with just the scope and level of destruction that it had. And we know there’s several […]
Categories: Game Theory & Design

Spartan Games Announces Firestorm: Strike Force Board Game

24 July 2017 - 9:00am
Spartan Games has started taking pre-orders for what will be the first in their new series of “out of the box” board games. That is to say that everything you need is all in one package. This first outing is Firestorm: Strike Force. Take command of a wing of fighters and square off against your […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Red Characters From Empire at War Expansion for Star Wars: Destiny

24 July 2017 - 8:00am
You know, there’s a big difference when previewing items. By that, I mean, if some company were to show you 1/10 of a new figure they were working on, you’d get, like, a kneecap or something. If someone were previewing their new rules set, but only showed you 1/10 of it, you might get a […]
Categories: Game Theory & Design

Two New Releases Available for Bolt Action

24 July 2017 - 7:00am
Who wants to walk into battle? Nobody, that’s who. You want to get there in style. And what’s cooler than getting to the fight in a cool motorcycle? Perhaps a tank? Well, the Germans were doing both in WWII, and Warlord Games is giving you two vehicles related to that. The first is the new […]
Categories: Game Theory & Design

New Space Marines Available To Pre-Order From Games Workshop

24 July 2017 - 6:00am
The first codex release for 8th Edition 40k is now available. And they’re starting out with the Tau! … No, of course they aren’t. They’re starting out with the most iconic of their factions, the Space Marines. You can order the codex, as well as several new squads and a new style of Dreadnaught. As […]
Categories: Game Theory & Design

Review Roundup

22 July 2017 - 11:00am
We’ve made it to Saturday! Woo! *runs around the place with my arms up in the air* Woo! *takes a moment from my running around to type up the review articles you so desperately desire* Today we have: Wibbell++, Play Tray UK, Pocket Mars, Master of the Galaxy, Unearth, Evolution: Climate Expansion, Crabs!, Yamatai, Solarius […]
Categories: Game Theory & Design

Wyrd Previews The Frenzy For The Other Side

21 July 2017 - 2:00pm
You know, bull sharks have been seen in fresh water. They have been found in rivers in Australia and in places even as far away from the ocean as St. Louis. And that’s with them swimming in the water. Just think if those sharks could run across the land. Well, unfortunately (or fortunately, depending on […]
Categories: Game Theory & Design

Hawk Wargames Announces Dropzone Commander 2nd Edition

21 July 2017 - 1:00pm
I remember when Dropzone Commander was just coming out. I was exceedingly interested in this new miniatures game. A lot of my friends back in the day had played Epic, and it looked like that same sort of feel to it. However, after watching a couple games, I realized it just wasn’t quite for me. […]
Categories: Game Theory & Design

Blood Red Skies Rules Posted

21 July 2017 - 12:00pm
As you all know, I’m a big fan of seeing rules for a game before I buy it. Well, Warlord Games’ newest endeavor, Blood Red Skies, has its rulebook now posted up online as a free .pdf download. If you’d like to check out this new game where you are in charge of squadrons over […]
Categories: Game Theory & Design

Friday Snippets

21 July 2017 - 11:00am
And here we are once more. It’s Friday. And I’m having a conversation with a friend in Wales about chip butty, because that’s how life works sometimes. It’s really got me wanting some poutine, actually. … or just anything, I’m starving. Well, before I head out of here to get some lunch, I should snack […]
Categories: Game Theory & Design

July Releases Available For Infinity

21 July 2017 - 10:00am
The next set of releases are available from Corvus Belli for Infinity. Head on down to your LGS or make your way to their webshop and pick you up some high-tech soldiers. From the announcement: July releases now available at our online store & your FLGS! Source
Categories: Game Theory & Design

Kort’thalis Publishing Running Adventure Writing Contest

21 July 2017 - 9:00am
Many of you out there have been in charge of an RPG game before. Be it GM or DM or whatever other title you want to call it, you’ve written your own adventures for your players. Well, over at Kort’thalis Publishing, they’re celebrating the success of their adventure writing guide, Adventure Writing like a F—- […]
Categories: Game Theory & Design

RN Estudio Running Reapers Fantasy Football Team Kickstarter

21 July 2017 - 8:00am
Hut! Hut! Omaha! Hike! You know, the football season (that’s the American variety of football, mind you) isn’t all that far away, really. I mean, we’re almost to August, after all. So I’m sure some of you are going to be getting out your fantasy football teams, both on paper and on the tabletop. Well, […]
Categories: Game Theory & Design

Privateer Press Previews October Releases for Warmachine

21 July 2017 - 7:00am
Hopefully you’re enjoying the Wicked Harvest releases for Hordes that just came out. I’m sure some of you have picked up the new faction. But what if you just want to fight against them? Well, there’s some new releases coming out for other factions as well, including the original creepers, Cryx… Though much of it […]
Categories: Game Theory & Design