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TGN 2018-01-16T14:00:52Z
Updated: 1 hour 31 min ago

Midweek Snippets

18 October 2017 - 11:00am
Halfway there. We’re halfway to getting back to the weekend. Methinks I’m going to take it easy this weekend. I found out my LGS is going to be absolutely packed with several events running for games I don’t really play, so I’ll probably just veg at my place. I could use a relaxing couple of […]
Categories: Game Theory & Design

Gateway Games Running Defend Neo Tokyo Board Game Kickstarter

18 October 2017 - 10:00am
Giant robot alert! We have a giant robot alert! You probably know I’ve got a weakness for giant robots. Well, in Defend Neo Tokyo, you and your friends jump into the cockpit of giant robots and look to protect the city against the various monsters that are always drawn towards it. And it’s not because […]
Categories: Game Theory & Design

Legends of Sleepy Hollow Board Game Up On Kickstarter

18 October 2017 - 9:00am
Raise your hand if you’ve seen that old Sleepy Hollow cartoon about a million times and it freaked you out as a kid? *raises hand* Yeah, just as I thought. And this is certainly the time of year for it, being October and all. Well, how many of you would also like to know what […]
Categories: Game Theory & Design

Mortals: Descent of the Gods Board Game Up On Kickstarter

18 October 2017 - 8:00am
It would seem as though Death has decided the Earth’s just done. Like, completely. So they’ve stripped all the gods of their immortality and are going to end things. However, the gods aren’t taking all this sitting down. They’ve banded together and are look for a way to stop Death’s plan. That’s where you come […]
Categories: Game Theory & Design

Broken Promises Now Available In Digital Format

18 October 2017 - 7:00am
Just yesterday, I was talking with my friend about a game and a rules question came up. We didn’t have the rulebook on hand, but we did have a digital version of it. So looking up the rule was super-easy. Now, don’t get me wrong. I love flipping through a rulebook, but having a digital […]
Categories: Game Theory & Design

Z-Man Games Announces Fields of Arle: Tea & Trade Expansion

18 October 2017 - 6:00am
Tea. It’s possibly the most popular drink in the world (even though I don’t really like it. But who cares about what I like in beverages?). It’s especially popular in East Frisia, a small, German Village on the North Sea. And it’s a major new good you’ll be able to get in Tea & Trade, […]
Categories: Game Theory & Design

Bestiary of Equestria Now Available From River Horse

17 October 2017 - 3:00pm
The next book release is now available for the Tails of Equestria RPG. It’s the Bestiary of Equestria and it details many of the fantastic creatures that inhabit the world. Not only that, but there’s also rules for allowing the first-ever non-pony player characters. Maybe you’d prefer to start out as a buffalo or dragon […]
Categories: Game Theory & Design

DGS Games Posts October-November Development Blog

17 October 2017 - 2:00pm
DGS Games is working hard on Freeblades, their fantasy miniatures game. They’ve got quite a things they’ve been working on, including a new hire in the form of Matt Gooch. They’re also going to be releasing the first of a new faction, the Mershael. You can soon pick up the new figure, the Takar Hunter/Takar […]
Categories: Game Theory & Design

Fruit Ninja Game Series Coming Soon To Kickstarter

17 October 2017 - 1:00pm
“But Polar Bear! Fruit Ninja‘s been out for a while! And it’s a digital game!” I hear you scream at your screens (I also know your browser history. Hey, whatever floats your boat. I don’t judge). Yes, Fruit Ninja is an incredibly popular mobile game where you must cut fruit as it floats across your […]
Categories: Game Theory & Design

Fantasy Flight Games Previews New Specialization and Species from Cyphers and Masks

17 October 2017 - 12:00pm
As with just about every new Star Wars RPG book, there’s lots of new options for players to create more unique and defined characters, letting them play just exactly what they want to. In Cyphers and Masks, a book all about spying and subterfuge, there’s a new specialization (the Courier) and a new species (the […]
Categories: Game Theory & Design

Podcast Roundup

17 October 2017 - 11:00am
We’re firmly on our way into the new work week. And, of course, I’m looking forward to the weekend. The past couple have been pretty busy, so I think I’m gonna take it easy this upcoming Saturday. Might still get some gaming in, though. We’ll see. But before that, we need to actually get to […]
Categories: Game Theory & Design

Halloween Hellraisers Fantasy Football Teams Up On Kickstarter

17 October 2017 - 10:00am
You know, despite the fact that it’s October (and more than halfway through it, at that), we’ve had relatively few “creepy, crawly, spooky, and haunted” sort of stories. Well, this post looks to help turn the tide in a more Boris Karlof and Bella Legosi direction. The Halloween Hellraisers Kickstarter campaign looks to fund two […]
Categories: Game Theory & Design

Gangs of Britannia Board Game Up On Kickstarter

17 October 2017 - 9:00am
Organized crime has a long and storied history in Britain. I mean, just watch a Guy Richie movie and you’ll know that. (whywouldIwantacaravanthataintgotnofookinwheelsonit?) In Gangs of Britannia, you’ll be in charge of one of those gangs, looking to expand your influence and take over more turf. But it’s not going to be easy, as everyone […]
Categories: Game Theory & Design

Mischief Media Card Game Coming To Kickstarter

17 October 2017 - 8:00am
I certainly hope that you find TGN a reputable news source. I do my best to not post rumors and only give you stories that I can back up with a source. However, with news, that’s not always the case. Some places are better sources than others, and who you trust can change over time. […]
Categories: Game Theory & Design

Pathfinder Battles: Maze of Death Figures Now Available

17 October 2017 - 7:00am
When I’m playing an RPG, I like to have the right miniature on the board to represent what the PCs are fighting. And I know my PCs like to have a mini that as closely as possible represents their character. As such, it’s always good to have more options available. And that’s what we’re getting […]
Categories: Game Theory & Design

Fantasy Flight Games Announces Star Wars: Destiny Draft Packs

17 October 2017 - 6:00am
I haven’t played a collectable game in quite some time. Mostly I’ve just not had the time to keep up with them. But back when I did, my favorite format to play in was draft. It’s seat-of-your-pants gaming. You go in not knowing what your deck was going to consist of and leave it to […]
Categories: Game Theory & Design

Megalith Games Releases Resculpted Wyldfolk, Creates Faction Deal

16 October 2017 - 3:00pm
The process to create models for a game is a long and complex one, with artists, sculptors, and producers going back and forth on designs until everything is juuuuuuust right… Or, at least, just right for the time. We’ve all looked back at older models from companies and gone, “Man, look how far they’ve come […]
Categories: Game Theory & Design

Galakta Games Posts Rulebook for Wanted: Rich or Dead Online

16 October 2017 - 2:00pm
Longtime readers know I love it when a company posts a rulebook for their games online. You can check out the rules and see if the game’s for you. Also, having electronic versions of the book can really come in handy. In this case, the game is Wanted: Rich or Dead, an old-western shootout game […]
Categories: Game Theory & Design

Aliens and Asteroids Sci-Fi RPG Up On Kickstarter

16 October 2017 - 1:00pm
Just this past weekend, I re-watched one of my favorite movies: Predator 2. I nearly watched Alien, instead. And I still might do so sometime this week. Both, obviously, involve aliens going after humans, with heavy horror/action elements. And aliens, horror, and action is what you get in Aliens and Asteroids, a new sci-fi RPG […]
Categories: Game Theory & Design

Wyrd Previews The Commander For Through The Breach

16 October 2017 - 12:11pm
Wyrd keeps a nice, steady schedule for their previews. I can certainly appreciate that. I’m a big fan of routine. So, as it’s Monday, that means some new art to look at. In this case, it’s from the Through the Breach book, Above the Law. Check out the Commander. From the preview: Boy oh boy […]
Categories: Game Theory & Design

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