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TGN 2018-08-03T22:00:06Z
Updated: 1 hour 47 min ago

July Releases For Infinity Now Available

27 July 2018 - 6:00am
It’s coming up to the end of the month. July will soon be gone. But that doesn’t mean that there’s no time left for July releases. In fact, Corvus Belli has just posted up their July releases for Infinity. Go on and check them out. From the post: July releases now available at our online […]
Categories: Game Theory & Design

CMON Announces Zombicide RPG

26 July 2018 - 3:00pm
You’ve fought zombies in the malls. You’ve fought them in the morgues. You’ve fought them in the prisons. You’ve fought them in castles. You’ve fought them in hedgerows. You’ll soon be fighting them in space. But this new Zombicide lets you fight zombies in an all-new way. CMON has announced a new Zombicide Role-Playing Game. […]
Categories: Game Theory & Design

Modiphius taking Pre-Orders For Print Version of Capharnaum – The Tales of the Dragon-Marked

26 July 2018 - 2:00pm
The Middle East has a rich history that stretches back thousands of years. And, of course, there’s all sorts of myths and tales that have been created throughout that time. Capharnaum – The Tales of the Dragon-Marked sets you into that mystic land and time and lets you run around, dealing with thieves, finding genies, […]
Categories: Game Theory & Design

New Super Dungeon Explore Releases Available From Ninja Division

26 July 2018 - 1:00pm
Ninja Division decided to take the figures from Ninja All-Stars and bring them into the Super Dungeon Explore world. With all the different clans, that was going to take some time. Well, the next one is ready to hit the field. It’s Clan Tanchyo, and there’s several extra heroes to pick up as well. From […]
Categories: Game Theory & Design

New Virai Available For Beyond the Gates of Antares

26 July 2018 - 12:00pm
The Virai are the latest faction for Beyond the Gates of Antares. So they’ve got a little catching-up to do in terms of unit numbers. Warlord Games is looking to fix that, as there’s several new sets you can order from them now. Gotta pump up those numbers. Those are bio numbers. The Virai are […]
Categories: Game Theory & Design

Thursday Terrain Corner

26 July 2018 - 11:00am
Thursday, and it’s one week from the official start of Gen Con. Proceed to panic/celebrate as you see fit according to your level of preparedness. I’m sure there’ll be hundreds of tables with some awesome terrain. Let’s make your home tables look just as good, ok? Today in the Terrain Corner we have: Heroic Maps […]
Categories: Game Theory & Design

Steamforged Previews Fathom for Navigator’s Guild

26 July 2018 - 10:00am
In every Minor Guild, there’s two players that can work with the Major Guild the team’s tied to. Fathom is one of the two for the Navigator’s Guild, being able to play up to the Fisherman’s Guild, my personal favorite Guild. On that team, Angel is one of my favorite players, and almost always hits […]
Categories: Game Theory & Design

Plaid Hat Games Posts Gen Con Preview

26 July 2018 - 9:00am
You know, I see a lot of “Gen Con Preview” posts, but I think this one has taken the prize so far for most items in it. Plaid Hat Games is not going to be messing around when they hit Indy next week. They’ve got all sorts of new games ready to show off to […]
Categories: Game Theory & Design

Privateer Press Posts Gen Con Preview

26 July 2018 - 8:00am
A week from now, Gen Con will have started (well, even really, before then, since there’s Wednesday night stuff nowadays). How horrifying is that (for all of you that have tons yet to do before the show)? For those that are excited to see what’ll be there, Privateer Press is giving you a sneak peek […]
Categories: Game Theory & Design

CMON Announces Munchkin Dungeon

26 July 2018 - 7:00am
Just about all of us, at some point in time, has played a game of Munchkin, or possibly one of the dozens of separate sets, or the CCG. But CMON and Steve Jackson are teaming up to bring a new form of Munchkin to your tabletop. It’s Munchkin Dungeon, a new board game set in […]
Categories: Game Theory & Design

Wyrd Announces Malifaux 3.0

26 July 2018 - 6:00am
The Year of New Editions rolls onward. This time, a favorite miniatures game is getting an update. It’s Wyrd Games and their flagship, Malifaux. It’s moving to version 3.0, and they’re looking now for people to be part of the Closed Beta for it. Check out some of what’s been changed and see how you […]
Categories: Game Theory & Design

Skirmisher Publishing Running 12 Titles, for 12%, for 12 Days

25 July 2018 - 3:00pm
The folks over at Skirmisher Publishing are no Scrooges. They are looking to celebrate Christmas all year around with their special 12 Days, 12 titles, for 12% sale. That’s right, it’s a collection of 12 of their most popular titles for only 12% of their regular price. Obviously, you only have 12 days to get […]
Categories: Game Theory & Design

Entromancy Sci-Fantasy RPG Coming To Kickstarter

25 July 2018 - 2:00pm
Every day, we’re looking for new power sources for our world. Fossil fuels will run out eventually, and we need to replace them with something. In Entromancy, part of that replacement is made by ceridium, a new element. However, along with energy, it’s unleashed magic on an unsuspecting world. Your characters find themselves in San […]
Categories: Game Theory & Design

Crowbar! The Rangers at Pointe DU Hoc Strategy Board Game Up On Kickstarter

25 July 2018 - 1:00pm
There were many daring raids and operations during WWII. One possibly of the most was the assault on Pointe du Hoc. Now, you can bring the action and tension of that ranger raid to your tabletops with Crowbar!. The game is a solitaire tactical strategy game, with coop mode available as a stretch goal. The […]
Categories: Game Theory & Design

Your Best Game Ever Book Up On Kickstarter

25 July 2018 - 12:00pm
Your Best Game Ever is a sourcebook with a difference. Most RPG books give you info to use in your game, and in a way, this is the same. However, instead of just items to use, it’s actual strategies to get the most out of your RPG experience. It’s not a list of new types […]
Categories: Game Theory & Design

Midweek Snippets

25 July 2018 - 11:00am
It’s the halfway mark of the week. Monday, Tuesday, and half of Wednesday are done. If we’ve made it this far, we can make it the rest of the way to the weekend. But a couple bite-sized gaming story snacks certainly couldn’t hurt. Today on the platter we have: Oracle Sights: Handheld Projection Devices for […]
Categories: Game Theory & Design

Renegade Game Studios Announces Deluxe Edition of Arboretum

25 July 2018 - 10:00am
I love trees. Though I’m a flatlander through and through, I do still love a good forest. If you’re a lover of trees like me, then you’ve probably checked out Arboretum from Renegade Game Studios. Well, hang onto your hat, as there’s a deluxe edition coming out this November. From the announcement: Nowhere is nature’s […]
Categories: Game Theory & Design

Ares Games Posts Gen Con Preview

25 July 2018 - 9:00am
Gen Con is ridiculously close. Much of the show is already on its way to Indianapolis (or, at least, I hope it is for all the shipping managers out there). Ares Games will be in attendance and they’ve got plenty they want to show off, including their new Battlestar Galactica Starship Battles game. But that’s […]
Categories: Game Theory & Design

CMON Announces Starcadia Quest Kickstarter

25 July 2018 - 8:00am
The campaign for Cthulhu: Death May Die might be over, but like CMON does with their projects, when one ends, another begins. In this case, it’s Starcadia Quest. Yes, the Arcadia Quest brand you love so much is blasting off into space. It’s new quests, new monsters, new guilds, new heroes, and the pvpve format […]
Categories: Game Theory & Design

Paizo Previews Half-Elves and Half-Orcs in Pathfinder 2.0

25 July 2018 - 7:00am
I am all for race-mingling. Nothing inherently wrong with that at all. And that includes into your fantasy settings. That’s where you can get Half-Elves and Half-Orcs. But how will these characters be handled rules-wise with race feats and such? That’s what we find out in this Pathfinder 2.0 preview from Paizo. From the post: […]
Categories: Game Theory & Design