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TGN 2017-11-17T23:00:39Z
Updated: 1 hour 14 min ago

Chronicles Fantasy Miniatures Game Up On Kickstarter

1 September 2017 - 2:00pm
Chronicles is a new fantasy miniatures game that’s up on Kickstarter. Well, really, that’s just part of it. It’s also an Online Community Role Playing Game. Players will be able to head online and continue the fight for their faction as part of a global community of players. From the campaign: Chronicles: The Game is […]
Categories: Game Theory & Design

Into the Black: Boarding Party Semi-Cooperative Board Game Up On Kickstarter

1 September 2017 - 1:00pm
Yarr arr yarr! You know, pirates aren’t just on the seven seas. As we’ve reached out into the stars, the swashbucklers have followed. In Into the Black: Boarding Party, you take on the role of one of these space pirates as you board an enemy vessel. While the overall goal, of course, is to loot […]
Categories: Game Theory & Design

Wyrd Posts Friday The Other Side Preview

1 September 2017 - 12:00pm
I’ve mentioned that there’s tons of stuff going on this weekend. That includes Burning Man. So, considering Wyrd posts a preview from The Other Side each Friday, and today’s Friday, and Burning Man is going on, they figured they’d show off the titan for the Cult of the Burning Man. Seems appropriate. From the preview: […]
Categories: Game Theory & Design

Friday Snippets

1 September 2017 - 11:00am
Fridaaaaaaay! Wooo! Friday of a 3-day weekend! WOOOOOOO!!! I’ve already been seeing quite a lot of pictures from downtown as many of my friends make their way to Dragon*Con. But that’s far from the only convention going on this weekend. It seems like there’s like 4-5 of them going on. So, if you want to […]
Categories: Game Theory & Design

Privateer Press Previews Some November Releases For Warmachine

1 September 2017 - 10:00am
We’ve just stepped into September (you don’t have to wake me up when it ends. I’ll already be awake. I’ve got too much to do), but it’s not too early to be looking further into the year. November will be here before we know it (which includes my favorite holiday of the year). That means […]
Categories: Game Theory & Design

Steamforged Previews Guild Identities for Guild Ball

1 September 2017 - 9:00am
Before a game, professional teams will do a lot to prepare for their upcoming opponent. That includes particular training regimens that are designed to specifically beat what the other team usually brings to the match. Until now, Guild Ball has lacked such a details. But Steamforged is looking to change that with their Guild Identities […]
Categories: Game Theory & Design

Plaid Hat Games Announces Raxxon Cooperative Board Game

1 September 2017 - 8:00am
Well, it looks like the world is coming to an end again. (Damnit, Todd! I told you to go to the doctor when you got bitten!) The undead are swarming all over. Now people are having to escape this zombie menace. Thankfully, Raxxon Pharmaceuticals is helping with evacuation kits. It’s got what you need to […]
Categories: Game Theory & Design

Fantasy Flight Games Announces Star Wars: Destiny 2-Player Starter

1 September 2017 - 7:00am
Happy Force Friday and stuff! (slightly paraphrased from a saying we have here in the office on Fridays) With all of the new Star Wars toys and such that are coming out, we’ve got an announcement from Fantasy Flight Games about a new product they’re releasing. In this case, it’s the new 2-Player Starter Set […]
Categories: Game Theory & Design

New Thousand Sons Legion Praetor From Forge World

1 September 2017 - 6:00am
Just this morning, we were talking about The 10 Commandments. Obviously, there’s strong Egyptian themes in that movie. Well, then I log on to check news stories, and the strong Egyptian themes follow me here. Forge World has started taking orders for their new Thousand Sons Legion Praetor figure. You can get him alone or […]
Categories: Game Theory & Design

NMBR 9 Now Available From Z-Man Games

31 August 2017 - 3:00pm
I’m a huge fan of puzzle games. Blokus, Set, and Apotheca are three my absolute most-favorite games out there, for example. So I’m looking forward to getting a chance to try NMBR 9, the new tile-stacking game from Z-Man Games. Players are looking to place their number-shaped tiles on the stack, but there’s very specific […]
Categories: Game Theory & Design

Mob Mentality Party Card Game Up On Kickstarter

31 August 2017 - 2:00pm
People in groups act in interesting ways. There’s actually a whole field of study based on it. Some people know how to handle groups of people, figure out what they’re thinking, and move them in certain directions (literally and metaphorically). It’s trying to figure out what people are thinking and joining in that you’ll be […]
Categories: Game Theory & Design

WizKids Posts New Previews of Wardlings RPG Minis

31 August 2017 - 1:00pm
Well, when it was first announced, people noticed that WizKids’ upcoming set of miniatures had their logo and such pretty close to another property. Well, they’ve been rechristened Wardlings and WizKids is giving us another preview of what you can expect. From the post: Wardlings players will be able to build a full adventuring party […]
Categories: Game Theory & Design

Rise of the Empire Expansion Available For Star Wars: Rebellion

31 August 2017 - 12:00pm
The Empire has a new weapon to use against any system that dares oppose its rule. The Death Star is a massive space station that houses a weapon strong enough to destroy a planet. If the Rebellion hopes to continue on, they’re going to have to get the plans for that thing and find a […]
Categories: Game Theory & Design

Thursday Terrain Corner

31 August 2017 - 11:00am
Another month is coming to an end. August has been quite the month. Gen Con was simply amazing, as always. But as we move into September, with the temperature falling along with the leaves from the trees, we’re entering my favorite time of the year. However, it’s always a good time of the year to […]
Categories: Game Theory & Design

Mantic Games Previews GCPS For Deadzone

31 August 2017 - 10:00am
While the GCPS isn’t normally the ones headed into Deadzones, sometimes that’s all that will work against whatever threat to humanity is to be found there. And keeping humans safe is what the GCPS is all about. Ever since the Mandrake Rebellion, they have redoubled their efforts to make sure the future is for humans. […]
Categories: Game Theory & Design

New Previews For Necromunda Posted

31 August 2017 - 9:00am
While I might personally have preferred Gorka-Morka (greenskin that I am), many people out there are excited for Necromunda, Games Workshop’s other sci-fi skirmish miniatures game of gangs of thugs fighting against one-another. If you’d like a few more details about what you can expect from this new version, Warhammer Community has a new article […]
Categories: Game Theory & Design

HeroClix: Undead Set Now Available

31 August 2017 - 8:00am
My current playlist I’m listening to (and have been for a couple weeks now) includes songs like Misfits – Halloween, Ministry – Everyday is Halloween, and The Cramps – Naked Girl Falling Down the Stairs (because if you’re gonna write a song, write a damn song!). As you can tell from at least 2 out […]
Categories: Game Theory & Design

Dized Board Game App Up On Indiegogo

31 August 2017 - 7:00am
I think it’s safe to say that if you’re here on the site (or following us on Social Media), you’re a fan of board games. However, learning a new game can, at times, be a bit of a chore. Even a good rulebook can sometimes leave you with questions. That’s where Dized comes in. It’s […]
Categories: Game Theory & Design

Fantasy Flight Games Announces Battle for Rokugan Board Game

31 August 2017 - 6:00am
Fantasy Flight Games isn’t just remaking the Legend of the Five Rings card game. They’re coming out with other games based on the universe. The first to be announced is the Battle for Rokugan board game. While all the clans are loyal to the Emperor, they’re still more-than-willing to fight among themselves for supremacy. Take […]
Categories: Game Theory & Design

Ogre Video Game In the Works

30 August 2017 - 3:00pm
One of my first games I got into was Steve Jackson’s Ogre. Heck, Ogre_Mk5 was a screen name I used for quite a long while. Well, there’s an Ogre/G.E.V. video game in the works that accurately recreates not just that video-box game, but all of the Ogre minis world on the tabletop. They’ve got some […]
Categories: Game Theory & Design

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