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TGN 2018-02-17T19:00:25Z
Updated: 32 sec ago

Z-Man Games Talks With Original Designers of History of the World

30 November 2017 - 10:00am
The study of how history changes over time is called Historiography. Yes, history can and very often does change over time. As new evidence and sources come out, and more analysis is done on the subject, things we thought were one way can very much prove to be another. So, as Z-Man interviewed the original […]
Categories: Game Theory & Design

WizKids Announces Who Should We Eat Survival Game

30 November 2017 - 9:00am
Thanksgiving was just a week ago, and I know I’ve still got plenty of leftovers to go through. But when one is trapped on a desert island, there’s not a lot of sweet potato casserole and cornbread stuffing just laying around. You might find some coconuts, but resources are going to scarce and you might […]
Categories: Game Theory & Design

Plaid Hat Posts How-to-Play Video for Stuffed Fables

30 November 2017 - 8:00am
The release of Stuffed Fables grows ever-closer. People are excited to try out taking on the role of those snuggly characters and head into the dream world to protect their dreamer. You know who else is snuggly? Rodney Smith. He’s created a how-to-play video of the game and Plaid Hat has posted it up on […]
Categories: Game Theory & Design

Fantasy Flight Games Previews TIE Silencer for X-Wing

30 November 2017 - 7:00am
The ubiquitous starfighter for the Empire is the TIE. The standard form is almost entirely convertible into new forms. There’s many different varieties out there because of it. This has gone forward into the new era as the New Order continues to use TIE variants. One preferred by Kylo Ren is the TIE Silencer. Soon, […]
Categories: Game Theory & Design

Scottish National Day Giveaway From Corvus Belli

30 November 2017 - 6:00am
It’s a country’s National Day. Hooray! This time around, it’s Scotland. So grab your kilt, bagpipes, and whiskey. Also, be sure to head over to Corvus Belli’s Facebook page, as they have their traditional giveaway happening. If you want some free minis, go and put your name in the tartaned-hat. From the announcement (note: all […]
Categories: Game Theory & Design

HobbyHorse Games Announces Furocious New Game

29 November 2017 - 3:00pm
This year is ending and a new one is set to begin. It’s never a bad time to think about the future and see what’s coming up. In this case, HobbyHorse Games has announced that they’re working on a new game called Furocious. In it, players will be looking to build up a team of […]
Categories: Game Theory & Design

Arkon Card Game Coming To Kickstarter In 2018

29 November 2017 - 2:00pm
Hill Gaming Company has been pulling together some of the best card game artists and designers out there to bring you Arkon, their first card game. In the game, players are looking to control the clans in the Wildlands. Innovative mechanics within the game include bidding as well as multi-use cards. Their Kickstarter campaign will […]
Categories: Game Theory & Design

The 2nd Annual Club Fantasci Christmas Game Drive Happening Now

29 November 2017 - 1:00pm
Gaming is good. Giving to those that are less-fortunate is also good. So when you put the two together, you get something great. And that’s just what Club Fantasci is doing again this year. They’ve started up their Christmas Game Drive and you can help out! Give the gift of gaming to someone in need. […]
Categories: Game Theory & Design

Capharnaum Arabian Nights RPG Up On Kickstarter

29 November 2017 - 12:00pm
Arabian niiiiiiiiiiiiiiiiiiiiiiiiiiights, like Arabian daaaaaaaaaaaaaaaaaaaaaaaaays! Ok, now that I’ve got that song stuck in your head, you should go check out Capharnaum, a new Arabian Nights-themed RPG that’s up on Kickstarter. It’s by Mindjammer Press, the same folks behind Mindjammer (as one would expect). But, instead of the stars, its the sands that you’ll be […]
Categories: Game Theory & Design

Midweek Snippets

29 November 2017 - 11:00am
I don’t know about you, but I’ve still got tons of leftovers from Thanksgiving. That was by design, mind you, and the original intent behind Thanksgiving 2: Thank Harder that I had last Friday. And no, I’m not getting tired of turkey and all the trimmings. However, it wouldn’t hurt to nibble on something different […]
Categories: Game Theory & Design

Gamma Turquoise: Santa Fe Starport RPG Adventure Now Available

29 November 2017 - 10:00am
Having a pre-made adventure can really make a GM’s life that much easier. Even if you don’t go through the scenario directly, they’re usually a treasure trove of information about a new location, along with different NPCs, gear, and encounter tables you can use whenever. Gamma Turquoise: Santa Fe Starport is a new adventure designed […]
Categories: Game Theory & Design

Dumb Thumb Rhyming Card Game Up On Kickstarter

29 November 2017 - 9:00am
Originally, I had high hopes to make a rhyming entry for this post. But then I realized that I’m really terrible at that kind of thing. However, with Dumb Thumb, I might get better at it. In the game, you are given two words that rhyme and then must have your friends guess what you’ve […]
Categories: Game Theory & Design

Save the Day Advanced Rulebook Now Available

29 November 2017 - 8:00am
Many of us wish that we were superheroes. Unfortunately, spider bites, gamma radiation, and cell mutations don’t really work that way. But we can still live vicariously through our RPGs, such as Save the Day. If you’ve wanted a bit more nitty-gritty with your comic action, you’re in luck. The new Advanced Rulebook is now […]
Categories: Game Theory & Design

Random Coping Chess Up On Kickstarter

29 November 2017 - 7:00am
I enjoy a good game of Chess. It’s been a while since I played, but I used to get in a game just about every day during lunch. I like the game just fine, but occasionally I wish there was a bit… more to it. Well, that’s what you get in Random Coping Chess. It […]
Categories: Game Theory & Design

Whatever Party Card Game Up On Kickstarter

29 November 2017 - 6:00am
What do you want to play? I dunno. I’m up for playing whatever. *gets out a copy of Whatever, the party card game* Gotcha! Whatever is a new party card game that’s up on Kickstarter. Participate in truth-or-dare style dares or compete in competitions with another player. Can’t handle the heat? Draw a penalty card […]
Categories: Game Theory & Design

CMON Partners with Steve Jackson Games to Make Munchkin Board Games

29 November 2017 - 3:05am
Just about all of us have played some version of Munchkin in our time as gamers. It’s a fun, little card game from Steve Jackson that takes the usual tropes of dungeon delving (or going into space, or pirates, or faeries, or a hundred other things it’s spun off into) and turns them on their […]
Categories: Game Theory & Design

NuÆther RPG Up On Kickstarter

28 November 2017 - 3:00pm
Sure, many of us play video games. But how many of us actually get to play inside video games? That’s where NuÆther comes in. It’s a new RPG that puts you in the world of video games. And not just a fantasy setting like you’d find in an RPG, but a video game RPG, itself. […]
Categories: Game Theory & Design

Andoria Battlefields Card Game Up On Kickstarter

28 November 2017 - 2:00pm
Not every Kickstarter makes it the first time around. But with some retooling, reconfiguring, and a good relaunch, they can make it further than ever. Well, Andoria Battlefields is back up on Kickstarter and they’re doing quite well. If you’re looking for a drafting, area control, battle card game, you’ll want to check it out. […]
Categories: Game Theory & Design

Z-Man Games Previews Factions from Gaia Project

28 November 2017 - 1:00pm
The galaxy is a large place. But when there’s 14 different races looking to colonize it, it can seem really small really quickly. Each faction has things it specializes in and ways to play. So, when sitting down for a game of Gaia Project, how do you choose which one you want to play? Well, […]
Categories: Game Theory & Design

Ares Games Launches Tripods & Triplanes Kickstarter

28 November 2017 - 12:00pm
During the midst of the Great War, the skies opened up and the heavens rained down. But this wasn’t the enemy’s shells. This was vehicles from another planet. The Martians are invading and both sides are finding that there’s a new force to deal with. That’s the story behind Tripods and Triplanes, a new standalone […]
Categories: Game Theory & Design