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TGN 2018-02-17T19:00:25Z
Updated: 23 min 23 sec ago

IDW Posts Missile Command Preview

4 December 2017 - 9:00am
It’s always cool when a pre-production copy of a game makes it to the office. Sure, it’s not the entirely final version of the game, but there’s still plenty going on that you can get a good feeling of what you can expect in the retail copy. IDW Games got themselves one of their pre-production […]
Categories: Game Theory & Design

Legends of the Alliance App Available For Imperial Assault

4 December 2017 - 8:00am
Apps can help make your favorite board games run smoother. They can be used to track resources or turns or health or all manner of other items. It can also turn a game from a competitive one into a cooperative one. That’s what you get with the Legends of the Alliance App for Imperial Assault. […]
Categories: Game Theory & Design

New Bolt Action Releases Available From Warlord Games

4 December 2017 - 7:00am
Tanks! You’re welcome. No, I mean Tanks! And also Tank Destroyers. And a new edition of the Pegasus Bridge and Ham & Jam sets. What I’m saying is that there’s new Bolt Action releases available over in the Warlord Games webshop. There’s also dice, because we all love dice. The vital operation held in the […]
Categories: Game Theory & Design

New Blood Bowl, Blood Angles, and Hobbit Pre-orders Available From Games Workshop

4 December 2017 - 6:00am
Games Workshop’s a little bit of all over with this week’s set of pre-releases that you can order now. The biggest one is probably the new Blood Angels codex, as well as a bunch of units for them, including Primaris Marines with Blood Angels insignia. Second would be the Blood Bowl items, which includes a […]
Categories: Game Theory & Design

Review Roundup

2 December 2017 - 11:00am
It’s Saturday. Usually, that would mean gaming. But Friday meant gaming for me, as a friend came over after work and we played some Guild Ball, Bunny Kingdom, and Apotheca. Great way to spend a Friday. So, what am I up to Saturday? Well, I’m in the CMON Offices, helping pack orders for the holiday […]
Categories: Game Theory & Design

Battlefront Posts a Look Inside the Stripes Book for Team Yankee

1 December 2017 - 3:00pm
WWIII is not currently happening. Let’s do our best to keep it that way, eh? I don’t really want Team Yankee to turn into a modern game, as opposed to just post-modern-sci-fi. So, for the meantime, these are just figurative, uh, figures. And in the Stripes book, Battlefront expands the U.S. options. Take a look […]
Categories: Game Theory & Design

Conan the Mercenary Sourcebook Now Available

1 December 2017 - 2:00pm
Conan wore a lot of different hats over the course of his long career chopping people in half. Barbarian, King, and in this instance, Mercenary. Modiphius has added a new book to their Conan RPG line. This one is Conan the Mercenary. It gives players many more options for their characters, as well as rules […]
Categories: Game Theory & Design

Battle of Golems Board Game Up On Indiegogo

1 December 2017 - 1:00pm
The digital world is becoming more and more important in our everyday lives. Hell, I work online. You’re reading this on some electronic device (unless you have someone print out all these articles for you and then hands you the hard copy, which just seems odd…). All of these items run using programs. So having […]
Categories: Game Theory & Design

Genesys RPG Now Available

1 December 2017 - 12:00pm
Most RPG systems are very specific to a time or place. Medieval fantasy. Interstellar sci-fi. Pulp-noir Earth. The Genesys system isn’t like that. This new set of rules gives you the ability to play anywhere, anytime, anytheme. It’s now available from Fantasy Flight. From the announcement: Aim a rocket launcher at a group of supernatural […]
Categories: Game Theory & Design

Friday Snippets

1 December 2017 - 11:00am
I’ve almost run out of Thanksgiving leftovers. I still have some turkey and some sweet potato casserole, along with just a touch of one pumpkin pie left. BTW: the sweet potatoes still being around are a case of “Save the best for last.” Not to sound haughty, but trying some of it, with a bit […]
Categories: Game Theory & Design

Little Wars Coming to Lombard, IL, next April

1 December 2017 - 10:00am
We’re almost to the end of the year. The final month is upon us. There’s no better time than now to be working on plans for next year. The convention season almost never ends now, and you can find something awesome going on somewhere every weekend. In this case, we’re talking about April 26-29. If […]
Categories: Game Theory & Design

Yummy World: Party at Picnic Palace Now Available From WizKids

1 December 2017 - 9:00am
I’m guessing that Picnic Palace is where the people from Who Should We Eat? think they are… or maybe this game is what the players in that game are imagining, when they start chomping into each-other… There’s a thought for you… Anyway, Yummy World: Party at Picnic Palace is a new card game that’s available […]
Categories: Game Theory & Design

Smile Now Available From Z-Man Games

1 December 2017 - 8:00am
Fireflies are almost guaranteed to bring a smile, especially to the critters in the forest who think that their big, light-up butts are just super-tasty. In Smile, a new card game from Z-Man Games, you’ll take your collection of fireflies out into the forest in order to gather the animals within. But be careful, there […]
Categories: Game Theory & Design

Red Scorpion Kits Available to Order From Forge World

1 December 2017 - 7:00am
Well, the Scorpions are red (and I don’t mean to say that the classic metal band is communist), so that’s kinda Christmas-y. Anyway, even if it doesn’t really tie in with the holiday season (not like every story this month needs to), if you’re looking for Red Scorpions items for your 40k armies, now’s the […]
Categories: Game Theory & Design

Fallout Board Game Now Available

1 December 2017 - 6:00am
We blew it up! Us maniacs! We blew it up! Damn you, Todd! At least, we did in the Fallout universe. Now, we have to learn to live in this post-apocalyptic wasteland. So grab your Nuka Cola and puppy friend and be careful of The Final Pam. The Fallout board game is now available. From […]
Categories: Game Theory & Design

Punga Miniatures Previews Whale Troll Figure For Toa Orcs

30 November 2017 - 3:00pm
I’m always a big fan of seeing new twists on classic miniatures types. There’s been troll miniatures around for seemingly forever, but I have to say, I’ve not seen so many whale trolls. Well, for those that are interested in the Toa Orcs that are coming from Punga Miniatures (like I am), then you’ll want […]
Categories: Game Theory & Design

Osprey Games Announces New Judge Dredd Card Game

30 November 2017 - 2:00pm
Judge Dredd is getting a new game based on the long-running comic series. In this case, it’s Osprey Games creating a new adventure card game. It’s called Judge Dredd: The Cursed Earth. The game uses mechanics taken from The Lost Expedition, but with a dystopian sci-fi feel. From the announcement: Osprey Games is delighted to […]
Categories: Game Theory & Design

Invasion: Free State Announced For 2018 Release

30 November 2017 - 1:00pm
The invasion is on! Aliens are raining down from the skies. But the people of the world aren’t going to idly sit by as some bug-eyed monster tries to push them over. Take the fight to those extraterrestrials and show them that this is our home and they can’t have it. That’s the story behind […]
Categories: Game Theory & Design

Sky Relics Fleet Core Minis Game Up On Kickstarter

30 November 2017 - 12:00pm
I mean, being in charge of a starfighter is pretty cool. So is being in charge of a couple of them. But for those that want real power, being an admiral in charge of a fleet of capital ships and their squadrons of fighters is really where it’s at. If that sort of power is […]
Categories: Game Theory & Design

Thursday Terrain Corner

30 November 2017 - 11:00am
Thursday, Thursday, Thursday… never could get a handle on Thursdays. I certainly enjoy them, as it means we’re getting close to the weekend, but we’re obviously not quite there yet. So, it’s like, “Woo! Almost-weekend-eve!” Ah well, we’ll get there in time. But before then, we need to make your gaming tables look good. Today […]
Categories: Game Theory & Design

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