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TGN 2018-08-03T22:00:06Z
Updated: 1 hour 3 min ago

Villagers Card Game Up On Kickstarter

16 May 2018 - 9:00am
Who hasn’t thought that they know more about city design than whomever it was that created the place they live? I’m in Atlanta, and I certainly think I could do things better. Well, Villagers lets you do just that. Players will draft cards in order to build their own medieval European village. Create the most […]
Categories: Game Theory & Design

Warlord Games Summer Offensive Sale Happening Now

16 May 2018 - 8:00am
Who likes paying full price for things? Nobody. We all want to save our hard-earned cash and get more gaming for our buck. Well, if you’re looking to expand your Warlord Games armies, now’s your chance to put down some of that dough. They are holding their Summer Offensive Sale over in their webshop where […]
Categories: Game Theory & Design

WizKids Announces Spy Tricks Card Game

16 May 2018 - 7:00am
Seems WizKids is in that cycle where they announce a bunch of new games they’re working on. One such is Spy Tricks. It’s a new trick-taking game where you play as spies (ooooh, now I get the name). Players will be trying to play the highest and lowest cards during a trick, with those players […]
Categories: Game Theory & Design

Days of Wonder Announces Ticket To Ride: New York

16 May 2018 - 6:00am
For many years, players have enjoyed Ticket to Ride. However, some feel that the game can take a bit too long. Collecting all those like-colored cards can take a while. Well, in a city like New York, there’s no time to sit around and be idle. You gotta go, go, go! So it makes sense […]
Categories: Game Theory & Design

World of Alessia Campaign Primer Up On Kickstarter

15 May 2018 - 2:00pm
There’s a lot of settings out there that can feel rather “samey.” You know, there’s the elves and the orcs and the castles and the dragons. Or even if it’s a sci-fi campaign, it seems like just a re-hash of something you’ve seen. World of Alessia looks to create an all-new universe that, while inspired […]
Categories: Game Theory & Design

A Delve in the Cave Adventure Up On Kickstarter

15 May 2018 - 1:00pm
Burial chambers are supposed to be just left alone. The bones of the dead are supposed to just be able to rest eternally. However, in the ancient caves that hold the remains of the founder of Shadowhaven, all is not still. But exactly what is going on is your task to find out in A […]
Categories: Game Theory & Design

Modiphius Releases Three New Fragged Empire Books

15 May 2018 - 12:00pm
Everything’s getting fragged around here! Modiphius has released a trio of new sourcebooks for the Fragged Empire. They span quite a diverse range. One’s all about high seas piracy in Fragged Seas. Another is more medieval fantasy in its approach in Fragged Kingdom. Finally, there’s Fragged Aeternum, taking place in a city that spans all […]
Categories: Game Theory & Design

Podcast Roundup

15 May 2018 - 11:00am
Tuesday. We’ve made it through Monday. And while the weekend is still pretty far off, it’s not as far as it had been. I’m starting to catch up on my sleep from the weekend, but I know it’ll still be a bit more of a process. To help keep me awake the rest of the […]
Categories: Game Theory & Design

Plaid Hat Games Previews Sembali and Harold For Ashes: Rise of the Phoenixborn

15 May 2018 - 10:00am
The Phoenixborn are everything in Ashes: Rise of the Phoenixborn (they’re kind of right there in the name), and two new ones will soon be joining the ranks. These new expansions bring a wealth of new options for players when creating their decks, and offer new strategies and tactics for those looking to try something […]
Categories: Game Theory & Design

Soda Pop Taking Orders For Furious Fungomancer

15 May 2018 - 9:00am
The new masterclass mini-boss for Super Dungeon Explore is one fun guy! … wait… *reads notes*… I mean one fungi. It’s the Furious Fungomancer, and he’s here to terrorize the heroes. He can even turn heroes into fungi, just like him. As such, there’s an extra mini that comes in the set for if/when that […]
Categories: Game Theory & Design

WizKids Announces Fungeon Party

15 May 2018 - 8:00am
What happens when you combine a dungeon-crawling game with a party game and a dexterity game? You get Fungeon Party. It’s a new game coming from WizKids wherein players take on the role of traditional dungeon-crawl classes, like wizard and barbarian, and head into a dungeon where their skills will be put to the test […]
Categories: Game Theory & Design

The Ricks Must Be Crazy Card Game Coming May 30th

15 May 2018 - 7:00am
I’m woefully behind on watching certain shows that I’ve been meaning to look at for quite some time. Rick & Morty is one of them. I’ve seen a shotgun of episodes here and there, but I really mean to buckle in and just go through the series. Then, I’ll have a better handle of what’s […]
Categories: Game Theory & Design

Fantasy Flight Previews Uthuk Y’llan’s Berserkers For Runewars

15 May 2018 - 6:00am
The Uthu Y’llan are already a group of pretty deranged murder-machines. So you know it’s really something when a group stands out from that. The Berserkers are a whirlwind of claws that will rip any enemies they get a hold of to pieces. These terrifying new additions will be available soon for Runewars. Get yourself […]
Categories: Game Theory & Design

Geek Nation Tours Booking for Essen Trip

14 May 2018 - 3:00pm
Somecentury, I will be able to make it out to Spiel Essen. And when I do, I’m gonna book a tour like the one Geek Nation Tours is doing. You get so much out of it. Sights. Events. And hanging out with cool people like Rodney from Watch it Played. While I might not be […]
Categories: Game Theory & Design

Battlefront Posts Free Nations Launch Weekend Info

14 May 2018 - 2:00pm
WWIII is underway. The East and the West are at it, fighting across the plains of Europe. Which side will win? That’s up to you to decide in Team Yankee. The next book for the game, Free Nations, will be coming out on June 8th. And, like always, Battlefront is prepping a big celebratory weekend […]
Categories: Game Theory & Design

Wyrd Posts Mysterious Gentlemen Preview

14 May 2018 - 1:00pm
Another Monday, another Wyrd preview. This time around, it’s the Mysterious Gentlemen. And what they’re for is also a mystery. Wyrd’s not letting us know. It’s just up to our speculation to decide what they’re about. From the post: Happy Monday Wyrdos! Today was a bit of an odd one. I wandered into the office […]
Categories: Game Theory & Design

Royal Cup Card Game Coming to Kickstarter

14 May 2018 - 12:00pm
Gamers seem to come in 2 forms, in my experience. There’s the super-outgoing ones that will sit down with anyone and everyone for a game. Then, there’s the more shy-type, who loves to game just as much as anyone else, but isn’t always the best when it comes to first interactions with people. That’s where […]
Categories: Game Theory & Design

Monday Terrain Corner

14 May 2018 - 11:00am
What is it? Wednesday? Thursday? *looks at the calendar* Oh… Monday. Must be an after-show Monday. They always feel like much further in the week. Ah well, my time at CMON Expo was pretty awesome. Will be looking forward to next year. In the meantime, we need to talk about making your gaming tables look […]
Categories: Game Theory & Design

Z-Man Games Announces Anchors Aweigh Board Game

14 May 2018 - 10:00am
Yarr arr yarr! I loddie the hotpants! ’tis time to set sail on the high seas. There’s opportunity aplenty for the captain willing to go to that horizon. In Anchors Aweigh, coming soon from Z-Man Games, players will take on the role of ship captains as they head out to trade goods, explore, and find […]
Categories: Game Theory & Design

Blighted Ogrun Theme Force Now Available From Privateer Press

14 May 2018 - 9:00am
Getting into a new game, or a new faction for a game, can seem a bit daunting. Where do you begin? What makes up a good force? Do these units work well with those other ones? What if a shop’s out of one of the things you want for your force? That’s where starter sets […]
Categories: Game Theory & Design

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