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TGN 2017-10-20T22:00:00Z
Updated: 1 hour 10 min ago

New Bolt Action Pre-Orders Available From Warlord Games

11 August 2017 - 9:00am
Some new vehicles will be making their way to your Bolt Action tabletops soon. Warlord Games has a couple new skits they’re taking orders for. One’s the Opel Blitz/Maultier truck. The other is the Australian Matilda MkII tank (inc.CS/Frog flamethrower). From the announcements: Providing transport for the German army from the Blitzkrieg and on into […]
Categories: Game Theory & Design

New Hobbit, Blood Bowl Releases Available To Order From Forge World

11 August 2017 - 8:00am
It’s Friday, so that means it’s new-order-day over at Forge World. Today’s releases could’ve partially ended up in a Terrain Corner post, too, but since everything’s all in one place, we’ll put them here. They’ve got a new set for The Hobbit in the form of Bard the Bowman’s Family. They’ve also got a new […]
Categories: Game Theory & Design

Fantasy Flight Games Posts Rulebook From Star Wars: Rebellion: Rise of the Empire

11 August 2017 - 7:00am
Time and again I have lauded the efforts of gaming companies to let the public know about their products through the free posting of rules online. In this case, Fantasy Flight Games is getting the praise, as they have posted the rulebook for Rise of the Empire, the first big expansion box for Star Wars: […]
Categories: Game Theory & Design

CMON Limited Announces Exclusive Deal with Universal Distribution in Canada

11 August 2017 - 6:00am
You gotta know where you can get your games if you want to be able to actually play them. And if you’re in Canada and if you want games from CMON, you’re going to have to talk with Universal Distribution (doesn’t the fact that it’s Universal make it international? – Mike Nelson). CMON and Universal […]
Categories: Game Theory & Design

The Great Wargaming Survey 2017 Happening Now

10 August 2017 - 3:00pm
And now, a small interlude from all the Gen Con prep. It’s time once again for The Great Wargaming Survey. This has been going on for a couple years, and it’s interesting to see how things have changed in that time. I just finished typing up my responses and adding my bit of data to […]
Categories: Game Theory & Design

Passport Game Studios Posts Gen Con Plans

10 August 2017 - 2:00pm
As I mentioned in the Terrain Corner for today, Gen Con’s just a week away. There’s going to be hundreds of vendors there. One of them is Passport Game Studios. They’ve posted up a look at what they’ll be doing at the show, so you can know to stop by and check them out. From […]
Categories: Game Theory & Design

Tulley Sworn Shields Added to A Song of Ice and Fire Kickstarter

10 August 2017 - 1:00pm
The A Song of Ice and Fire: Tabletop Miniatures Game Kickstarter campaign continues to roll along, like a river. Rivers are certainly something the Tulley Sworn Shields know about. And they’re going to be bringing that river’s strength to the game. They’ve been included as an optional add-on to the Kickstarter. From the update: Speaking […]
Categories: Game Theory & Design

Latest Grymkin Releases Available From Privateer Press

10 August 2017 - 12:00pm
The wicked harvest continues. The Grymkin faction, the latest one for Hordes, is getting some new releases. There’s a new Warlock, a new warbeast, and a couple new units you can use to bulk up your forces. This faction really makes me want to bake pumpkin pie… From the announcement: Cast down to the hells […]
Categories: Game Theory & Design

Thursday Terrain Corner

10 August 2017 - 11:00am
This week, to me, is just rocketing by. Though I’m in my Thursday shirt, it certainly feels like it should only be, like Tuesday or something. But no, it’s Thursday. Which, of course, means that, a week from this posting, many of us will be in downtown Indy, chest-deep into Gen Con’s first day. … […]
Categories: Game Theory & Design

WizKids Releases Fantasy Realms Card Game

10 August 2017 - 10:00am
If you’ve got a kingdom, you want it to be a strong kingdom. However, there’s several different ways to measure whether your kingdom is strong or not. Do you have a massive army? Do you take to the caverns below mountains to stay safe? Will you dwell in the deep forests? That’s the sort of […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Unicorn Clan for Legend of the Five Rings

10 August 2017 - 9:00am
Just a week from now, you’ll be able to get your hands on the new Legend of the Five Rings game from Fantasy Flight Games. Well, those of you that are going to be at Gen Con, anyway. Don’t worry, though. The rest of us will be able to get it shortly thereafter. In this […]
Categories: Game Theory & Design

Steamforged Games Reopening Dark Souls Board Game Backerkit, Announce Dark Souls Card Game

10 August 2017 - 8:00am
Sort of a double-whammy of an update from Steamforged Games in this one. First, they’re going to reopen their Backerkit for the board game. So if you’re interested in picking up some more extras for it, including a couple new ones that they’ve got, this is your chance to do so at the Kickstarter prices. […]
Categories: Game Theory & Design

Modiphius Releases Freeway Warrior 1 – Highway Holocaust

10 August 2017 - 7:00am
Well, it seems that civilization has come to an end again. Todd, at least this time it wasn’t you. No, it was the agents of H.A.V.O.C. that exploded a bunch of nuclear weapons, devastating the land. That was decades ago, and the survivors are just starting to once more come to the surface. That’s where […]
Categories: Game Theory & Design

Latest Releases Available From Knight Models

10 August 2017 - 6:00am
Knight Models has their August releases now available over in their webshop. You’ve got some alternate-universe characters that turn heroes into villains, some Birds of Prey, some Teen Titans, and more. Quite a lot going on, actually. From the announcement: Good news everyone! We are glad to show you our new August releases! Hope you […]
Categories: Game Theory & Design

Nexus: Scrapyard Card Game Up On Kickstarter

9 August 2017 - 3:00pm
Look, just because something is in a scrap yard doesn’t mean it’s useless. You can find all sorts of great stuff there. Just take, for example, parts for CivShips. Those pieces are expensive, but you can find them all over in the scrapyard. In the end, you could have a first-class CivShip of your own. […]
Categories: Game Theory & Design

Soda Pop Miniatures Taking Pre-orders For Starfinder Miniatures

9 August 2017 - 2:00pm
Quite a few of you have tried Pathfinder over the years. Well, if you prefer your RPGs more in the “far future and another galaxy” type, Paizo is looking to oblige with Starfinder. Well, Soda Pop Miniatures is making official figures for the game, and they are taking pre-orders for those now. About the figures: […]
Categories: Game Theory & Design

Flippin’ Games Running Off the Rails Board Game Kickstarter

9 August 2017 - 1:00pm
Goblins aren’t really known for their long-term planning skills. They’re very much more “in the moment” types. So, when a bunch of gold and jewels were found literally under their feet, they started digging mines. However, those mines aren’t the safest place to be, and the ceiling is starting to crumble. It’s a race to […]
Categories: Game Theory & Design

Everything Epic Games Running Secrets of the Lost Station Kickstarter

9 August 2017 - 12:00pm
Everything Epic Games has launched their Kickstarter campaign for Secrets of the Lost Station. This cooperative board game is a sequel to their popular Secrets of the Lost Tomb game. It takes place far in the future, where the last of the Order of Perseus continue their mission of protecting humanoids from dangers, as well […]
Categories: Game Theory & Design

Midweek Snippets

9 August 2017 - 11:00am
By this time next week, multitudes of gamers will be converging on Indianapolis, ready for the start of Gen Con the next day. Yeah, we’re a week and a day away from the start of the show. Though, many people know that basically the whole week is Gen Con, these days. So we should probably […]
Categories: Game Theory & Design

Steve Jackson Games Running Ogrezine Kickstarter

9 August 2017 - 10:00am
Steve Jackson Games’ Ogre was one of my first forays into gaming. I remember cutting apart the little chits from the “VHS Box” version of the game. Heck, my screen name for a while was OgreMkV on various media. I know it’s been a big part of many other gamers’ lives. Well, Steve Jackson is […]
Categories: Game Theory & Design