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TGN 2018-05-25T16:00:50Z
Updated: 20 min 24 sec ago

Friday Snippets

16 March 2018 - 11:00am
Well, we finally made it to Friday. Seemed to take its dear, sweet time. I’m certainly ready for the weekend. It’s Board Game Day up at the library tomorrow. I’m gonna try and stop by and see what’s shakin’. I’m also going to be hitting F5 on the FedEx tracking site today as I wait […]
Categories: Game Theory & Design

Freedom Squadron Setting Book For Savage Worlds Up On Kickstarter

16 March 2018 - 10:00am
In the not-so-distant future, an international paramilitary organization and global terrorist group, VENOM, will launch its bid to conquer the Earth. Standing in their way is the Freedom Force, a hand-picked group of the greatest heroes the world has ever seen. You can be part of that group in your Savage Worlds games by picking […]
Categories: Game Theory & Design

2nd Wave of Dark Souls Board Game Releases Available To Pre-order

16 March 2018 - 9:00am
Steamforged Games has started taking pre-orders for their next wave of releases for the Dark Souls board game. If you feel you’ve figured out the boss moves of the current baddies on offer, soon you’ll be able to change out for a whole new cadre of huge monsters that will surely cause you to see […]
Categories: Game Theory & Design

Game Nite Issue 22 Now Available

16 March 2018 - 8:00am
Filling up your day with gaming is as easy as grabbing a gaming magazine. They’re full of all sorts of useful information on a variety of topics. For example, look at the latest issue of Game Nite. It’s got an article about a new book about different characteristics in games. It’s got a review of […]
Categories: Game Theory & Design

Good Dog, Bad Zombie Board Game Up On Kickstarter

16 March 2018 - 7:00am
We all know that dogs are man’s best friend. They can do all sorts of amazing things, from simply companionship to helping keep zombies at bay. Yes, the zombies are attacking and it’s time for all the doggos to come together and save humanity. That’s what’s going on in Good Dog, Bad Zombie. Players work […]
Categories: Game Theory & Design

IDW Games Announces Death Note: Confrontation

16 March 2018 - 6:00am
Just imagine what it would be like if you had the power of life and death over anyone. Just with a stroke of a pen, you could cause someone’s demise. What would you do with it? Well, if you’re Light, you’d try and rid the world of evil. But that’s easier said than done, and […]
Categories: Game Theory & Design

Deadwood 1876 Safe-Robbing Game Up On Kickstarter

15 March 2018 - 3:00pm
Getting gold out of the ground can be a hard, laborious, back-breaking process. … Best to just wait until some other sucker does it and then take it from them. That’s just what you’ll be doing in Deadwood 1876, a new social deduction game from Facade Games. In it, you’ll play as partners in crime, […]
Categories: Game Theory & Design

Print Version of Conan The Mercenary RPG Book Now Available

15 March 2018 - 2:00pm
Modiphius likes to give its customers options when it comes to how they want to get their RPG books. Some people are happy with just having a digital version. Others like to have the book actually in-hand (I more fall into this category). So, for those that like books, you can pick up the print […]
Categories: Game Theory & Design

Daring Contest Card Game Up On Kickstarter

15 March 2018 - 1:00pm
In many types of party card games, you’re fairly immobile. Players toss in cards or something, but there’s not really much getting up and moving around. Daring Contest looks to rectify that. Sure, players toss in cards, but then the judge picks one and it has to be acted out. All sorts of crazy hilarity […]
Categories: Game Theory & Design

Aya and Ranveer Set Now Available For Way of the Fighter

15 March 2018 - 12:00pm
I was always pretty terrible at fighting video games. My button-mashing skills are weak. My board game skills are much better. So, when it comes to fighting video games, I prefer them in board game form, such as Way of the Fighter from Ninja Division. They have a new expansion pack, Aya and Ranveer, available […]
Categories: Game Theory & Design

Thursday Terrain Corner

15 March 2018 - 11:00am
It’s slow going, ladies and gentlemen, but we’ll make it to that weekend eventually! I mean, time goes forward, right? Right?! I don’t know, maybe it’s because I’m waiting on some packages in the mail, but it seems like this week’s taking an eternity. The last couple zipped by. This week? Not so much. But […]
Categories: Game Theory & Design

Maximum Apocalypse: Gothic Horrors Expansion Coming To Kickstarter April 4th

15 March 2018 - 10:00am
Rock Manor Games is gearing up to launch a Kickstarter campaign for a new deluxe expansion for Maximum Apocalypse. It’s called Gothic Horrors and it brings in some classic horror tropes, such as Vampires and Cthulhu. To fight off this evil, two new character classes, the Ronin and the Priest, are also being added. Rock […]
Categories: Game Theory & Design

Arena: The Contest Board Game Coming To Kickstarter March 27th

15 March 2018 - 9:00am
Dragori Games has announced that they will be launching a Kickstarter for their new fantasy miniatures board game, Arena: The Contest, on March 27th. The game is designed for 1-8 players, with many different modes of play, from cooperative to competitive, or even using teams. There’s even a campaign variation. It’s got a little bit […]
Categories: Game Theory & Design

Journey To The Overland: Redux Up On Kickstarter

15 March 2018 - 8:00am
Yesterday was the first time I’d gotten a chance to get in an RPG session since November. People were just way too busy with things, or were sick, or something else came up. It happens. Sometimes, you’ve only got yourself around to RP with. That’s where a game like Journey to the Overland comes in. […]
Categories: Game Theory & Design

New Blood Red Skies Sets Available To Order From Warlord Games

15 March 2018 - 7:00am
Blood Red Skies is the new game coming from Warlord Games that takes players up into the skies over WWII battlefields, being in charge of your squadron of fighters and other aircraft as you bob, weave, and dogfight it out against your enemy. For those interested in the game, and wanting to get into it […]
Categories: Game Theory & Design

SolarFlare Games Announces Robotech: Force of Arms

15 March 2018 - 6:00am
Looks like we’ve got even more Robotech games to talk about. In this case, it’s a new card game coming from SolarFlare Games called Robotech: Force of Arms. Take on the role of either the RDF or the attacking Zentraedi and battle for the control of the Earth. From the announcement: Take on the role […]
Categories: Game Theory & Design

Issue 23 of The Campaigner Now Available

14 March 2018 - 3:00pm
When you want to fill up your day with gaming, you can’t go wrong with a gaming magazine. In this case, it’s the 23rd issue of The Campaigner. It’s full of interviews with game designers, articles about such things like Tasmanian radio and episodes (it makes sense when you read it), gaming news, and lots […]
Categories: Game Theory & Design

True Messiah Back Up On Kickstarter

14 March 2018 - 2:00pm
Who’s your Messiah now!?! No, really, who is it? In True Messiah, it’s you. Gather your followers. Strategically place them around the map. Build temples to your own might. And, most importantly, discredit and destroy any other Messiah out there looking to take away from your power. The game is back up on Kickstarter now. […]
Categories: Game Theory & Design

Privateer Press Moves Portion of Back Catalog to New Special Order Service

14 March 2018 - 1:00pm
Warmachine and Hordes have been around for quite a while at this point. There’s hundreds of SKUs for the game. It can be rough for distributors to carry it all. As such, Privateer has announced that they’re moving a portion of their older catalog to a direct-sales format where they’ll sell right to stores. This […]
Categories: Game Theory & Design

Dinosaur Island: Back from Extinction Up On Kickstarter

14 March 2018 - 12:00pm
I mean… really now… who wouldn’t want their own dinosaur? I know I’d want a whole park’s worth. And while I’m no geneticist, I can live vicariously through games like Dinosaur Island. Pandasaurus Games is running a new Kickstarter campaign for the game, which has been sold out ever since it hit store shelves. Now’s […]
Categories: Game Theory & Design